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Why I Can No Longer Stand Scouting, And It Makes Me Sad

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#1 CommanderHawk2

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Posted 24 November 2017 - 09:40 PM

I love the idea of scouting, smaller scale mech battles, much more personal, i love it

But what I CANNOT STAND are two things
1- The legging meta
Yeah, its the smart thing to do, i dont argue that the appeal for MW for me has always been big bad mechs dueling it out, and nothing kills that more than to be double de-legged in 30 seconds
To me, legging is the explanation of why Tanks with legs will never be a thing


2-I cannot play a game mode that forces, or strongly encourages players to play only one way, namely SRM boats.
Say what you want, SRM boats are 100% the meta right now, and I cant stand it. There is little reason to have any other weaponry
Personally, id love to see SOME sort of short range AMS
Perhaps a jammer that kills the motors of a % of SRM's

#2 FupDup

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Posted 24 November 2017 - 09:44 PM

"Scouting" mode being almost entirely ruled by SRM-brawling medium mechs is just a natural byproduct of the mode's design (i.e. 4v4 players in fast mechs). Like the rest of CW, it really shouldn't be taken seriously.

#3 Trenchbird

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Posted 24 November 2017 - 10:20 PM

View PostFupDup, on 24 November 2017 - 09:44 PM, said:

"Scouting" mode being almost entirely ruled by SRM-brawling medium mechs is just a natural byproduct of the mode's design (i.e. 4v4 players in fast mechs). Like the rest of CW, it really shouldn't be taken seriously.

To piggyback off this and the OP, people will always try (Try being the operative word. Potatos need not apply.) use the most efficient way to kill the enemy, especially in organized groups or even like-minded PUGs.

Nerf legging? They'll find another way to kill you. Is it annoying, and should it be changed? Yes and maybe.

Edited by Catten Hart, 24 November 2017 - 10:20 PM.


#4 R Valentine

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Posted 24 November 2017 - 10:22 PM

I could never stand scouting.

#5 dario03

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Posted 24 November 2017 - 11:06 PM

View PostCommanderHawk2, on 24 November 2017 - 09:40 PM, said:

I love the idea of scouting, smaller scale mech battles, much more personal, i love it

But what I CANNOT STAND are two things
1- The legging meta
Yeah, its the smart thing to do, i dont argue that the appeal for MW for me has always been big bad mechs dueling it out, and nothing kills that more than to be double de-legged in 30 seconds
To me, legging is the explanation of why Tanks with legs will never be a thing


2-I cannot play a game mode that forces, or strongly encourages players to play only one way, namely SRM boats.
Say what you want, SRM boats are 100% the meta right now, and I cant stand it. There is little reason to have any other weaponry
Personally, id love to see SOME sort of short range AMS
Perhaps a jammer that kills the motors of a % of SRM's


You don't have to play SRM boats. You can play range, though one of the best ways to do that is to go back to issue 1 and leg everything. Takes longer though.

#6 Asym

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Posted 25 November 2017 - 07:00 AM

We had a team with ATM's and LRM's yesterday on the Rubble pile ! A scout with a TAG and the rest were long range platforms with seconday weapons.... Of course, we immediately collected 10 intel points and the fight was over at the LZ.....

Our team went all LBX-20's in the same mechs...... Ah, SRM's aren't OP with that facing them. I didn't participate cause I didn't want to master yet another mech but the report was that most matches lasted about 2 minutes if the OPFOR was as a group and a little longer to hunt down the stragglers....

Who knows what else will come out as being the "magic bullet"....

#7 lazorbeamz

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Posted 25 November 2017 - 08:14 AM

I ve been using the hbk4g with an ac20, 2 med pulse, er med. Good mech for scouts or at least acceptable.

#8 ScrapIron Prime

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Posted 25 November 2017 - 08:24 AM

Yeah, the best way to crank out damage on a fast moving light or medium mech is SRMs. So people use them. Followed by pulse lasers and streaks. And if you don't care about the fast part... AC/20's of various varieties. This is just how the weapons work.

