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How Can A Engine Have Negative Mass?


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#1 Poopy Joe

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Posted 14 November 2017 - 11:54 AM

Has to be some bug or something. How can a Engine or anything have Negative mass?


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#2 FupDup

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Posted 14 November 2017 - 12:11 PM

PGI subtracted your external heatsink tonnage from the engine's tonnage. When you add your base 10 heatsink weight to your engine weight, it's not negative anymore.

In the case of the STD60 it's supposed to be 8 tons heavier than it's displayed as, making it 5.5 tons total.

Edited by FupDup, 14 November 2017 - 12:23 PM.


#3 Brizna

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Posted 14 November 2017 - 12:14 PM

Also in table top you had to carry 3 tons for Cockpit and some weight for the gyroscope both of those weight are included in the engine in MWO.

#4 davoodoo

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Posted 14 November 2017 - 12:19 PM

View PostFupDup, on 14 November 2017 - 12:11 PM, said:

PGI subtracted your external heatsink tonnage from the engine's tonnage. When you add your base 10 heatsink weight to your engine weight, it's not negative anymore.

In the case of the STD60 it's supposed to be 9 tons heavier than it's displayed as, making it 6.5 tons total.

8 tons. 60/25=~2

#5 FupDup

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Posted 14 November 2017 - 12:23 PM

View Postdavoodoo, on 14 November 2017 - 12:19 PM, said:

8 tons. 60/25=~2

Whoops, I was looking at the stock loadout picture above that had 9 external sinks. I forgot that the Urbie has 11 sinks stock for no apparent reason. Posted Image

#6 Harlock69

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Posted 14 November 2017 - 03:44 PM

View PostPoopy Joe, on 14 November 2017 - 11:54 AM, said:

Has to be some bug or something. How can a Engine or anything have Negative mass?


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#7 Escef

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Posted 14 November 2017 - 03:52 PM

Yeah, it's a side effect of the kludge that PGI used to adapt Battletech equipment stats to Mechwarrior Online. PGI decided to add the weight of the cockpit (3 tons) and the gyro (1 ton per 100 points of engine rating, round any fractions up), but give a discount to the tonnage for the number of heat sinks that of the minimum 10 that don't organically fit in the engine. (Engine rating divided by 25 is the number of heat sinks an engine can have built into it. In Battletech your first 10 sinks are tonnage free, but if they don't fit in the engine you have to allocate them. In MWO they subtract those sinks from engine tonnage because it just made it easier to factor things for the end user when they started dropping heat sinks in. The UrbanMech kinda' broke the system due to its unusually low engine rating, but it had such a fan following that PGI decided to put it in anyway.)

#8 stealthraccoon

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Posted 14 November 2017 - 04:17 PM

Urbanmechs are so epic, their engines beat with the energy of 1000 suns that have been turned inside out and canted to the left 14.5 degrees and stuffed into a bacon wrapped quesadilla that is 60 mega joules... if you leave an Urbie engine on the work bench it’ll float right out the window.

#9 Escef

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Posted 14 November 2017 - 04:24 PM

"I just turned my Bag of Holding inside-out, wrapped it around myself, and walked through the dungeon walls."

#10 Shifty McSwift

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Posted 14 November 2017 - 07:56 PM

Easily, because it doesn't make the mech negative mass, there is still weight involved, it is just far less than with bigger engines.

View PostEscef, on 14 November 2017 - 04:24 PM, said:

"I just turned my Bag of Holding inside-out, wrapped it around myself, and walked through the dungeon walls."


I always thought that might just be one of those, "and then the fabric of the universe collapses, game over" moments. ;D

#11 mouser42

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Posted 14 November 2017 - 08:04 PM

urbies are cool that way

#12 TheMadTypist

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Posted 14 November 2017 - 08:07 PM

That engine has so little power, they had to strip out the heavier elements of the actuators in order to get the 'mech to move at all.

The amount of tonnage removed to get it working is greater than the tonnage of that engine itself, therefore, negative weight.

#13 The6thMessenger

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Posted 14 November 2017 - 08:20 PM

View Poststealthraccoon, on 14 November 2017 - 04:17 PM, said:

Urbanmechs are so epic, their engines beat with the energy of 1000 suns that have been turned inside out and canted to the left 14.5 degrees and stuffed into a bacon wrapped quesadilla that is 60 mega joules... if you leave an Urbie engine on the work bench it’ll float right out the window.


They were supposed to have 720 degree rotation. But that will collapse the universe. :P





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