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Show Base Quirks In A Different Colour Pls


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#1 F1oyd

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Posted 14 November 2017 - 12:50 PM

If i am looking at the list of quirks of a fully skilled mech i have trouble to find the base quirks in the confusing and chaotic list. Pls put the base quirks on top of the list and show them in a different colour than the ones resulting from the skilltree. That should not be too complicated to do so could you pls just put it in the hotfix for the latest patch. Thx

Edited by Floyd Foster, 14 November 2017 - 01:18 PM.


#2 Alcom Isst

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Posted 14 November 2017 - 12:54 PM

Base quirks should be bolded and/or separated above skilltree quirks. All quirks should be colored and sorted based on their category (Armor, Weapon, Sensor, etc...)

Edited by Alcom Isst, 14 November 2017 - 01:05 PM.


#3 F1oyd

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Posted 14 November 2017 - 01:02 PM

View PostAlcom Isst, on 14 November 2017 - 12:54 PM, said:

Base quirks should be bolded and/or separated above skilltree quirks. All quirks should be colored and sorted based on their category (Armor, Weapon, Sensor, etc...)

that would be even better!

#4 Cizjut

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Posted 14 November 2017 - 01:13 PM

I actually agree on this topic and it's a serious QoL change that shouldn't take much time

I want to know what are the chassis strengths out of the box and capitalize on them easier. Maybe i'm speccing in ways I shouldn't or theorycrafting in ways it's not designed for.

#5 Mole

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Posted 14 November 2017 - 01:46 PM

Coding anything other than the next mechpack is lostech tho

#6 C E Dwyer

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Posted 14 November 2017 - 01:53 PM

Good idea

Try this in suggestions might get looked at.

#7 Tier5 Kerensky

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Posted 14 November 2017 - 01:58 PM

I agree. I have to check them from store everytime I change config.

#8 Humpday

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Posted 14 November 2017 - 02:18 PM

For real man, I've said this since the ST drop, separate out base stats from skills, geez who is their UX designer man, so many over looked things that are so simple to fix.

While youre at it remove that stupid splash screen on started up for "news" and stop asking me twice if i wan't to exit the game...yes...you've already asked me once, leave me alone.

gahh

#9 KodiakGW

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Posted 14 November 2017 - 03:17 PM

Somebody who Russ actually responds to please tweet this to him.


#10 TLBFestus

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Posted 14 November 2017 - 03:31 PM

Don't you worry....Russ and PGI are "all about the little details" and they will address this issue.

In other words, "Don't get your hopes up, ever".

#11 Athom83

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Posted 14 November 2017 - 03:37 PM

View PostAthom83, on 13 November 2017 - 07:00 AM, said:

Alternatively; Only list the quirks of the chasis and condence the skills in a tree into a single listing that counts how many nodes you have active in a given tree. For example;

Armor (wherever): + 11
Ballistics cooldown: -10%
Et cetera: +whatever
Firepower: 30
Survivability: 33
Operations: 15
Sensors: 10
Misc: 3


#12 _Casper_

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Posted 15 November 2017 - 03:00 PM

+1

#13 BrunoSSace

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Posted 15 November 2017 - 03:11 PM

Please make make this happen. Vote 1 good idea.





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