Tarogato, on 26 October 2017 - 02:16 AM, said:
Not very much in the way of bad could come from the transparency of this data
If the data shows that the Shadow Cat [example] is overperforming but the community agrees almost unanimously that it is not overperforming, then we have the opportunity to learn a few things.
A: the method for gathering data could be flawed
B: the method for analysing the data could be flawed
C: the mech is capable of putting up impressive numbers while simultaneously not being very effective and thus must be treated specially
What bad could come from it?
A: people see what the best performing mechs are and flock to them
B: people see that PGI's data does not match the communities consensus, and attacks PGI for poor data analysis instead of actually being reasonable and constructive human beings about it
My suspicion is that in QP against mid/low tiers the wall-hiding ERLL SCat does good damage (even if it creates poor win/loss) and as such skews its metrics. I'm always happy to see a wall-hiding enemy mech; it means they're functionally already one down in the relevant parts of the battle. However things like that can skew data collection as those are really, really popular in mid/low tiers.
Viktor Drake, on 26 October 2017 - 12:38 PM, said:
Quoted for truth.
PGI said they had statistics the indicated that one of the major reasons for the perceived Clan/IS imbalance was the simple fact that the Clans seemed to draw in more of the higher skilled player base and the community turned it around by saying that the reason this was the case was that the higher skilled players gravitated to the Over Powered Clan mechs and that became on of the IS purists rallying cries.
Point is, no matter what PGI posts, someone is going to find a way to twist to mean something else or if they can't twist it to mean something else, they find a way to twist some other statistic to disprove the statistics provided by PGI. That is if they just do flat out dismiss them as a lie.
Except I can tell you from experience that's WHY most the good units in FW go Clans. I either drop with those teams or members of those teams come to KCom TS to drop when their teammates are not around and I've heard this consistently since the major set of IS nerfs that started it. At the time KCom was in IS and we were clearly and significantly at a disadvantage against good teams in Clan mechs.
Which kills me, because in the end I have more fun in IS mechs. I'd love IS/Clan balance to be better as I'd be happier in IS mechs on any given day. However the analytics of team metrics and team v team metrics were pretty clear and the consensus between all the teams in question was pretty clear.
Plus, well, the math. The math on why Clan mechs are better isn't hard to find, I've posted it a lot of places as have many others. Mostly people just want balance comparable to what we had before the nerfs that happened around the KDK release.