The New Griffin
#1
Posted 14 November 2017 - 05:46 PM
#2
Posted 14 November 2017 - 05:54 PM
#4
Posted 14 November 2017 - 07:23 PM
It's camo skin is one of the best so far. Kudos to the art team!
Edited by Kali Rinpoche, 14 November 2017 - 07:55 PM.
#6
Posted 14 November 2017 - 07:58 PM
#7
Posted 15 November 2017 - 01:22 AM
Escef, on 14 November 2017 - 07:58 PM, said:
Erm, the Wolverines have a LOT higher base agility than the Griffins.
#8
Posted 19 November 2017 - 12:57 PM
Tarogato, on 15 November 2017 - 01:22 AM, said:
Smurfy lists the Griffin with better torso twist than the Wolverine. Most of the Wolverines have slightly better arm movement to compensate, but on a mech where most models have the majority of their firepower in the torso missile hardpoints, that's questionable compensation. (The 6K and Quarantine can capitalize on it, but the 6R has just abysmal articulation stats.)
Smurfy seems to list rates of traverse without factoring in engine de-sync, so I'll have to fire up the client to double check that. Gimme a few.
Edited by Escef, 19 November 2017 - 01:25 PM.
#9
Posted 19 November 2017 - 01:24 PM
Escef, on 19 November 2017 - 12:57 PM, said:
Smurfy lists the Griffin with better torso twist than the Wolverine. Most of the Wolverines have slightly better arm movement to compensate, but on a mech where most models have the majority of their firepower in the torso missile hardpoints, that's questionable compensation. (The 6K and Quarantine can capitalize on it, but the 6R has just abysmal articulation states.)
Smurfy seems to list rates of traverse without factoring in engine de-sync, so I'll have to fire up the client to double check that. Gimme a few.
And after a double check in the client, it seems the Wolverine does indeed win the nimbleness contest. I have to admit to being surprised by this. And yet, I don't see a lot of Wolverines around, and do see a fair number of Griffins. (Granted, most of those are the ECM capable 2N and the new Loyalty Griffin.) I'm probably going to have to chalk this up to slightly better hardpoints and their placement (as well, of course, to having an ECM variant).
#10
Posted 19 November 2017 - 01:29 PM
Bishop Steiner, on 14 November 2017 - 06:00 PM, said:
stealing it
I haven't seriously tried mine yet TBH, I kinda just stare at its paintjob in the mech lab..then go play something else...then stare at it again....then go play something else.
#11
Posted 19 November 2017 - 03:23 PM
#12
Posted 20 November 2017 - 06:06 AM
You are the most terrifying facehugger in the world with it.
Well, maybe not entirely but you get what I mean.
The HMGs in particular can be ******* nasty when you get up close and personal.
Like, softening them up with MPLs and a few SRMs just to go for the kills with HMGs and the entire rest of your arsenal.
Downside is that HMGs are always running low on ammo, so you can probably build it with normal MGs and more heatsinks too.
#13
Posted 20 November 2017 - 07:10 AM
BenAran, on 20 November 2017 - 06:06 AM, said:
Yeah, I've found 0.5 tons of ammo per LMG or MG is fine, but HMGs really need 1 ton each. So on top of being heavier, they also require more ammo, which isn't great for them.
#14
Posted 20 November 2017 - 09:02 AM
The paint job is rad though and the Griffin remains one of my favourite mechs.
#15
Posted 20 November 2017 - 10:05 AM
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