Edited by BrunoSSace, 28 November 2017 - 08:00 PM.
Is Ams Boats?
#1
Posted 28 November 2017 - 07:51 PM
#2
Posted 28 November 2017 - 08:01 PM
#3
Posted 28 November 2017 - 08:35 PM
My standout pick would be the CRB-27, if quirks aren't an absolute requirement. Even if you spend the tonnage and slots for two AMS and enough ammo to last through most rounds, you can build a 'Mech around that which is still good even if you don't run into LRMs. Anything lighter, and the AMS is eating a major chunk of your payload space. If you ton up to a medium for multi-AMS shenanigans, you can hang around and play support, but you can also stand and fight. The Crab is tanky as hell and its weapons of choice (lasers) are light enough in tonnage and crit requirements to comfortably share space with the extra hardware.
Edited by WrathOfDeadguy, 28 November 2017 - 08:36 PM.
#4
Posted 29 November 2017 - 12:32 AM
my favorite ams boat is the locust 3m LCT-3M AMSx2
It has er smls with 400m range, decent speed for the xl which is faster if you have speed tweak and general goes unnoticed standing to a heavy or asults mech.
Jester is a good ams boat too for the heavy class.
JESTER AMSx2
here's one for fire starter.
FS9-S amsx2
Wolfhound version.
WLF-1B amsx2
Reason I went with mostly lights is if you want to be the lrm killin ams mech you'll want to move to get with ams range of who ever is being lrm-ed. Lights get there double time. They also turn invisible when next to an assault or heavy. you can always down grade the suggested builds from med las to er smls for more ammo. Er smls get around 400m range depending on quirks and st fire power range nodes.
#5
Posted 29 November 2017 - 01:50 AM
#7
Posted 29 November 2017 - 02:38 AM
#8
Posted 29 November 2017 - 03:22 AM
Potatomasher69, on 29 November 2017 - 02:38 AM, said:
No no no, even one lams is very hot, and when you doing two on laserboat you will spend most of the match either not shooting at all or with your lams turned off.
#9
Posted 29 November 2017 - 07:29 AM
LCT-3M
SDR-A
JVN-10N
JVN-10F
FS9-S
WLF-1B
PNT-10K
PHX-3S
PHX-KK
PHX-R
VND-1AA
CRB-27
BSW-S2
CPLT-J
TDR-9S
GHR-5J
BL-6-KNT
BLR-2C
STK-5S
CP-11-A-DC
NSR-9P
AS7-K
ANH-1E
MLX
KFX (triple)
FURY
VPR-M
IFR
HMN-PA
NVA
NVA-S (Triple)
SCR-LC
SMN
.
Edited by The Lobsters, 29 November 2017 - 06:40 PM.
#10
Posted 29 November 2017 - 09:54 AM
Nema Nabojiv, on 29 November 2017 - 03:22 AM, said:
The only mech I risk even putting 1 LAMS on is my Heatless Night Gyr running dual C-Gauss and MG's, and obviously, only run it because the mech itself doesn't produce any heat nor take any from the environment.
#12
Posted 29 November 2017 - 12:12 PM
Thanks for the list mate, I hoping there were more dual ams mechs but looks like I'm still missing a few for my collection.
#13
Posted 29 November 2017 - 12:47 PM
BrunoSSace, on 29 November 2017 - 12:12 PM, said:
Thanks for the list mate, I hoping there were more dual ams mechs but looks like I'm still missing a few for my collection.
No probs.
It made me look at the summoner again, for a non erppc build that might be useful.
+15% ams range
+20 ams rate of fire
They're pretty good quirks for a dual ams heavy.
#14
Posted 29 November 2017 - 01:57 PM
Nema Nabojiv, on 29 November 2017 - 03:22 AM, said:
Pro-tip: Never use 3xLAMS on a Kit Fox.
I saw the missiles, saw the heat jump up, panicked, missed the toggle off key, and exploded
#16
Posted 29 November 2017 - 03:19 PM
AS7-K dual AMS Atlas another prime target for missiles
Stalker 5S makes for another great steel umbrella since it's usually in the center of a team.
#17
Posted 29 November 2017 - 04:32 PM
#18
Posted 29 November 2017 - 08:29 PM
the max you can reach on the IS side is less than 50% of the ams dps of the top clan ams mechs.
#19
Posted 29 November 2017 - 08:38 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users