I agree with the OP on Frozen but not on Plexus. While there are strategies that can help teams win from either side on both maps, to get a QP team to act together is challenging at the best of times. If you assume a random chance of getting teams that will coordinate, the team that gets a spawn that requires the least coordination for a strong strategy has the highest chance of winning.
This is the case with Frozen. One team starts in a death ball and charges forward while the other is spread-out with their heaviest mechs at the far side of the valley.
I don't think this is the case with Plexus. In this case, the more aggressive team will more likely win from either side, if the opposing team turtles. I would agree that the side defending the G7 side has some small disadvantages due to steeper slopes and more cluttered fields-of-fire however they shouldn't be on the defensive since they are out of the circle and can't get fire on mechs in the circle anyway.


Remove Domination From Grim Plexus And Frozen City
Started by Nema Nabojiv, Nov 18 2017 11:06 AM
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