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What Fps Should I Be Getting?


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#1 Vyrago

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Posted 01 November 2017 - 09:35 AM

CPU: AMD Phenom II X4 965 Black Edition overclocked to 3.8 Ghz

RAM: 8 GB

Video card: EVGA GTX 1050 ti 4 GB


I realize its probably my CPU bottlenecking, but I want to be sure. even on medium settings, I get dips down to 20 FPS in big fights. I've locked the frames at 35 to reduce the rubber-banding of frames.

Am I around where I should be? where can I find tips to improve?

Edited by Vyrago, 01 November 2017 - 09:35 AM.


#2 Ghengis Cohen

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Posted 01 November 2017 - 11:01 AM

That's an 8 year old CPU! The 1050 is a not a high performance card but it's not bad for a low end card. I would think 30 to 40 fps on low settings would be about right.

Overclocking won't get you much. You really need some new stuff. Even a used Intel 3770k with that 1050 might get you to 50 fps.

I've gone through 4 or 5 upgrades since starting MWO in open beta. My first rig was a Core 2 Quad with an AMD 7750. I got 30 to 50 fps on low. My current rig is a 6600k with an Rx480 and at 1440p I get 100fps on med/high settings. If your shooting for 60 fps (a good goal for the budget minded) you need to pony up for some better gear.

hope that is helpful.

#3 Vyrago

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Posted 01 November 2017 - 11:16 AM

thanks, that is helpful. an upgrade is imminent sometime in the new year, for now I find 35 fps quite playable. The dips are tolerable I was just making sure I wasnt being short-changed by something.

Its funny that some newer titles run crazy smooth, I get 60 FPS solid in Titanfall 2 on High settings. Other stuff, like PUBG really chugs and reminds me I need an upgrade.

Edited by Vyrago, 01 November 2017 - 01:15 PM.


#4 bar10jim

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Posted 01 November 2017 - 02:55 PM

Have you tweaked your video settings?

Turn off damage glow;
turn down particles, shadows and shading.

Let us know what happens.

#5 Tarl Cabot

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Posted 01 November 2017 - 07:12 PM

Quote

Overclocking won't get you much. You really need some new stuff. Even a used Intel 3770k with that 1050 might get you to 50 fps.

Even with the older i5/i7 with decent OC he would be able to generate higher FPS. I am currently running a i5-3570k oc 4.5ghz with AMD Fury, (3770k is i7) med settings and get 60 average. user.cfg w/FPS max set to 70. Without a limiter in the user.cfg it can have a max of 140+ but no reason to have it yo-yo from there down to 50s, as it actually gives me a headache. Got enough of that at work.. Posted Image

Edited by Tarl Cabot, 01 November 2017 - 08:17 PM.


#6 Vyrago

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Posted 02 November 2017 - 07:29 AM

if I put everything on low and turn off the limiter, I can easily get 60 fps. It just doesnt look as good, obv. Never messed with damage glow, but I know particles are an issue in this game.

#7 Ghengis Cohen

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Posted 02 November 2017 - 11:22 AM

View PostTarl Cabot, on 01 November 2017 - 07:12 PM, said:

Even with the older i5/i7 with decent OC he would be able to generate higher FPS. I am currently running a i5-3570k oc 4.5ghz with AMD Fury, (3770k is i7) med settings and get 60 average. user.cfg w/FPS max set to 70. Without a limiter in the user.cfg it can have a max of 140+ but no reason to have it yo-yo from there down to 50s, as it actually gives me a headache. Got enough of that at work.. Posted Image



He won't get much overclocking his current gear is what I meant.

#8 bar10jim

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Posted 02 November 2017 - 02:25 PM

View PostVyrago, on 02 November 2017 - 07:29 AM, said:

if I put everything on low and turn off the limiter, I can easily get 60 fps. It just doesnt look as good, obv. Never messed with damage glow, but I know particles are an issue in this game.


Put settings on Medium, then individually turn off damage glow, and turn dow particles, shading, and shadows. Leave all the other settings on medium and see how that looks/works.

#9 Quandoo

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Posted 04 November 2017 - 05:18 PM

This game has performance issues. 1080Ti runs at about 160 FPS in FullHD with everything maxed.
On few maps i can go below 60 FPS when in combat.

Most new games are more demanding an run 4k @ 60 FPS.

Edited by Quandoo, 04 November 2017 - 05:39 PM.


