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Supply Cache - Let's Talk About Bad
Started by Potatomasher69, Oct 24 2017 12:31 PM
13 replies to this topic
#1
Posted 24 October 2017 - 12:31 PM
Is it just Lore somehow for these to be soo crappy? You might as well just give someone 50,000 C-Bills at the end at least I could feel like I won something. Buying a Supply Cache key and then winning a Supply Cache key is the best way to immediately add to reasons why your game is bad . Why bother pretending there is anything to win at all? Which comedian working for you guys feels the need to do this? Why do I need two more Medium Lasers I already have 30? How about adding a 'Sell' button for whatever we win so after you've given me 20,000 C-Bills in supplies I don't have to make additional clicks to actually earn it.. Not that it's hard, it's just that I couldn't be bothered to decide if one day I'm gonna buy the light medium mechs I need to make use of this 43rd Rack of SRM4's I just won.
Buy a key, win a key. Why? Do you have a need to leave things in the game to remind us you aren't taking care of it? Just remove the single key just give us 30 MC, at least I could feel like I won 5MC. Win 5MC? oh well, at least I got something. Win nothing? Better go take a dump in the general forums.
Buy a key, win a key. Why? Do you have a need to leave things in the game to remind us you aren't taking care of it? Just remove the single key just give us 30 MC, at least I could feel like I won 5MC. Win 5MC? oh well, at least I got something. Win nothing? Better go take a dump in the general forums.
#2
Posted 24 October 2017 - 12:40 PM
Just sell them. They're not worth getting worked up for.
#3
Posted 24 October 2017 - 12:48 PM
It's an ingame gambling system. It's in the game to generate revenue. They're becoming a gaming standard.
Current implementation is scheduled to change, though. I doubt for the better, but who knows.
Current implementation is scheduled to change, though. I doubt for the better, but who knows.
#4
Posted 24 October 2017 - 01:04 PM
So, a 150-ish word essay condemning the amount of clicks required to break even in the cache lottery. Neat.
#5
Posted 24 October 2017 - 01:22 PM
It is rare that the item received from a supply cache has less resale value than 50k C-Bills you could exchange it for, and the keys themselves cost much less than buying a C-Bill infusion from the store, so all you really need is time in game to win in the long run.
If you are C-Bill starved, I highly recommend investing a couple of bucks into some keys or using keys you've earned from events for free. You basically cannot lose.
If you are C-Bill starved, I highly recommend investing a couple of bucks into some keys or using keys you've earned from events for free. You basically cannot lose.
#7
Posted 24 October 2017 - 01:33 PM
you can sell them for 50k
so worse case scenario you get 50k extra cbills about 1 in 24 games
so worse case scenario you get 50k extra cbills about 1 in 24 games
#8
Posted 24 October 2017 - 02:11 PM
Hey, at least the supply caches aren't tied into player progression like "loot boxes" of other games (Overwatch, Battlefront 2, ect).
I'm honestly glad that the supply caches are relatively meaningless in this game.
I'm honestly glad that the supply caches are relatively meaningless in this game.
#10
Posted 24 October 2017 - 03:08 PM
I won 5 supply caches so I bought 5 keys to open them, and got some pointless crap (weapons I'll never use and premium time that I won't use/don't care about).
Now I just sell them straight away.
Now I just sell them straight away.
#11
Posted 24 October 2017 - 03:26 PM
Caches are supposed to get reworked (again) but no set date.
#12
Posted 24 October 2017 - 04:02 PM
The two dozen mech bays, a few thousand MC, and the centurion i've pulled would contradict all the whining about caches likely to occur in this thread.
#13
Posted 25 October 2017 - 11:45 AM
Snuggles Time on Supply Caches. Good stats on them!
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