dwwolf, on 05 November 2017 - 03:22 AM, said:
What skill requirement for shooting ?
There are NO skill requirements for shooting beyond needing to lead long distance targets with projectile weapons.
No ballistic arcs.
No dispersion.
No weapon based recoil.
And still lasers outshine other weaponsystems because they are even more point and click.
I get really sick of BECUZZ MEH SKILLLLZZZZ cries.
Or the appeals to tradition like : MECHWARRIOR HAS ALWAYS BEEN POINT AND CLICK AND SHALL REMAIN SO FOREVERMORE
Ride the carcass down into flames. That’s apparently what the community wants...because of "Skills" and " tradition"
Ok, let's dive into this.
One, I never said tradition. This is your twist to my statement. To clarify with emphasis - I said MWO built upon MechWarrior
FIRST PERSON SHOOTERS where the main
SKILL REQUIREMENT and
BASE GAME MECHANIC has been or revolved around
AIM. If you wish to play a game type that does not have this particular version of the FPS mechanic, once again, BattleTech.
Two, your claims as to the requirement of "no skill".
- "No ballistic arcs" - Please go into the game and take any of the higher calibre autocannons out. Even firing a UAC5 at range requires correction for lead (which you credited) AND ARC. This is even more evident on an AC20.
- "No dispersion" - As above, please take out missile weapons of any type, ultra autocannons. The very nature of these weapons systems spread damage. If you're referring to weapon convergence, take out any mech with PGI's more creative hardpoint locations. The Nightstar comes to mind.
- "No weapon based recoil" - As far as this goes you are right with the exception of Heavy Gauss. Personally, I feel this is more of stylistic choice of PGI but to twist things in a similar fashion you can cry about it breaking "MUH IMMERSION".
- "And still lasers outshine other weapon systems because they are even more point and click" - You forgot the last part of the sequence that requires SKILL. Holding the duration. TRACKING YOUR TARGET. This SKILL is incredibly important for use of lasers. Without it, all you get is barely better than scratch damage all over a target.
Three, in your words, you "get really sick of BECUZZ MEH SKILLLLZZZZ cries". Looking at your stats, I can understand why.
You have played a grand total of 93 games of MWO in the quick play queues
IN TOTAL. 23 of those you played in Season 2. You played nothing between seasons 3 to 14. The remaining 70 games you accrued in seasons 15 (32 games) & 16 (38 games). You can check these on the leader board function or use the other resources below.
Unless you:
· have put in significantly more games in the Faction Play queue,
· you changed the name of your account twice (once to something other than "dwwolf" and then back again which would make no sense),
· you have an alternative account, or
· Some weird and wonderful thing that gives you more insight into this game,
your grasp of the mechanics of this game are fledgling at best and your input on "skill" is baseless.
If you wish to compare your aim (which you claim - "There are NO skill requirements for shooting beyond needing to lead long distance targets with projectile weapons") with myself or any of several other competitive play pilots, we would be happy to indulge you.
P.S. Also it disturbs me that your stats place you in the 73rd percentile of players.
Edited by Temporary Axis, 05 November 2017 - 08:52 PM.