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I Knew I Was Headless...


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#1 Rhialto

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Posted 19 October 2017 - 05:52 PM

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#2 Y E O N N E

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Posted 19 October 2017 - 08:07 PM

Spoopy.

#3 N0ni

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Posted 19 October 2017 - 08:15 PM

See? Freebirth or test tube baby, it doesn't matter. We're all the same.

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#4 InvictusLee

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Posted 19 October 2017 - 08:18 PM

There is a lore reason for this! We are all actually undead headless mech men!
This is how we can die over and over after each match! ;D

#5 Lily from animove

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Posted 20 October 2017 - 12:15 AM

well, halloween is coming, so what did you exect?

#6 El Bandito

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Posted 20 October 2017 - 12:28 AM

Perfect for Halloween.

#7 Shifty McSwift

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Posted 20 October 2017 - 05:05 AM



It's Kevin Bacon! Weeeeeeew!

#8 Champion of Khorne Lord of Blood

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Posted 20 October 2017 - 05:20 AM

View PostN0ni, on 19 October 2017 - 08:15 PM, said:

See? Freebirth or test tube baby, it doesn't matter. We're all the same.

Posted Image


Heh, "mindless" violence.

#9 m

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Posted 20 October 2017 - 05:38 AM

Reason - Field of View adjustment in the options

Edited by m, 20 October 2017 - 04:15 PM.


#10 Vellron2005

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Posted 20 October 2017 - 05:50 AM

But really.. How hard was it to add a helmet/head to the body?

Just another minimal viable product / lack of effort..

Nothing new here really..

#11 Rhialto

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Posted 20 October 2017 - 05:51 AM

View PostVellron2005, on 20 October 2017 - 05:50 AM, said:

But really.. How hard was it to add a helmet/head to the body?

I believe it was intended to be seen from that angle...

#12 Champion of Khorne Lord of Blood

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Posted 20 October 2017 - 06:22 AM

View PostVellron2005, on 20 October 2017 - 05:50 AM, said:

But really.. How hard was it to add a helmet/head to the body?

Just another minimal viable product / lack of effort..

Nothing new here really..


Its actually smart. A helmet model is pointless to have since you'd never see it. At worst it could cause lower FPS due to having to be rendered, at best it takes a little bit of some modeler's time and never actually gets rendered in anything ingame.

#13 Bombast

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Posted 20 October 2017 - 06:32 AM

View PostVellron2005, on 20 October 2017 - 05:50 AM, said:

But really.. How hard was it to add a helmet/head to the body?


Why would they though? The easiest way to solve camera's potentially clipping through a static pilot model helmet is to not include it. Easy.

Besides, if they did include a head, you know what we would be doing now? Throwing a fit about the style of nuerohelmet used. I GUARANTEE that's what we would be doing. PGI apparantly couldn't win on this one.

Edited by Bombast, 20 October 2017 - 06:32 AM.


#14 Lily from animove

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Posted 20 October 2017 - 08:00 AM

View PostBombast, on 20 October 2017 - 06:32 AM, said:


Why would they though? The easiest way to solve camera's potentially clipping through a static pilot model helmet is to not include it. Easy.

Besides, if they did include a head, you know what we would be doing now? Throwing a fit about the style of nuerohelmet used. I GUARANTEE that's what we would be doing. PGI apparantly couldn't win on this one.


some people haven't played many games, and they don't know about the horrors of seeing your characters teeth and eyeballs from within ^^

like

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Edited by Lily from animove, 20 October 2017 - 09:27 AM.






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