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Battlemaster Tough


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#1 Jackal Noble

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Posted 09 October 2017 - 03:32 PM

How is it that the Battlemaster, a mech that has almost nil armor or structure quirks (a rarity these days for both sides, but esp for IS) is so !@##$!@ing tough. Granted the ST made it possible for all mechs to be 'tougher', but I always catch myself wondering how these beauties can take such a bruising....

#2 Davegt27

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Posted 09 October 2017 - 03:39 PM

Mist Lynx is tougher

#3 Tarl Cabot

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Posted 09 October 2017 - 03:41 PM

Some serious torso twisting to allow arms to soak up some damage. The 2C has structural quirks 18CT/14arms/12 ST-Legs all over but the other battlemasters have 14 armor quirks on both arms.

Edited by Tarl Cabot, 09 October 2017 - 03:42 PM.


#4 chucklesMuch

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Posted 09 October 2017 - 04:10 PM

I think it's pilot related. I'm playing pretty badly (even for me) atm. (RL related).

And a few hours ago I semi face tanked (with a little jumping and the use of a friendly rock) a Battlemaster that didn't believe in torso twisting. In a cheetah. (Their CT armour was darker than the rest of the mech before I engaged.

And before any lights OP... I have been 1 shot crippled numerous times in the past few days (my bad play vs
fat mechs high alphas, even part of an alpha is often enough to gimps lights)

#5 El Bandito

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Posted 09 October 2017 - 05:44 PM

Battlemaster is not tough, for an 85 tonner. It has barn door profile with huge STs. Its rear CT backpack can be shot from 3 directions. Its cockpit is super easy to hit, though that means it can also act as extra CT armor, of sorts.

Edited by El Bandito, 09 October 2017 - 05:55 PM.


#6 Bombast

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Posted 09 October 2017 - 05:46 PM

But is it Tonka Tough?

#7 Scout Derek

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Posted 09 October 2017 - 05:51 PM

View PostBombast, on 09 October 2017 - 05:46 PM, said:

But is it Tonka Tough?


Let's find out in Mechmythbusters!

Tune in at 5:30 PM CST Tonight!

#8 Peace2U

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Posted 09 October 2017 - 05:57 PM

You forgot to mention, Jackal, it has very limited torso movement as well.
Add to that no jump jet or ECM chassis.
Almost as though PGI built it to be the big fish in the barrel.

Good luck Battlemaster pilots, and Peace be with you.

Edited by Peace2U, 09 October 2017 - 07:10 PM.


#9 Jun Watarase

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Posted 09 October 2017 - 06:09 PM

The battlemaster has a humanoid profile with great hitboxes + shield arms and high torso hardpoints. It can put all its weapons in the torsos and use the arms to tank damage and the torsos cant be hit from the sides without chewing through the arms first. It dominates ridge humping with the high torso hardpoints and its also more agile than a typical mech of its tonnage.

But its the DRG-1C that is "overperforming" and got nerfed in the last patch....

#10 ocular tb

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Posted 09 October 2017 - 06:50 PM

Never really thought of the Battlemasters as overly tough. They seem about normal in my experience. Some mechs that do however seem to be tough and durable in comparison would be:

Commando
Urbanmech
Warhammer
Assassin
IS Marauder

I'm surprised by how long I've seen Marauders survive despite having no armor and having it's internals red and yet it just keeps getting darker and darker and not dying (50 shades of red? Posted Image).

#11 Y E O N N E

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Posted 09 October 2017 - 07:06 PM

I don't find them tough. They have to face you to shoot you and, once they do, they can't rotate any torso out of the line of fire fast enough to prevent it from taking catastrophic damage. Whether or not I deal catastrophic damage is dependent upon the size of my alpha rather than the capabilities of the Battlemaster.

And, worse, the two that have the best guns have Kodiak-levels of torso twist, and have had that since 2014.

People just need to learn fire discipline. Stop shooting it when it's not giving you the target you want.

#12 Jun Watarase

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Posted 09 October 2017 - 07:14 PM

View Postocular tb, on 09 October 2017 - 06:50 PM, said:

Never really thought of the Battlemasters as overly tough. They seem about normal in my experience. Some mechs that do however seem to be tough and durable in comparison would be:

Commando
Urbanmech
Warhammer
Assassin
IS Marauder

I'm surprised by how long I've seen Marauders survive despite having no armor and having it's internals red and yet it just keeps getting darker and darker and not dying (50 shades of red? Posted Image).


Marauders are tough because once the large side torsos are gone, the dumb damage penalty kicks in and turns the destroyed side torsos into massive damage shields.

