

Tough Love (Ping)
#1
Posted 21 October 2017 - 03:31 AM
#2
Posted 21 October 2017 - 04:26 AM
Deathwish1, on 21 October 2017 - 03:31 AM, said:
Yes, and it's not to be a ping-elitist. If you are having choppy gameplay, it's got nothing to do with someone's ping and everything to do with your PC. Even if you have a 1080TI, you could easily be bottlenecking somewhere else, or the client is just badly written or had some bad code introduced recently.
Also, the way mechs and weapons work in BT/MWO, it's actually very lenient on high-latency connections, where a 300+ ms connection works perfectly fine, and there's no visible warping/teleporting, which happens in the 400+ ms ping region for MWO, and more noticeable in/vs fast mechs.
#3
Posted 21 October 2017 - 04:35 AM
What the hell are you doing slowing down my game play experience with your terribly slow 30 ?
My average is 18.
How dare you ruin my gameplay experience with your lag shield. I demand that PGI keeps you from ruining my games...
Edited by ZippySpeedMonkey, 21 October 2017 - 04:36 AM.
#4
Posted 21 October 2017 - 04:57 AM

#5
Posted 21 October 2017 - 05:00 AM
arcana75, on 21 October 2017 - 04:26 AM, said:
Also, the way mechs and weapons work in BT/MWO, it's actually very lenient on high-latency connections, where a 300+ ms connection works perfectly fine, and there's no visible warping/teleporting, which happens in the 400+ ms ping region for MWO, and more noticeable in/vs fast mechs.
No not as much as you think.
For years, MWO ran fine for me on a few different PCs none of which were top of the line.
Only in the past few months did I have problems so bad I had to stop playing and have not since July.
Why? Outages on all 3 server connections that no one takes responsibility for and STILL are not fixed.
#6
Posted 21 October 2017 - 05:48 AM
Deathwish1, on 21 October 2017 - 03:31 AM, said:
Ypur ping is actually too low.
Go through a VPN and get it to 100.
Your hit registration will go up.
#7
Posted 21 October 2017 - 05:52 AM
Just because your ping is low, it doesn't mean there isn't jitter either.
TBH, and i'm not trying to insult you... players blaming ping for their woes nowadays is kind of a crutch.
#8
Posted 21 October 2017 - 05:56 AM
So far a 1241 and a 2145 ping this morning are the highest so far..... Several of the team were over 600.....all lagging.
It's a free game and that is fine, but, there should be a maximum acceptable ping rate to at least insure a quality gaming experience.
Fair is one thing and I support that but, there has to be some quality standards. In the old days, if you didn't meet the technical PC requirements, the game wouldn't work !
Edited by Asym, 21 October 2017 - 06:05 AM.
#9
Posted 21 October 2017 - 06:57 AM
#10
Posted 21 October 2017 - 07:00 AM
#11
Posted 21 October 2017 - 07:42 AM
El Bandito, on 21 October 2017 - 04:57 AM, said:

Lies and slander.
I watch plenty of youtubes of 40ms OC players and it's crystal smooth.
But then, may have something to do with my 680GTX something something potato...
#12
Posted 21 October 2017 - 07:48 AM
LORD ORION, on 21 October 2017 - 05:48 AM, said:
Ypur ping is actually too low.
Go through a VPN and get it to 100.
Your hit registration will go up.
Hold up, what?! I'm right by servers for the game. I have like 30 ping. Is this why my Locust won't take out back armor in one 20 dmg alpha?!
#13
Posted 21 October 2017 - 08:08 AM
LORD ORION, on 21 October 2017 - 05:48 AM, said:
Ypur ping is actually too low.
Go through a VPN and get it to 100.
Your hit registration will go up.
Snowbluff, on 21 October 2017 - 07:48 AM, said:
4 min mark. I'm on OC, 3ms ping. My AC5 and PPCs were not hitting the LBK at point blank range. I was definitely firing, but his hitbox registered no damage. I was lucky to get out alive, and actually kill him later. In the initial alpha before I zoomed in you can literally see the PPC and AC-5 round fire off and pass right through the LBK.
It's the first time I actually witnessed this phenomenon first hand.
Edited by arcana75, 21 October 2017 - 08:13 AM.
#14
Posted 21 October 2017 - 08:15 AM
arcana75, on 21 October 2017 - 08:08 AM, said:
Not a ping issue actually, the LBK was glitched on terrain and stuck, with their hitboxes completely detached from the visual. This is a problem with the game engine.
#16
Posted 21 October 2017 - 08:44 AM
El Bandito, on 21 October 2017 - 04:57 AM, said:

Ouch...I'm in the North East U.S.A. near Boston (so the NA servers are not all that far away to the north) My ping is always under 40 and frequently in the 20s.
If this is true....do I have to move to Mexico?
#17
Posted 21 October 2017 - 09:08 AM
Lykaon, on 21 October 2017 - 08:44 AM, said:
If this is true....do I have to move to Mexico?
Dunno if it is true or not, as I have no way of verifying it. Only heard my unit leader mention it.
#18
Posted 21 October 2017 - 09:10 AM
Lykaon, on 21 October 2017 - 08:44 AM, said:
Ouch...I'm in the North East U.S.A. near Boston (so the NA servers are not all that far away to the north) My ping is always under 40 and frequently in the 20s.
If this is true....do I have to move to Mexico?
I don't think it's true, my experience is that the lower the ping the better everything is.
Unstable ping causes more issues than high ping for hitreg, so a stable 300 ping isn't a big problem, but unstable connections that jump between for example 200 and 400 are more problematic as the HSR might correct for a ping that is constantly changing and miss the mark. Same for choppyness and warping, a stable relatively high ping on a good connection won´t really warp much.
Edited by Sjorpha, 21 October 2017 - 09:11 AM.
#19
Posted 21 October 2017 - 06:22 PM
Never heard of the opposite happening for ultra-low ping.
#20
Posted 21 October 2017 - 08:17 PM
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