Does A New Map Mean Your Finally Getting Rid Of Polar $#!7Lands?
#1
Posted 08 November 2017 - 12:52 PM
#2
Posted 08 November 2017 - 12:56 PM
but it probably means polar highlands will get voted for less
for maybe a week...
then itll be polar highlands again as usual
#3
Posted 08 November 2017 - 01:04 PM
Ironically, maps voted for often are the least likely to get removed. Polar's popular? Good luck ever seeing it go.
#4
Posted 08 November 2017 - 01:14 PM
JadePanther, on 08 November 2017 - 12:52 PM, said:
It's just that most of you play it badly...
#5
Posted 08 November 2017 - 01:34 PM
Going to happen, just watch. I’ve already proposed a fix that would make people at least willing to deal with whatever map/mode end up getting played. Not going to argue about it again.
#6
Posted 08 November 2017 - 01:37 PM
But I just bought a seasons pass at half off! Drat foiled again!
#7
Posted 08 November 2017 - 01:37 PM
#8
Posted 08 November 2017 - 01:39 PM
thats the problem IMO
#9
Posted 08 November 2017 - 01:53 PM
#10
Posted 08 November 2017 - 01:56 PM
#11
Posted 08 November 2017 - 01:57 PM
New map is going to have a higher % in map vote rotations though. Let everyone complain about how bad the new one is for a couple weeks and watch it be close in votes to polar highlands when both are up at the same time after that point.
Hell, if people hate it enough i'll have another thing to save votes for other than Terra Therma/Dom.
#13
Posted 08 November 2017 - 02:10 PM
Dimento Graven, on 08 November 2017 - 01:14 PM, said:
It's just that most of you play it badly...
PGI could Probably add more Rocks around the Hills or Trenches and it would be fine,
personally i dont see a problem with the map unless you get Narc'ed(then your Toast!
#14
Posted 08 November 2017 - 02:26 PM
I'd love to see how I play on those maps now I'm not as bad of a pilot as I once was (though by no means that great
#15
Posted 08 November 2017 - 03:31 PM
The only purpose for that map is brawling and too many of MWO maps favor close in brawling.... let's open up the playing field and use the rest of MWO's weapons....
The new map will favor where the profitability is for PGI; make no mistake about that.
Edited by Asym, 08 November 2017 - 03:31 PM.
#16
Posted 08 November 2017 - 03:34 PM
its forest colony that needs to go back to the design board
#17
Posted 08 November 2017 - 04:33 PM
KodiakGW, on 08 November 2017 - 01:34 PM, said:
well from the teaser doesnt seem like they have expanded thier color palette at all and still using the everything is grey color..
Khobai, on 08 November 2017 - 01:39 PM, said:
while we all wish for this.. but we know that would be alot of trouble and just make meta building for maps worse..
Andi Nagasia, on 08 November 2017 - 02:10 PM, said:
like i said send it back to the drawing board and do a little redesign.. It could use more to it.. and heck everything could use a lil sprinkle of something on it to break it up, hint theres more than 4 colors... But polar is too flat with no cover, trenches that wont stop an lrm arent cover (you cant call one shovel full of dirt out of the ground a foxhole u can hide in)
#18
Posted 08 November 2017 - 04:35 PM
Andi Nagasia, on 08 November 2017 - 02:10 PM, said:
personally i dont see a problem with the map unless you get Narc'ed(then your Toast!
+1
They should also reduce the size of the map IMO. And it would be cool if they made the trenches a lot deeper... like fighting in a foxhole.
#19
Posted 08 November 2017 - 04:37 PM

Otherwise, unused map are just a waste of time, effort, money, and other very limited PGI resources.
Edited by Mystere, 08 November 2017 - 04:43 PM.
#20
Posted 08 November 2017 - 04:40 PM
Deepfryer, on 08 November 2017 - 04:35 PM, said:
Instead of merely changing existing maps, why not just add similar ones but with a different set of features? The end result is additional maps. We need more maps!
Sheesh! <smh>
Edited by Mystere, 08 November 2017 - 04:41 PM.
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