

Is Cougar Good?
#1
Posted 27 November 2017 - 03:22 PM
Is Cougar decent? I'm just 100 MC away from a blood adder, And I'm really considering it.
Here's my planned builds:
COU-BA - 4x ERML + UAC10 [180], ECM
COU-BA - UAC20 + 2x ERML
COU-BA - 2x UAC5 [300]
COU-BA - 4x SRM6A [600] + 2x AMS [4000]
#2
Posted 27 November 2017 - 03:25 PM
#3
Posted 27 November 2017 - 03:30 PM
The6thMessenger, on 27 November 2017 - 03:22 PM, said:
It's not quite an accurate comparison given that the Urbie is several orders of magnitude more durable than the Cougar. Having all of your mounts high instead of just ST's and head also helps.
The one thing the Cougar does well is boat a crapton of Heavy Lasers for a huge alpha. Just make sure you never, ever get so much as looked at by the enemy team or you're gonna have a real bad time.
#4
Posted 27 November 2017 - 03:35 PM
#5
Posted 27 November 2017 - 03:50 PM
FupDup, on 27 November 2017 - 03:30 PM, said:
Well, true. I know that BA is a piece of paper vs Urbie as plywood, but I feel that i won't be that jarred with a slow Light.
#6
Posted 27 November 2017 - 04:20 PM
#7
Posted 27 November 2017 - 04:40 PM
The6thMessenger, on 27 November 2017 - 03:22 PM, said:
Is Cougar decent? I'm just 100 MC away from a blood adder, And I'm really considering it.
Here's my planned builds:
COU-BA - 4x ERML + UAC10 [180], ECM
COU-BA - UAC20 + 2x ERML
COU-BA - 2x UAC5 [300]
COU-BA - 4x SRM6A [600] + 2x AMS [4000]
Dear god.....
You must realize yourself that you are going from the 2nd~3rd best light mech to the WORST light mech this game currently has.
I can promise you that you will have very, very, very terrible time with Cougar if you try play it like an Urbie, it is just not going to work. One good alpha strike from Inner Sphere laserbomb will completely cripple you with just one shot, if it did not core you and kill you outright. Let alone alpha strike from Clan laserbomb.
If you want to have a good time, only way to play Cougar is really making it into an laserbomb and stick to mechs like Annihilator, but even then people with knowledge will take you out first because that 25-ish armor mech is still far easier to kill than 150+ armor mech.
If you really want to play a fire-support mech, play Adder instead. At least it has better hitbox and it moves A LOT faster.
Edited by The Lighthouse, 27 November 2017 - 04:40 PM.
#8
Posted 27 November 2017 - 04:50 PM
1) Never engage alone. Always go out of cover only when there is an other mech trying to expose him/herself to fire.
2) Always have ECM. That thing is literally saving you from being focused, and considerably slows the process of enemies acknowledging that you exist. Once they acknowledge that you exist, you will die shortly after. ECM slows down this process so hopefully you and your team can kill them all before they realize there is a mech called Cougar on other team.
3) Jumpjects are not worth it. And they take away all of those torso hardpoints.
Hope this helps.
#9
Posted 27 November 2017 - 04:50 PM
if you want the slow light experience for clans just play a kitfox
#10
Posted 27 November 2017 - 04:51 PM
Long answer: as long as you boat heavy lasers and aren't seen, it's okay, but you can do this better with higher speeds, jumpjets, and more heat sinks, with an even larger alpha, on a hunchback IIC, with about the same surface area exposed while peeking.
#11
Posted 27 November 2017 - 04:52 PM
Khobai, on 27 November 2017 - 04:50 PM, said:
if you want the slow light experience for clans just play a kitfox
Adder is better. Unlike Kitfox Adder can bring heavy stuffs.
Then again, only Urbie is really only a truly workable slow light mech.... Well, Urbie is more of medium mech with so much durability.