#13 Y E O N N E

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Posted 09 October 2017 - 07:20 PM

View PostJun Watarase, on 09 October 2017 - 07:14 PM, said:


Marauders are tough because once the large side torsos are gone, the dumb damage penalty kicks in and turns the destroyed side torsos into massive damage shields.


That's only part of it.

Marauders are tough because, from the front, only minimal motion is required to spread the damage across not only the three narrow torso hitboxes, but also those forward-mounted arms.

That being said, it's not that hard to focus a single side torso. Take out the right on basically any variant, Clan or IS, and you've got him.

#14 Snazzy Dragon

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Posted 09 October 2017 - 07:31 PM

Battlemasters still rely on inferior engines, subpar endo steeel structure, lower damage weapons, fewer DHS, no ferro fibrous, and a lower alpha from clan assaults by a good 20-30 points. They only thing going for it are high mounts, which barely mount enough firepower to rival a hunchback IIC, and agility, which isn't high enough to make as good use of like it used to anyway

Just more clammer tears here, keeping us far, far away from tech balance

#15 ocular tb

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Posted 09 October 2017 - 07:58 PM

View PostJun Watarase, on 09 October 2017 - 07:14 PM, said:


Marauders are tough because once the large side torsos are gone, the dumb damage penalty kicks in and turns the destroyed side torsos into massive damage shields.


Don't doubt that. Even with straight-on center torso hits I've seen them survive quite a beating too though.

#16 Scout Derek

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Posted 09 October 2017 - 08:11 PM

View Postocular tb, on 09 October 2017 - 07:58 PM, said:


Don't doubt that. Even with straight-on center torso hits I've seen them survive quite a beating too though.


They can indeed if they make it hard for their attacker to kill them effectively.

Though a Fresh one will see issues when a side is being focused.

#17 Jun Watarase

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Posted 09 October 2017 - 09:30 PM

View PostSnazzy Dragon, on 09 October 2017 - 07:31 PM, said:

Battlemasters still rely on inferior engines, subpar endo steeel structure, lower damage weapons, fewer DHS, no ferro fibrous, and a lower alpha from clan assaults by a good 20-30 points. They only thing going for it are high mounts, which barely mount enough firepower to rival a hunchback IIC, and agility, which isn't high enough to make as good use of like it used to anyway

Just more clammer tears here, keeping us far, far away from tech balance


Please explain to me how a marauder is worse than a gargoyle. Oh wait you cant. More spheroid tears.

In before some excuse like "its not fair to compare a 80 tonner to a 75 tonner" or "the gargoyle doesn't count".

#18 Bombast

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Posted 09 October 2017 - 09:40 PM

View PostJun Watarase, on 09 October 2017 - 09:30 PM, said:

Please explain to me how a marauder is worse than a gargoyle. Oh wait you cant. More spheroid tears.

In before some excuse like "its not fair to compare a 80 tonner to a 75 tonner" or "the gargoyle doesn't count".


You got us, Jun. Arguably the worst Clan assault mech is outperformed by one of the best IS heavies. Time to nerf all Inner Sphere mechs forever. Adding 8 crits to IS Endo-Steel and across the board agility nerfs should do it.

#19 Y E O N N E

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Posted 09 October 2017 - 09:40 PM

View PostJun Watarase, on 09 October 2017 - 09:30 PM, said:


Please explain to me how a marauder is worse than a gargoyle. Oh wait you cant. More spheroid tears.


Where, in that entire post, do you see either "Gargoyle" or "Marauder" mentioned?

And before you liken your example to the comparison of two 'Mechs from different weight classes, stop, think, and remember that the BLR is best-in-class for IS Assaults being compared against best-in-class for Clan Mediums while comparing a Marauder to a Gargoyle is comparing a best-in-class for IS Heavies against a worst-in-class for Clan Assaults.

#20 Johnny Z

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Posted 09 October 2017 - 10:26 PM

View PostchucklesMuch, on 09 October 2017 - 04:10 PM, said:

I think it's pilot related. I'm playing pretty badly (even for me) atm. (RL related).

And a few hours ago I semi face tanked (with a little jumping and the use of a friendly rock) a Battlemaster that didn't believe in torso twisting. In a cheetah. (Their CT armour was darker than the rest of the mech before I engaged.

And before any lights OP... I have been 1 shot crippled numerous times in the past few days (my bad play vs
fat mechs high alphas, even part of an alpha is often enough to gimps lights)


Lights are not OP. Some are just lag shielded.

A lag shielded light decides many matches.

Edited by Johnny Z, 09 October 2017 - 10:27 PM.






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