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Arctic Wolf Is A Beast


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#1 Mechrophilia

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Posted 18 October 2017 - 05:18 PM

unskilled prime: its twist, its turn and just overall maneuverability feels just as sharp as many skilled lights... Moreover, those jump jets completely vault you instantly. They feel Incredibly responsive.

#2 Spyco94

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Posted 18 October 2017 - 05:36 PM

It is actually a decent laser boat. The Omnipod versions do take a little more patience to use effectively since it's stuck under 100kph. Every omnimech version needs at least one of the JJ omnipods to make up for the movement speed.

I'll probably pick up the battlemech versions later. Those seem to have massive potential.

#3 El Bandito

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Posted 18 October 2017 - 05:40 PM

Didn't expect anything less. It was a perfect blend of Clan tech, good hardpoints, and good hitboxes.

Edited by El Bandito, 18 October 2017 - 06:03 PM.


#4 Bombast

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Posted 18 October 2017 - 05:42 PM

It looks like a monster. Even the troll SRM2 build is scary.

#5 Stridercal

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Posted 19 October 2017 - 09:34 AM

Now if i can just find a good Blood Kit build to settle on...

#6 Lux Monolithic

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Posted 19 October 2017 - 09:42 AM

View PostSpyco94, on 18 October 2017 - 05:36 PM, said:

It is actually a decent laser boat. The Omnipod versions do take a little more patience to use effectively since it's stuck under 100kph. Every omnimech version needs at least one of the JJ omnipods to make up for the movement speed.

I'll probably pick up the battlemech versions later. Those seem to have massive potential.


I would lose the JJs for extra heatsinks when doing 6 MPL or 6 ERML.

Edited by Illuminous Owl, 19 October 2017 - 09:49 AM.


#7 FireStoat

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Posted 19 October 2017 - 10:37 AM

While it's a superb mech when seen in action, it's fragile. Very fragile. It outguns rival IS mechs easily, but can't stand up to exposed fire like one.

#8 Bishop Steiner

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Posted 19 October 2017 - 11:57 AM

anyone else having trouble getting the ACW-1 to load properly on Smurfy?

#9 FupDup

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Posted 19 October 2017 - 11:59 AM

View PostBishop Steiner, on 19 October 2017 - 11:57 AM, said:

anyone else having trouble getting the ACW-1 to load properly on Smurfy?

Smurfy seems to be interpreting all of the Battlemech Arctic Wolves as Omnimechs, causing stuff like weapons to not display (no Omnipods equipped) and no ability to switch stuff like Ferro.

#10 Verilligo

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Posted 19 October 2017 - 11:59 AM

View PostBishop Steiner, on 19 October 2017 - 11:57 AM, said:

anyone else having trouble getting the ACW-1 to load properly on Smurfy?

Attempting to load it does not give any available weapons selection on the right side. If that's your problem, then you're not alone.

#11 Bishop Steiner

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Posted 19 October 2017 - 12:01 PM

View PostVerilligo, on 19 October 2017 - 11:59 AM, said:

Attempting to load it does not give any available weapons selection on the right side. If that's your problem, then you're not alone.

yuppers. Well that's mildly irksome... aw well.

#12 Brain Cancer

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Posted 19 October 2017 - 01:13 PM

Quote

anyone else having trouble getting the ACW-1 to load properly on Smurfy?


Not just you. Seems the Battlemech/Omnimech thing Is giving Smurfy's interface fits.

#13 Juodas Varnas

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Posted 19 October 2017 - 01:32 PM

It's just another *perfect storm* of a clan mech.

From what i've seen, it's mostly an Assassin... But better.

Edited by Juodas Varnas, 19 October 2017 - 01:32 PM.


#14 Brain Cancer

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Posted 19 October 2017 - 01:51 PM

It's a viable tradeoff on the Assassin, higher firepower for higher fragility.

Given the same amount of firepower, the Assassin will last longer. But the Awoooolf will dish out more damage while it's on the field in the same rangebands.

#15 MadRover

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Posted 19 October 2017 - 01:54 PM

View PostMechrophilia, on 18 October 2017 - 05:18 PM, said:

unskilled prime: its twist, its turn and just overall maneuverability feels just as sharp as many skilled lights... Moreover, those jump jets completely vault you instantly. They feel Incredibly responsive.


It certainly looks like it is until you see one with LRMs. Then it’s just sad people actually put LRMs on the thing.

#16 SeventhSL

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Posted 19 October 2017 - 02:12 PM

Yer it is not bad.

I struggle a bit with the Omni versions due to them being fragile, 40 tons and only 97km. The Battle Mech versions are better for me because the speed is up to 130km with a half decent weapon load. It is fairly fragile and the arms tend to fall of quickly. It is different to the Assasin but I wouldn't say it is better. It is more a matter of player preference for firepower or agility and durability.

At this point I prefer the Viper-C to the Wolf but it is very early days yet. I still have to settle into builds and learn to pilot it.

The hero was a good buy.

Edited by SeventhSL, 19 October 2017 - 02:12 PM.


#17 Shifty McSwift

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Posted 19 October 2017 - 02:17 PM

View PostSpyco94, on 18 October 2017 - 05:36 PM, said:

it's stuck under 100kph.


That seems like a big sidenote. I feel like that would put you in a lot of trouble vs the already existing meta brawlers. I mean MadIICs can do 80.

#18 MadRover

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Posted 19 October 2017 - 02:44 PM

View PostShifty McSwift, on 19 October 2017 - 02:17 PM, said:


That seems like a big sidenote. I feel like that would put you in a lot of trouble vs the already existing meta brawlers. I mean MadIICs can do 80.


You’ll be surprised. Take a 55ton BSW and just circle around for a bit while you still can. Just need to get the jump on them.

#19 Spyco94

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Posted 19 October 2017 - 03:30 PM

View PostShifty McSwift, on 19 October 2017 - 02:17 PM, said:


That seems like a big sidenote. I feel like that would put you in a lot of trouble vs the already existing meta brawlers. I mean MadIICs can do 80.

That's why I replaced the the missile omnipod in the ACW-P with the ACW-Prime pod. Gives me 3 jumpjets to improve movement and give some poptart ability. I currently have ECM, 2 CLL, 2 ERSL, and 2 ERMSL as my loadout with all the heatsinks.

The Omnimech's speed with its armor just leaves it in a fire support role rather than a light hunter or missle bomber. Nothing can really fix that so you have to work around it. Being a laser sniper or even a PPC sniper just might be its ticket. Going all in on missiles in the Omnimech is going to be a bit dicey with it's armor and speed. The other option is to be a spotter for LRM/ATM mechs.

The battlemech versions can fix the speed issue and still bring the pain, although those are stuck with the set hardpoints and no JJ's.

Edited by Spyco94, 19 October 2017 - 03:30 PM.


#20 Mechrophilia

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Posted 19 October 2017 - 03:35 PM

View PostMadRover, on 19 October 2017 - 01:54 PM, said:



It certainly looks like it is until you see one with LRMs. Then it’s just sad people actually put LRMs on the thing.


I actually did that for a few drops just for curiosity's sake.





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