View Postlazorbeamz, on 25 November 2017 - 08:14 AM, said:

I ve been using the hbk4g with an ac20, 2 med pulse, er med. Good mech for scouts or at least acceptable.

Yeah, I was using a hunchie with ultra AC20 plus lasers for a while. But I found more and faster kills were happening when I use a Shadowhawk K with 3 Artemis SRM6 and 3 ML. You see so many SRM's because many people have come to the conclusion that SRM's produce the best DPS in this weight class.

#9 Jun Watarase

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Posted 25 November 2017 - 09:09 AM

Main issue with scouting is that you waste too much time trying to find the enemy force. Easily 5-10 mins of wait time (including loading screens, etc) for a short fight that yields only 4 mechs worth of rewards.

#10 TLBFestus

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Posted 25 November 2017 - 10:24 AM

Eventually you will come to the realization that the entire game is repetitive and everything eventually boils down to repeating the same thing again and again.

That's the day you truly get sad.

#11 CommanderHawk2

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Posted 25 November 2017 - 12:48 PM

View PostSam Ael, on 25 November 2017 - 10:36 AM, said:

FP Leaderboard says OP played 35 matches. QP Leaderboard don't know him. Seems he's just a forum troll.

35 matches TOTAL?
Or 35 scouting matches (believable)

#12 C E Dwyer

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Posted 25 November 2017 - 01:41 PM

Well scouting is another mode that looked good on paper.

It's intention was for small units and pugs to go and take part in Faction Warfare, and not have to compete with the big organised units.

Where it fails is that because of how it scores.

The big units just split up in multiples of four or three plus pug and stomp.

P.G.I could correct this by reducing, how it scores, or removing it from events entirely, if it's done so it's not cost effective for big units to split, then it will be the thing it was intended to be.

Sure it does mean small units would have to play full blown invasion, to score.

That is though, a none issue, because as it stands the big units split just dominate scouting, so the small units are all ready shut out.

There have been people asking for this to happen for some time now, but as usual P.G.I either won't act, or feel it's a none issue.

By not acting is does mean the gentle introduction to F.W turns into full blown stomp like invasion, which means less people playing.

View PostTLBFestus, on 25 November 2017 - 10:24 AM, said:

Eventually you will come to the realization that the entire game is repetitive and everything eventually boils down to repeating the same thing again and again.

That's the day you truly get sad.


Repetitive isn't bad as long as it's fun, fun requires balance of which faction warfare is sadly lacking

#13 Christophe Ivanov

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Posted 25 November 2017 - 02:16 PM

View PostTLBFestus, on 25 November 2017 - 10:24 AM, said:

Eventually you will come to the realization that the entire game is repetitive and everything eventually boils down to repeating the same thing again and again.

That's the day you truly get sad.


And what the hell is your point? SO what! He's questions have nothing to do with what you claim to have found as his points are valid regardless. Just to clarify what Scouting's problem is is too little reward, too much the same thing, no real gains what so ever.

Instead of trying to smack down the OP, why not try something positive and contribute to IMPROVING the situation.

#14 Asym

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Posted 26 November 2017 - 06:36 AM

CI, you are correct... Scouting needs to revert to it's name: Scouting. Small lights, and only lights, looking for data first and a fight if and only if they must...

Think of ot this way: if I jave 10 intel points and have called a lift-off, that craft should be armed and camping on the LZ would be a very stupid decisionof the bad guys.... Brawling belongs somewhere else in this game. As CI said: "too little reward" is the root cause and speed and deception are the weapons.....

#15 MischiefSC

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Posted 26 November 2017 - 07:39 AM

2xlbx20 HBK works very well.

2xhll,2x cerml HBO works well.

6xmpl Huntsman works well.

2hll, 6xlmg Scat works well.

Nova ersml works well.

A lot of builds work well there.

#16 MischiefSC

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Posted 26 November 2017 - 07:49 AM

View PostAsym, on 26 November 2017 - 06:36 AM, said:

CI, you are correct... Scouting needs to revert to it's name: Scouting. Small lights, and only lights, looking for data first and a fight if and only if they must...

