Edited by Bombast, 10 October 2017 - 08:49 AM.


Kill Means Kill
#21
Posted 10 October 2017 - 08:49 AM
#22
Posted 10 October 2017 - 09:15 AM
Yes, I could change things up and yes, I have builds that can and have accomplshed the events requirments (except the headshot and my sniping Gyr just couldn't fine an honest headshot: (i.e. not an AFK or DC mech) and hasn't since the May skill tree change.)
Again, I was just wondering if "the rest of us" are ever considered? And, since we're not and events aren't skill level based, what that does to retention?
#23
Posted 10 October 2017 - 09:19 AM
Asym, on 10 October 2017 - 06:12 AM, said:
I haven't used an Alpha in 10 months of playing MWO? Why would I since I don't have brawling mechs? Several of my friends specialize in recon and don't have brawling mechs. A few others now, since LRMs have been universally nerf'd and nerf'd again and re-nerf'd just recently with a quirk reduction, don't brawl and are playing with ATM mechs.... Support players.
Yes, you are correct in your assessment but, there is a larger group of players that go several matches in a row with no kills.....they get all sorts of assists and KMDD but, few kills. Nor, will they or do they own brawling platforms...
That's where I see the OP coming from. It would take me 20+ games to see 5 kills and I don't have that time for MWO anymore.
Food for thought, eh?
You don't need to brawl to get KBs.
I'm at work right now so I can't access my screenshots until this evening, but rest assured I'll post them. Using this Archer, at least 2 KBs per round is standard, if not more. I've got quite a few rounds with more than that. Get your own locks, TAG them, and GG. If you're feeling really saucy, use that 25-point medium laser alpha to finish off cored 'mechs; the duration and recycle are short enough that unless you are the world's most rotten potato, you'll get kills with it.
If you can't get KBs with LRM builds, you're lurming wrong. ATMs are even easier, given they're three damage per missile.
#24
Posted 10 October 2017 - 09:20 AM
As an Assault pilot I get lots of KMDD but I do not have the speed to run them down for the kill.
One of the major fundamental flaws in this game.
Kill counts more than KMDD
#25
Posted 10 October 2017 - 12:46 PM
Edited by LordNothing, 10 October 2017 - 12:46 PM.
#26
Posted 10 October 2017 - 01:33 PM
Match 1' said:

Match 2 said:


Match 3 said:


And on it goes; there's more but you get the point. Running an LRM-focused 'mech doesn't mean you can't get kills. Running a badly-built LRM-focused 'mech, and/or running it poorly, is what keeps you from getting kills.
Edited by The Lurm Wurm, 10 October 2017 - 01:35 PM.
#27
Posted 10 October 2017 - 01:55 PM
But, I'm leaving MWO tonight for Overmatch; and, will only be checking in every so often till that game either is good or not so good.... Maybe, if it sucks, I can convince the team that left in May to return......we'll see.)
It took 18 matches in my MDD.
Again, appreciate the advice and look forward to the next event and pray, I have enough time to finish it!
Edited by Asym, 10 October 2017 - 01:56 PM.
#28
Posted 10 October 2017 - 01:59 PM
#29
Posted 10 October 2017 - 03:01 PM
The Lurm Wurm, on 10 October 2017 - 01:33 PM, said:
Oh come on. You are experienced player with fresh account. You can prove nothing expect tiers 5 and 4 are populated by mainly noobs.
#30
Posted 10 October 2017 - 03:04 PM
Mech MLX-G, 8 LMac guns, 4 ER Small lasers
This is my new goto mech now if I want kills. You have to play it a certain style which has taken me a while to get used too and its so much more effective when another light plays with me as a team.
out of the 5 kills in three matches 2 lights, 1 medium, and 2 assaults. Its a great little mech when you either get behind an enemy or a mechs armour is down to the red. Laser to penetrate, mac guns to crit. Mech' Matches Played Wins Losses Ratio Kills Deaths Ratio Damage Done XP Earned Time Played
MIST LYNX MLX-G 108 56 52 1.08 100 66 1.52 36,604 112,186 12:51:52
James Argent, on 10 October 2017 - 01:59 PM, said:
The salt will be great tomorrow,
#31
Posted 10 October 2017 - 03:04 PM
Teer Kerensky, on 10 October 2017 - 03:01 PM, said:
Oh come on. You are experienced player with fresh account. You can prove nothing expect tiers 5 and 4 are populated by mainly noobs.
point still stands though imho. ive seen some great pilots do great things with lerms. but ive watched many orders of magnitude more potatoes eat dirt with them.
#32
Posted 10 October 2017 - 03:08 PM
Asym, on 10 October 2017 - 01:55 PM, said:
But, I'm leaving MWO tonight for Overmatch; and, will only be checking in every so often till that game either is good or not so good.... Maybe, if it sucks, I can convince the team that left in May to return......we'll see.)
It took 18 matches in my MDD.
Again, appreciate the advice and look forward to the next event and pray, I have enough time to finish it!
#34
Posted 10 October 2017 - 03:12 PM
Am kind of dreading getting a losing streak for tomorrow's event (only get a limited time window to play on weekdays so can't afford to play for hours).
Edited by Atomic Hamster, 10 October 2017 - 03:19 PM.
#35
Posted 10 October 2017 - 03:13 PM
Edited by Damnedtroll, 10 October 2017 - 03:13 PM.
#36
Posted 10 October 2017 - 03:17 PM
Mathematically, if somebody gets five kills, then at least 4 people on the team get zero kills. For some reason I'm usually one of those four.
Congrats to all who got the kills easily!
Edited by Keltan, 10 October 2017 - 03:19 PM.
#37
Posted 10 October 2017 - 04:01 PM
Keltan, on 10 October 2017 - 03:17 PM, said:
Mathematically, if somebody gets five kills, then at least 4 people on the team get zero kills. For some reason I'm usually one of those four.
Congrats to all who got the kills easily!
Lock your target, read the paper doll for their status, shoot for the weak bits. So many times today people have not gotten kills because they're shooting centre mass when both a mech's legs were cherry red or shooting CT when a mech had both side torso's open. It's a lot faster and easier to cut off 2 already open side torsos than drill through a relatively untouched CT.
The difference between no kills and 3 or 4 kills is often just reading your paper doll. Your HUD is your friend, read it and your other 2 kills won't be far away

#38
Posted 10 October 2017 - 04:02 PM
Teer Kerensky, on 10 October 2017 - 03:01 PM, said:
Oh come on. You are experienced player with fresh account. You can prove nothing expect tiers 5 and 4 are populated by mainly noobs.
You could make that argument as regards the sometimes over 1,000 damage done, or the solos or high KMDD counts, certainly the performance is going to be lower in higher tiers (but come on, it's an Archer, this is FAR from a meta 'mech). But not for the KBs. The point is that running LRMs and backup weapons is not an excuse for not being able to land KBs. Artemis + TAG makes LRMs quite a lot tighter and not that hard to finish someone off with. And even if that fails? That's why you pack some lasers.
#39
Posted 10 October 2017 - 04:52 PM
Mole, on 10 October 2017 - 08:29 AM, said:
Keltan, on 10 October 2017 - 03:17 PM, said:
Mathematically, if somebody gets five kills, then at least 4 people on the team get zero kills. For some reason I'm usually one of those four.
Congrats to all who got the kills easily!
You're right, if someone's nabbing the kills the rest aren't. Can't say I had issues with the challenge, but the perspective is refreshing. The only real way to get any challenge done is to change your mech, loadout and playstyle. You can't get a gauss challenge done by insisting to play LRMs, for example. I don't know if I'm average, but I'm new-ish (started in Sept 2017), and I do ok with kills, sometimes I finish a match with match scores/damage dealt in double-digits, sometimes I get 5 solo kills and get more than 650 match score. And I did get a match with 5 kills with my HBK-4J (MRM10+20, 3xMPL) during the event.
Bombast, on 10 October 2017 - 08:49 AM, said:
Could you explain this? Why is the highest possible KDR only 0.958?
Dread Render, on 10 October 2017 - 09:20 AM, said:
As an Assault pilot I get lots of KMDD but I do not have the speed to run them down for the kill.
One of the major fundamental flaws in this game.
Kill counts more than KMDD
Not just KMDD. Instead of showing us Mech Stats, show us all the bonuses we've accrued, ie Components Destroyed, xxx Protected, Kill Assists, Base Captured, etc etc. Alot more interesting than how many times I fired a laser.
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