#10 NARC BAIT

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Posted 04 November 2017 - 06:44 PM

if you've got 20 minutes spare, you might want to try some benchmark software, lately I've been recommending 'UserBenchmark' for general system stuff, for a couple of reasons, firstly, its free, secondly, its a couple of MB download, thirdly, its all about comparisons of the same hardware, not world rankings vs people with unlimited budgets and unbelievable reservoirs of liquid nitrogen ... their database has 6 million pcs and 340,000 components, so your unlikely to not find good results for comparison ... in terms of negatives, it keeps zoning me for japan, and showing prices in yen ... yeah ... easily changed ...

theres a heap of system tweaks that can be done, some will depend on the version of windows your using, but others tend to be across the board, like making sure the NVidia profile for MWO is set to 'high performance' ... the resolution you run can have an impact on things, the more pixels that are drawn, the more the CPU has to account for whats happening in the scene ... you could potentially get an improvement from going down the user.cfg path ... but be warned, you might fall down a rabbit hole as a few of us did ...

assuming your using a 60hz screen, you could open the NVidia control panel, and set the vsync mode to 'Adaptive (half refresh rate)', but honestly that didn't have its intended effect last time I tried it ... or try the alternate approach by setting a frametime limiter with another program, like RTSS (rivatuner statistics server) ...

when a big battle happens, some of the games sub systems tend to get slowed down, they become, overloaded doing pointless things ... just because you can see someone feeling LRM rain, and the fork of the engine isn't really 'good' at multi threading its workload ... everything in the game runs in a synchronous fashion, and that's where the slowdowns creep in ... trying to enable asynchronous modes, result in consistent system crahses ...

whatever FPS it can get to on the testing grounds is your maximum, without the sub systems bogging it down ... its probably a good idea to know that number in comparison for the rest of it ....

addition - turning off water reflections alone might save you some FPS in a big battle on some maps, because water reflections are done in two stages, and the players viewport is higher than the engine developers intended, essentially working out too much detail, and then blurring it ... yeah ... quality stuff ...

Edited by NARC BAIT, 04 November 2017 - 06:56 PM.


#11 Chester Rico

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Posted 05 November 2017 - 06:23 AM

View PostVyrago, on 01 November 2017 - 11:16 AM, said:

Its funny that some newer titles run crazy smooth, I get 60 FPS solid in Titanfall 2 on High settings. Other stuff, like PUBG really chugs and reminds me I need an upgrade.


MWO is pretty CPU intensive (some people say badly optimized), yet only really utilizes a single core. AMD single core performance on Phenoms, Athlons and FX cpus is terrible, hence the low framerates.
I suggest upgrading to an i5 7400 (8400 once the lower-end boards are available) or Ryzen 1300x/1400/1500x.

I'm getting (mostly) stable 60fps (vsync on) on my R5 1500x with everything on max (even particles/damage glow eye candy.)

Edited by Chester Rico, 05 November 2017 - 06:23 AM.


#12 Burning2nd

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Posted 06 November 2017 - 01:30 AM

everyone likes to blame the game for performance issues, but no one wants to do the work on there own computer..

I admit it took me a few years to get it right,

i7-4770 @3.5 with 16Gb
gtx 760Ti

I can pwn this game and run a flat 60fps+ with no dip ever ever... all day long

all my settings are completely maxed out, and the game looks quite well


I think all of it comes from memory, This game pulls like 4 gig when running normal.. and if your FSB is bottlenecking its over

#13 Tarl Cabot

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Posted 06 November 2017 - 04:28 AM

Quote

I think all of it comes from memory, This game pulls like 4 gig when running normal.. and if your FSB is bottlenecking its over


Mine only pulls under 2gig, 1.3-1.4gig in QP, 1.4-1.7gig in FP

i5-3570k oc 4.5gig, 16gig memory, AMD Sapphire Nitro Fury. Some others have reported 4gig but CPU/GPU had not been noted.

#14 Vyrago

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Posted 06 November 2017 - 01:32 PM

So i've done some tests. Here are my current "playable" settings.

1920 x 1080 resolution

all settings Medium except Texturing (HIGH).

user.cfg FPS limit to 35.

most of the time its very playable at 35, in very big battles theres few dips down to 24 fps but its tolerable. It really seems to be about limiting the frequency and duration of those dips.

thanks for everyone's assistance

Edited by Vyrago, 06 November 2017 - 01:33 PM.


#15 Quandoo

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Posted 17 November 2017 - 06:38 PM

I've done tests too. Checked CPU and GPU usage. CPU 55% on the most used core. GPU 30% (1080Ti).
This game just doesn't use the ressources which are available (Steam Client). Makes my FPS drop to 40 in Combat.

Will test the standalone but I guess they introduced performance bugs with the last patches.
Played this game few months ago on a GTX970 with more FPS than with my new 1080Ti...

Edited by Quandoo, 17 November 2017 - 06:40 PM.






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