Think of ot this way: if I jave 10 intel points and have called a lift-off, that craft should be armed and camping on the LZ would be a very stupid decisionof the bad guys.... Brawling belongs somewhere else in this game. As CI said: "too little reward" is the root cause and speed and deception are the weapons.....


So a mode in a stompy shooty robbits game based around not shooting mechs.

That wouldn't fill matches. Why not just have races - unarmed mechs running circles or something. Maybe a Map Tour where you just walk around in mechs admiring scenery.

Mech Pet Rescue! So there are cute, unhappy pets hidden around the map and you have to go get them down from trees and stuff.

Its a fighting game. The reason for objectives is to give a framework to fight around, tools to leverage to control where and how the fighting takes place. Not avoiding fighting all together. You absolutely can smoke dive in scouting - it works very well in fact. That you do it in the face of an impending brawl is what makes it a good, challenging strategy to win.

#17 Steel Claws

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Posted 26 November 2017 - 08:22 AM

The biggest mistake I keep seeing is people who want to charge into the other team. Your better off letting them make that move and focusing down the first mech through. Rinse repeat

#18 mistlynx4life

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Posted 26 November 2017 - 08:56 AM

I think an important thing to note is that Faction Play is the 'real' MWO experience. You'll find a lot of the diehard players have units and do that more often than QP. They'll have coordination, optimized drop decks, etc. - generally speaking, more experience with the mode overall. The suggestion that their valid and legal exploitation of game mechanics (SRM-boats are nothing new or evil) during an event is not likely to gain traction. It is a tactic and since it's the easiest tactic to implement, you'll see it a lot more often than any other tactic. It's not bad but it seems amplified during an event because the usual PUG crowd wants the 'easy wins' so they think: if SRMs are how the most FP veterans play Scouting, I'll bring ALL the SRMz!

I won a match for my team the other day in a Locust. A few hours later, I got harassed in chat and then teamkilled in the first thirty seconds because I brought a Locust. The narrow-minded win-at-all-costs players who only do Scouting during Scouting-centric events will always do what seems easiest for them and consider anything less to be a total failure and waste of time. Balance, if it exists at all in MWO, kind of takes a vacation during events.

It's like when the MLX-G came out and people were crying about machine guns and machine gun boats being 'OP'. In every instance I can think of, the examples they were using to state their case were times in QuickPlay where they were off alone and got schooled. That's on them. It's not that legging or SRMs are ruining the mode, it's only legging or SRMs that make it stale and un-enjoyable for a lot of people - and I strongly suspect that's happening right now because there's an event and you have a lot of inexperienced folks playing that mode. I'm no FPer but I do enjoy dabbling in it from time to time. It is entirely possible that everything I've just said is wrong though. I do understand the frustration at any game/mode that stagnates. Hopefully it'll be better next week. *shrugs*

#19 CFC Conky

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Posted 26 November 2017 - 09:17 AM

Dunno, scouting seems to be the only fp mode where IS does consistently well. There would be Himalaya sized mounds of salt if the mode were changed I should think.

Good hunting,
CFC Conky

#20 Kin3ticX

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Posted 26 November 2017 - 09:22 AM

View PostCommanderHawk2, on 24 November 2017 - 09:40 PM, said:

I love the idea of scouting, smaller scale mech battles, much more personal, i love it

But what I CANNOT STAND are two things
1- The legging meta
Yeah, its the smart thing to do, i dont argue that the appeal for MW for me has always been big bad mechs dueling it out, and nothing kills that more than to be double de-legged in 30 seconds
To me, legging is the explanation of why Tanks with legs will never be a thing


2-I cannot play a game mode that forces, or strongly encourages players to play only one way, namely SRM boats.
Say what you want, SRM boats are 100% the meta right now, and I cant stand it. There is little reason to have any other weaponry
Personally, id love to see SOME sort of short range AMS
Perhaps a jammer that kills the motors of a % of SRM's



I think its fine. It diverges from the solo queue meta of medium range poke fights. 4v4 is just a different way to play. If you don't like that you might not like single mech combat in Solaris either.

You can also always just be a chickenshit and run around downloading future space pr0n. You might not win and you will never get 250 match score but you can be a pain in the *** to slower medium mechs.





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