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So 2X Uac20 Works On Scout...


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#21 The6thMessenger

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Posted 13 November 2017 - 06:09 AM

View PostAthom83, on 13 November 2017 - 06:07 AM, said:

All about the crits. If you hit a component with the 2 LB-20s that stip all the armor away that blast, you could get lucky and just outright destroy that component (happened to me several times)


Crits, which wouldn't be relevant until you actually strip off the armor -- those that 55 tonners have 72 ct total armor and 52 side-torsi armor. In which case once the armor is stripped faster, then you can destroy the component faster and no crits needed. Not to mention that unlike LB20X, you can -- not will, just can -- focus the 80 damage at a farther range.

There's lucky crits, and then there's sheer brute force.

Edited by The6thMessenger, 13 November 2017 - 06:12 AM.


#22 Tier5 Kerensky

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Posted 13 November 2017 - 07:02 AM

I don't believe UAC20 is better than LBX20 in scouting. Keeping range or saying it has better DPS only fully applies if the enemy team is not so good.

#23 The6thMessenger

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Posted 13 November 2017 - 07:16 AM

View PostTeer Kerensky, on 13 November 2017 - 07:02 AM, said:

I don't believe UAC20 is better than LBX20 in scouting. Keeping range or saying it has better DPS only fully applies if the enemy team is not so good.


I didn't say that it works all the time. However when i expect to get wrecked, for some reason i actually do well than expected, as i can actually pound them.

#24 gooddragon2

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Posted 13 November 2017 - 07:35 AM

Stuff like this is why I don't play competitive or anything but QP. First the clanners were complaining about srms. Now the IS is complaining about 2x uac20.

#25 Admiral-Dan

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Posted 13 November 2017 - 07:50 AM

View PostJuodas Varnas, on 13 November 2017 - 05:03 AM, said:

IS UAC20s stream as well. But have 100 meters less range and weigh a [Redacted]ton more.

BALANCE.

They have fewer bullets then the clan version, and IS AC20 have pinpoint while Clan AC20 are useless.

Edited by draiocht, 14 November 2017 - 12:50 PM.
Quote Clean-up


#26 Juodas Varnas

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Posted 13 November 2017 - 07:58 AM

View PostAlphaEtOmega, on 13 November 2017 - 07:50 AM, said:

They have fewer bullets then the clan version, and IS AC20 have pinpoint while Clan AC20 are useless.

1 fewer bullet. In exchange for much lower range (270 vs 360 optimum range), 2 extra crit slots and 3 extra tons (in addition to all the other disadvantages of IS tech like ferro, endo, engines, etc)
Posted Image

#27 Admiral-Dan

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Posted 13 November 2017 - 08:23 AM

View PostJuodas Varnas, on 13 November 2017 - 07:58 AM, said:

1 fewer bullet. In exchange for much lower range (270 vs 360 optimum range), 2 extra crit slots and 3 extra tons (in addition to all the other disadvantages of IS tech like ferro, endo, engines, etc)

You can’t reduce balance to one weapon. Balance is a full package and as you said IS has many disadvantages like ferro and endo but has a many advantages like big offensive- and defensive quirks on most Mechs.

#28 Juodas Varnas

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Posted 13 November 2017 - 08:28 AM

View PostAlphaEtOmega, on 13 November 2017 - 08:23 AM, said:

You can’t reduce balance to one weapon. Balance is a full package and as you said IS has many disadvantages like ferro and endo but has a many advantages like big offensive- and defensive quirks on most Mechs.

If by "big" you mean "meagre and most of the time completely pointless" and by "most" you mean "a select few", then i totally agree!

#29 Admiral-Dan

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Posted 13 November 2017 - 08:48 AM

View PostJuodas Varnas, on 13 November 2017 - 08:28 AM, said:

If by "big" you mean "meagre and most of the time completely pointless" and by "most" you mean "a select few", then i totally agree!

You can only fit 1-4 mechs in a dropdeck and you will find enough with good quirks.
Both sides have good and bad mechs.

#30 Scout Derek

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Posted 13 November 2017 - 09:49 AM

I read the title and was like "wat". Then I looked in and was like "oh."

#31 Vonbach

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Posted 13 November 2017 - 10:08 AM

Clan easymode yay.......

#32 Mcgral18

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Posted 13 November 2017 - 10:08 AM

View PostAlphaEtOmega, on 13 November 2017 - 08:23 AM, said:

You can’t reduce balance to one weapon. Balance is a full package and as you said IS has many disadvantages like ferro and endo but has a many advantages like big offensive- and defensive quirks on most Mechs.


