I'm not seeing how the MLX-G has more firepower than the ACH-E.
If you strip a little armour and go really low on ammo (2.5 tons), you can squeeze 26.56 damage out of 8 LMGs + 4 HSLs on the MLX-G. LMGs to MGs makes it 26.80 damage.
The ACH-E can carry more ammo (3.5 tons) with 6LMGs + 3HMLs for 30.42 damage, with longer range, ability to peek & slightly better cooling. Alternatively, slap on the Shard's RT for another 2B and swap a HML for 2 LMGs + 0.5 tons of ammo, for 20.56 damage and massively greater cooling. LMGs to MGs make them 30.60 and 20.80 damage, respectively.
Another bonus is the arms on the ACH don't grow nearly as much as those of the MLX when you add the MGs.
I'll stick to the ACH for my Clan MG Light, until the Piranha drops.
Jun Watarase, on 22 November 2017 - 05:56 PM, said:
(Clans really need a decent fast 30 or 35 tonner without JJs, Jenner IIC doesnt count)
How about the
Hellion?
Essentially a 5 ton heavier Mist Lynx with MASC & more spare tonnage to work with.
LordNothing, on 23 November 2017 - 03:58 AM, said:
the hmg almost never sees use, i got 20 of them in my inventory doing nothing at this point. they just dont have the ammo capacity or range to matter and are too heavy for squirrels.
HMGs really need an ammo boost. I've found they require 1 ton of ammo per HMG to really be useful in a match, whereas LMGs & MGs can get by with only half a ton each. HMGs being twice as heavy and requiring twice as much ammo really hurts them.