#12
Posted 27 November 2017 - 04:55 PM
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I wouldnt say its better
the kitfox has access to ecm, triple ams, AND jumpjets
the adder doesnt have any of those.
so if you wanna make a x2 erppc poptart purifier you can. but no adder can do that.
kitfox is awesome its the most versatile of the slow clan lights.
Edited by Khobai, 27 November 2017 - 04:57 PM.
#13
Posted 27 November 2017 - 04:56 PM
Khobai, on 27 November 2017 - 04:55 PM, said:
I wouldnt say its better
the kitfox has ecm and triple ams and jumpjets
the adder doesnt
Along with quad high torso beams and more hardpoints in general...
Although really I'd just prefer the Urbie for a slow light because that armor makes much more difference than OP Clamtech in this one case.
I really want the Urbie IIC.
Edited by FupDup, 27 November 2017 - 05:00 PM.
#14
Posted 27 November 2017 - 04:58 PM
Khobai, on 27 November 2017 - 04:55 PM, said:
I wouldnt say its better
the kitfox has access to ecm, triple ams, AND jumpjets
the adder doesnt
so if you wanna make a x2 erppc poptart purifier you can. but no adder can do that.
Yeah, ECM is good. But I don't think people who are looking at Cougar are considering that mech as a poptart mech in the first place. For just plain fire support Adder is far better choice, and can survive far longer than both Kitfox and Cougar due to its vastly superior hitboxes.
#15
Posted 27 November 2017 - 05:01 PM
theyre both fairly balanced IMO. the kitfox has way more utility. the adder has more straightup firepower and survivability.
and both are better than the cougar.
#16
Posted 27 November 2017 - 05:03 PM
The6thMessenger, on 27 November 2017 - 03:22 PM, said:
Yes, it's amazing. But it's only amazing at one thing - farming solo queue, preferably with laservomit. Also, imagine playing a slower Adder with all of the armour stripped off of it. Every single point. No armour. Naked. And that's how you have to play the Cougar, because it's ridiculously fragile. Which is fine if you know how not to be seen. But if you expect it to be able to take any damage, you'll be disappointed.
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Ehhh.... unless you really want a C-Bill earning Cougar, I wouldn't get the hero. But hey, if all you want is the C-Bill boost... then whatever. The camo pattern for it is really nice though, I'll give it that. There's one build I've found that works...
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Remove the ECM, remove the JJs, add two heatsinks, and you've got the best build (the only playable build...) I've found that's unique to the Blood Adder. Beware it runs really really hot.
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Never tried anything like this. But I've run cUAC20 with 7 ER micros. That works surprisingly well. But it is indeed a frustratingly limiting engagement range.
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Absolutely junk. I thought this would be pretty nice, what with the super high mounts and all... but it's just junk. It simply doesn't output any damage, it's pathetic.
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Kitfox does this much better. If you want to brawl with the Cougar, do 3x cSRM6a + ER smalls (you could do something like 3 cERML as backups instead if you want some poke for passive solo queue shenanigans, but meh.)
Edited by Tarogato, 27 November 2017 - 05:07 PM.
#17
Posted 27 November 2017 - 05:17 PM
Theres a reason why almost all clan lights you see in FP are MLX-Gs and some ACH-Es. If the cougar was good, Clan units would be spamming it the way IS units spam assassins.
#18
Posted 27 November 2017 - 05:36 PM
Jun Watarase, on 27 November 2017 - 05:17 PM, said:
Theres a reason why almost all clan lights you see in FP are MLX-Gs and some ACH-Es. If the cougar was good, Clan units would be spamming it the way IS units spam assassins.
Mist lynx g is a gimmick and ACH is taken because it's just okay, and only 30 tons rather than 35. The only lighter option is the myth lynx, which relies on a build for farming terribads. I'd rather slot in a wolfhound into my clan dropdeck, but that's not how it works

#19
Posted 27 November 2017 - 05:58 PM
However, still with your team and play close support and you can rack up some impressive numbers and can be extremely effective. Cougar's aren't for everyone but they can be alot of fun for the right person.
#20
Posted 27 November 2017 - 06:03 PM
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