Posted 02 December 2017 - 07:40 AM
My personal most reliable FP dropdeck is 3 hellbringers with 1 shadowcat/ice fridge depending on whether i feel JJs are more useful or speed (if its a map like canyon, HPG, anything with levels in it the fridge stays home). The thing is, while a hellbringer may not be the tankiest or strongest mech clan can bring, its one of the most tonnage efficient mechs out there, and having 3 means that my combat ability doesnt drop one bit whatsoever until im literally on my last mech (in which case 90% of games are already decided by then and nomatter what mech i bring wave4 its eithr automatic loss/win).
As for builds that i run on the hellbringer, i tend to focus mostly on laser vomit if im being super serious since thats like the only way to play this game competitively now. My 3 main loadouts are 6ERML+1HLL, 6ERML+1LPL, and 4ERML+2ERLL, depending on the particular map, situation, and what i expect to do with it. The HLL one is obviously the best at poking and alfa strikes, and it also has the most DHS and thus sustained DPS, my prefered choice for general purpose mid range combat. The 2nd one has a bit more range, and fires faster, therefore its a bit better in a full on brawl. Not that i want to be brawling in a laser boat, but if my unit brings all orions or something (and i SUCK with any weapon system that isnt pinpoint so no SRMs for me), id rather bring a fast firing decent sustain laser HBR then much else and this one works well here (not to mention its got a bit more range then the HLL vomit). Finally, if i want to fight on maps such as frozen, i bring 2ERLL and 4ERML for a good combo of sustain, sniping capability, and still packing enough mid range guns to trade against the average IS laser boat (very few IS laser mechs break 50 dmg and have any sort of sustaineability). Pretty much, all of these builds focus moreso on supporting teh team rather then putting out the absolite biggest alfa strike possible, since the way my unit plays benefits more from that playstyle on my end.
For the ice fridge, i generally run 5HMLs and use it as a sort of makeshift alfa striker, ideally in a situation where i can gen behind the enemy and stab them when they least expect it (50 alfa strike is more then enough to 1 shot backstab unless they got tons of rear armor or something).
Shadowcat is almost always 2ERLL/HLL+6MG/LMG depending on teh map. If i expect any sort of sniping whatsoever ill brign teh ERLLs since its more range and utility, and the sustained DPS isnt far below the HLL or anything, and well in MG range it doesnt matter as im facetanking either loadout. The MGs are there mostly for ciritting damaged targets during later waves, with LMGs being more common (safer, dont need to be at utterly point blank), but some maps i like normal MGs too since they have almost 50% more damage output and if you can close the gap they will beat LMGs any day).
Aside from that, i do bring a few other mechs to the game in niche circumstances, but its still almost always at least 1-2 hellbringers in each deck for their versatility and really strong hitboxes/hardpoint locations vs things like say the ebon or timby, latter of which is sorta a dead mech after engine desync.
For extreme ranges i have a marauder2c with 6ERLLs, pretty much a duh build for range and about the ONLY assault i bring into a serious game since its got so much damage potential if you fight at 1km or so, as well as a ebon with 3ERLL and 1GR for slightly less extreme range but still a very solid kick at 800-900m or so with its 48 alfa strike (unless im about to cook myself i eat the minor ghost heat from the ERLLs).
For speed strats (conquest, incursion, ect), i have 2 stormcrows with generic laser vomit (good balance of everything, speed, alfa strike, sustained DPS, ect), a linebacker with 6MPLs, and some cheetas and myst linx with the meta brawling MG loadouts (3HML for ACH, 4HSL for MLX), with the lynx doubling up as a filler for the rare times i bring my mad2c (i can bring that with 2 65t and the 25t).
Almost every other mech i do use occasionally, but those are more builds for when im not in a competitive mood and could care less about breaking 3000 dmg or even doing all that well. Stuff like brawl scorch, anything with AC/UAC/LBX, ect.