0111101, on 18 November 2017 - 05:04 AM, said:
In practice you currently only have one hitbox for the arm+side torso (ignore arm completely to shoot at side torso) like you just bemoaned, unless you're deliberately choosing to shoot at arms for some bizarre reason.
1. Arms, by default, are weaker than torsos. Even some quirked arms are still weaker than their side torsos.
ex. MLX, COM, ACH, UM, VND, PXH, IFR, ENF, NVA, GAR, EXE
2. Some mechs' arms are just huge and easy to target.
ex. MLX, COM, IFR, PXH, NVA, DRG, CPLT, GAR, EXE
3. Some mechs have weapons in their arms such that they side peek with the arm, which means their arm is the first and last component you see as they expose and return to cover, and you have more time to shoot it compared to any other component on their mech
ex. PNT, VND, CN9, ENF, WVR, DRG, GAR, EXE
Then the counter examples - mechs that may have significant weapons in their arms, but the arms are somewhat safe, tucked out of harms way, or just small, so there's really no reason to bother aiming at them.
- LCT, RVN, KFX, BJ, CRB, MAD, STK, NSR, KGC, MAD-IIC, SNV
Still plenty of reason to aim for arms. But it depends on the mech, loadout, and situation.