I'm just curious if anyone is having hit reg issues as of late. My ping is usually in the 40s and most of my targets are typically 100 or far less so it doesn't seem to be a latency issue. Yet as of late when I sweep some mechs with lasers (especially Assassins) their paper doll doesn't light up AT ALL sometimes. I'm not sure if it is a hit reg issue in general, or if it is an issue with some specific chassis. Anyone been having legit issues? Is it across the board or seem to be chassis specific?
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Hit Registration Issues Again
Started by topgun505, Oct 26 2017 11:00 AM
6 replies to this topic
#1
Posted 26 October 2017 - 11:00 AM
#2
Posted 26 October 2017 - 11:08 AM
sometimes i get hit with a ppc on the front of my torso and i'll lose the armour on my back and my component structure is damaged. usually noticed at the start of a match when there is less chaos.
Edited by TheHurp, 26 October 2017 - 11:16 AM.
#3
Posted 26 October 2017 - 12:14 PM
Video proof guys. Video proof. Quick, before one of the white knights rides in on their high horse and claims nothing is wrong, and that you need to,provide hundreds of games of documented proof.
#4
Posted 26 October 2017 - 12:29 PM
If in doubt, just fire more shots!
#5
Posted 26 October 2017 - 12:34 PM
I have major problems with my ppc shots going right through and hitting what ever is behind the enemy I fired at and it’s been that way for months for me anyway.
#6
Posted 26 October 2017 - 12:56 PM
I have been noticing issues of late also. Large alphas have always seemed tricky for mwo, but these days my 80 alphas at stationary point blank targets will randomly be like shooting spit balls at the enemy, they take almost no damage, and just run away.
#7
Posted 26 October 2017 - 01:33 PM
Hitreg issues seem to come and go. My first match this morning I utterly eviscerated a WarHawk with a massive burst of 50 rockets. Two hours later rockets seemed to be doing almost no damage at all.
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