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Battlemaster-3M
STD280 (57.4 /w speed tweaks)
Endosteel
Standard Armor
Double Heatsinks
1x Gauss Rifle on left arm
1x MRM30 on left torso
8x Medium Lasers (3 on left torso, 3 on right torso and 2 on right arm)
7 tons ammunition
Pick all the heat management skills, put just enough points into your speed to get all speed tweaks.
Positives:
- 85 alpha (55 of which can be pin-point)
- Torso mounted lasers and MRMs allow for some degree of poking over hills/ridges/crestlines
- Zombie ability thanks to STD engine. At worst you can pump out 25 damage at 310 range if you lose your left torso.
- All the offensive goodies rolled into one. Gauss for your ballistics fix. MRM30s for your missles hit and 8 medium lasers for a decent laser show. And more then enough ammo to keep firing till the round ends.
Negatives:
- Piss-poor heat management: Firing all your weapons at once will put you into the red zone.
- While faster then 90+ ton assaults, still slow enough to be caught in the inevitable flanking manuevers. But its not a whale either.
- Not enough armor to be truly considered a tank.
- Huge profile and a wide load considering relative weight; 85 tons making you an easy target if caught 3 sheets in the wind.
Overall:
If you want all the pizazz of a huge boatload of weapons and enough speed to not be left in the assault caboose this mech is for you. While not the most durable mech in terms of ability to tank an entire's team worth of 'munitions, it has enough toughness and the zombie ability to see the day through with proper positioning and ample torso twisting.
Rating:
11/10*