Most mechs?

Quirks were gimped with the Skill Shrubbery

The Faction balance is the worst it's been in a long time, with continual Blanket nerfs to both Sphere and Clam weapons, when the Sphere weapons are objectively inferior

#PGIplzno

#33 Admiral-Dan

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Posted 13 November 2017 - 10:15 AM

View PostMcgral18, on 13 November 2017 - 10:08 AM, said:

Quirks were gimped with the Skill Shrubbery

They were reduced with the Skill-Tree because the Skill-Tree give IS-Mechs better bonuses then Clan-Mechs.

View PostVonbach, on 13 November 2017 - 10:08 AM, said:

Clan easymode yay.......

Posted Image

#34 Athom83

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Posted 13 November 2017 - 10:18 AM

View PostAlphaEtOmega, on 13 November 2017 - 08:48 AM, said:

You can only fit 1-4 mechs in a dropdeck and you will find enough with good quirks.

And by the same token you can select the top 4 performing clan mechs. Your point?

#35 Nightbird

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Posted 13 November 2017 - 10:20 AM

These mechs are so good I 1vs4 killed them with a locust with 4 medlas which I use when I see meh mechs on my team (like lrms). Frozen city, my team died in 30 secs leaving 1 legged enemy I offed first. Then I slowly torsoed the rest. Around 1000 damage.

#36 Athom83

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Posted 13 November 2017 - 10:20 AM

View PostAlphaEtOmega, on 13 November 2017 - 10:15 AM, said:

Posted Image

So all the mercs finally going to IS side because of a really good bonus during an FW event so cllan players are primarily pugs is a measure of balance?

#37 Khobai

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Posted 13 November 2017 - 10:31 AM

Quote

IS UAC20s stream as well. But have 100 meters less range and weigh a [Redacted]ton more.

BALANCE.


they fire one less burst though to be fair

Edited by draiocht, 14 November 2017 - 12:50 PM.
Quote Clean-up


#38 DAYLEET

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Posted 13 November 2017 - 11:28 AM

The uac20+hbkiic is still subpar, it works if you have good teammates with good mech. If you can isolate one they cant brawl for ****. They have a few seconds of scary firepower then its all dodge dodge twist twist and hope a teammate come save their ***. It seems all the good players who leg moved over to the Clan. They are all legging me in record time, where in the past they never focused the legs. I dont think i died once without being legged yesterday and i almost never got legged in past scouting events.

I don't know if IS is back to its old self or if its just the event that rewards selfish play. Stop dissassociating rewards objective from winning. People will ***** but they dont belong in fp. People who poke at optimal clan range or who are happy to cross 500m of open terrain under fire... only to stop behind a cover thats cq range and stay there suddendly being defensive. If you wont tier the matchmaking, why allowed these people to play fp?

Last event i played both side and commented on how bad the clan players generally were. Being comfortable doing just ok with minimal effort. Either those players all learned at the same time or something else is going on.

#39 Mcgral18

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Posted 13 November 2017 - 12:05 PM

View PostAlphaEtOmega, on 13 November 2017 - 10:15 AM, said:

They were reduced with the Skill-Tree because the Skill-Tree give IS-Mechs better bonuses then Clan-Mechs.


Which explains why there are so many relevant Spheroid robots
Not


I can think of four, the Bushy, the Wolfhound, the Assassin, and the Mauler
Three of them have relevant quirks (the only reason they're relevant at all)

Quirks are far too low in general to make Spheroid mechs compare to Clams, because the tech gap is so large
The Skill Tree is better for Clams because it's percentage based, and Clams have superior everything without quirks
Better range means more meters from range shrubs (same both factions iirc)

I'll take better robots guaranteed over maybe competing with adequate quirks (a very rare thing since the Gimpening)

#40 Tier5 Kerensky

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Posted 13 November 2017 - 01:48 PM

View PostAthom83, on 13 November 2017 - 10:20 AM, said:

So all the mercs finally going to IS side because of a really good bonus during an FW event so cllan players are primarily pugs is a measure of balance?


Lol no, just low quality troll to find an instance in which some big IS unit (or few) was probably hammering Clan pugs.

War history is showing either ties or Clan victories. In fact there's no single IS victory there, from 19th September to 10 October. No single IS victory for the attack phase. I think the end of last event broke it as it hasnt advanced.





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