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Remembering Mw2 Mercenary


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#1 Damnedtroll

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Posted 09 November 2017 - 06:03 PM

One of my good memory was a mission finished with a legged Catapult. Scrapping my armor on the ground using jump jet to go to my way-point while on the side on the ground. Lost one arm and side torso doing it but managed to do more than a km with it and finished the mission. It was awesome immersive gameplay.

Lots of things was great in this old game. The way sometime you needed to lose without braking your budget. Or to look closely to not lose a lucrative contract doing a lesser job elsewhere.

Trying to find an opengl version who can work on my PC...do you have some good memories to share?

#2 Will9761

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Posted 09 November 2017 - 11:32 PM

During the Mercenary Commander Campaign, I remember salvaging a Warhawk in the game. Too bad I didn't save it when I died during one of the missions. Posted Image

#3 Lily from animove

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Posted 10 November 2017 - 01:09 AM

I think i only palyed that game in the wireframe vision mode xD

#4 Karl Streiger

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Posted 10 November 2017 - 07:03 AM

I loved the mission were you need to hold the line at the crater on luthien - almost at the end of the campaign.
Also can remember that I found the mission were you need to attack that "Vong" Vindicator was very difficult when you did take the wrong mech.
Also a very nice mission was when you were given a Stalker - and the first Mech you run into was a Panther - after an solid alpha strike there was no Panther anymore

Kind of funny that MW2 already invented bad hitboxes. So PGIs wobbling hitboxes are only a homage to this great game.

Edited by Karl Streiger, 10 November 2017 - 07:04 AM.


#5 Lily from animove

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Posted 10 November 2017 - 10:13 AM

View PostKarl Streiger, on 10 November 2017 - 07:03 AM, said:

I loved the mission were you need to hold the line at the crater on luthien - almost at the end of the campaign.
Also can remember that I found the mission were you need to attack that "Vong" Vindicator was very difficult when you did take the wrong mech.
Also a very nice mission was when you were given a Stalker - and the first Mech you run into was a Panther - after an solid alpha strike there was no Panther anymore

Kind of funny that MW2 already invented bad hitboxes. So PGIs wobbling hitboxes are only a homage to this great game.


well, early mechwearriorgames were all about legging and popping heads. Even with much lower alphas, but the half hp compared to now is really somethign you feel.

#6 Sylonce

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Posted 10 November 2017 - 11:05 PM

I have way too many good memories with MW2: Mercenaries, although I've gone through the campaign so many times that I simply do not remember specific achievements during the campaign. Fighting the clanners on Wolcott was always a fun experience, especially the mission where you had to defend the base from attack coming from all directions.

Also, betraying the Draconis Combine for double the income and siding with the Dread Legion the first time felt like a gratifying experience, particularly since you do get the payout, and it's the first time in gaming where I felt like my decision had a certain outcome back in the day.

Some of my more memorable experiences came from multiplayer. I remember playing online back when on a 36.6k modem, joining a clan, and playing in leagues that felt tremendously immersive for its time. Rising through the ranks through "Trials of Positions" were always a fun roleplay experience, and incredibly gratifying when able to destroy multiple online mates solo. I've also participated in online tourneys where I recall receiving an engraved pen in the mail... my first real prize (and only lol)... from an online game. Still have friends whom I occasionally keep in touch with to this day.

God I love this game. I still have version 1.06 installed on my modern windows 10 machine, but I sometimes feel that I am the only person on the planet who still plays it. I know for a fact that the old DOS version works with modern machines, but unfortunately am unable to get the old 3d accelerated versions (like 1.1 or titanium) to work.

Edited by Sylonce, 10 November 2017 - 11:07 PM.


#7 Alcom Isst

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Posted 10 November 2017 - 11:16 PM

Good morning! How's it feel to be strapped to a walking nuke reactor at 6AM!

View PostKarl Streiger, on 10 November 2017 - 07:03 AM, said:

I loved the mission were you need to hold the line at the crater on luthien - almost at the end of the campaign.
Also can remember that I found the mission were you need to attack that "Vong" Vindicator was very difficult when you did take the wrong mech.

And then Vong escapes if you didn't scan the Vindicator before you destroy it, as if the dude exists in a quantum state where he may or may not actually be inside the Vindicator unless you directly observe it.

View PostLily from animove, on 10 November 2017 - 01:09 AM, said:

I think i only palyed that game in the wireframe vision mode xD

Nah man, only 31st Century and Ghost Bear had the image enhancement, not that MechWarrior 2 Mercenaries didn't have it's fair share of trippy graphics.



Though I'm 99% sure only the Titanium version was like that.

I want that arena in MWO.

Mercenaries also had some fantastically imaginative campaigns and missions, like the escort campaign for a giant space ice-berg with engines strapped to it that then gets attacked by pirate ships with massive harpoons, and the early mission where the game slaps you inside a Stalker and you get to steamroll a pile of light mechs and a crippled Atlas, and the fake campaign that looks super easy and high pay but it's just another pirate trap, and every mission involving the clans, especially the tank escape one.

Never completed Mercenaries, though. I only played it as a child where it was to difficult, or during college where I didn't have the time or attention span to complete it. Working on a run through of the DOS version right now though, hoping to finally beat the game.

Edited by Alcom Isst, 10 November 2017 - 11:35 PM.


#8 Lily from animove

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Posted 11 November 2017 - 01:58 AM

what i mean is that mode

Posted Image

#9 Damnedtroll

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Posted 16 November 2017 - 01:04 PM

View PostAlcom Isst, on 10 November 2017 - 11:16 PM, said:



Nah man, only 31st Century and Ghost Bear had the image enhancement, not that MechWarrior 2 Mercenaries didn't have it's fair share of trippy graphics.






Was pissed on one of arena map when a Victor cripple you before you can do something with his ac20, look like this map, lol

#10 Rorik Thrumsalr

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Posted 19 November 2017 - 11:27 PM

View PostLily from animove, on 11 November 2017 - 01:58 AM, said:

what i mean is that mode

Posted Image


That'd be MechWarrior 2, not mw2:mercs. That beautiful Timberwolf could never be played in the mercs campaign without some hex editing.

I recently played through the game with an edited start creating an alternate take on the Wolf Dragoons. I gave myself a Timberwolf as my starting mech (with a bunch of extra double heat sinks due to the integral heat sink bug) and had a no save scumming rule. Also I did not use wingmen until the invasion. It was very difficult making it through the game without losing the Timberwolf's weapons. From the get go I had to dump the LRM 20's and replace them with IS LRM 10's, I had no ammo. Likewise I dropped the machine gun for IS SLASERs. I made it all the way up to the clan mission without losing my remaining clan lasers, so when I started losing the hardware that had kept me going for years I was able to replace it.

It was one of the most fun play throughs I've had yet.

It was actually a lot of fun.

Edited by Rorik Thrumsalr, 19 November 2017 - 11:35 PM.






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