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Oh! How The Mighty Have Fallen--Rip Tw


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#21 Satan n stuff

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Posted 08 December 2017 - 02:58 AM

View PostMechrophilia, on 07 December 2017 - 08:27 PM, said:

The Madcat is an iconic mech that just got over-nerffed, and now they're uncommon on the battlefield.
In the right hands its still good, but not 75-tons good

Given that the very first 75 ton mech we got has consistently been one of the worst mechs over 55 tons in the game and has never risen above mediocre, I'd say it's still more than 75 tons good.
It's not going to kill you to put some points into the mobility tree for once.

#22 Bud Crue

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Posted 08 December 2017 - 04:28 AM

View PostCurccu, on 08 December 2017 - 02:53 AM, said:

I still wouldn't call it bad brawler 4-5xSPL + 4xASRM6 or LB20x + 4xASRM6 still kick hard, there are just other mechs now that offer same firepower and got some positive quirks.


No debate here. It may not be a god anymore, but it is still a good and enjoyable mech, just not the god it once was. I don’t think it needs like a bunch of extra quirks or anything, but I for one would like to see the negative quirks removed at least. Then again I miss my 5SS pulse-bolt too and wouldn’t object to that thing getting its MPL quirks back. Ah, nostolgia is a bitc#.


#23 Davegt27

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Posted 08 December 2017 - 05:38 AM

I also would like to thank the players that helped me when I asked questions about streaks back in 2014
the Streak Wolf was not the best TW load out but it lasted the longest

the 4 LPL TW was the best then the 3 UAC5 TW (back in 2014 so don't have a heart attack)all died
to the great nerf god

its no fun to me to have multiple Mechs with the same load-outs

big thanks TW

Edited by Davegt27, 09 December 2017 - 05:13 AM.


#24 Exard3k

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Posted 08 December 2017 - 05:53 AM

Thats the problem with balance....most mechs end up being equally bad :)

#25 Khobai

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Posted 08 December 2017 - 09:24 AM

Quote

Oh my how I disagree with that.
Close your eyes. Think back. Back in the early days of Phase 2 CW. Back to Spring of 2015. Back to Tuk 1.
When the game was T-Bolts and Stalkers vs Timbers and Storm Crows and all were brawling and doing nothing else.
I don't pretend that those were the good ole days, but they were indeed brawly as hell, and the Timber was the best.
The thing was a beast. Alas, those days are gone. But the Timber was, once, a brawling god.


it was still no orion IIC, it just couldnt carry as many weapons

but it was better back then becaue clan tech was more overpowered and agility was still linked to engine size

#26 Mystere

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Posted 08 December 2017 - 09:33 AM

View PostExard3k, on 08 December 2017 - 05:53 AM, said:

Thats the problem with balance....most mechs end up being equally bad Posted Image


Add an extra whiny player base to the mix and the end results get even worse.

As I keep saying, at least half of the problems with this game can be traced back to the extra whiny segment of the player base.

Edited by Mystere, 08 December 2017 - 09:33 AM.


#27 Battlemaster56

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Posted 08 December 2017 - 09:42 AM

View PostKhobai, on 08 December 2017 - 09:24 AM, said:


it was still no orion IIC, it just couldnt carry as many weapons

but it was better back then becaue clan tech was more overpowered and agility was still linked to engine size

Orion IIC (more specifically the A) Only got good when PGI finally decided to give it and the HGN-IIC it's much needed quirks to help boost it from being a terrible version of their IS counterparts as they couldn't last much as long when a single mech can alpha their CT or LA (in ON1-IIC case) off with such ease.

Your main argument against the Wolf is free tonnage available, despite it being overengine'd it still have a fairly good amount of tonnage to play through and get what you needed.

#28 Khobai

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Posted 08 December 2017 - 10:03 AM

Quote

Your main argument against the Wolf is free tonnage available, despite it being overengine'd it still have a fairly good amount of tonnage to play through and get what you needed.


27.5 tons isnt very much free tonnage for a 75 tonner. thats normal free tonnage for a 65 tonner like the ebon jaguar.

36+ tons is normal for 75 tonners. so the timberwolf is about 10 tons behind where it should be if it had the right size engine.

clan lasers being so tonnage efficient is literally the only reason the timberwolf was ever offensively viable.

once laser vomit gets nerfed the timberwolf is going to be even worse off than it is now

At the bare minimum, I expect medium and large lasers to get linked for ghost heat. Its possible that CERML damage will get reduced from 7 to 6 as well.

Edited by Khobai, 08 December 2017 - 10:08 AM.


#29 LT. HARDCASE

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Posted 08 December 2017 - 03:08 PM

View PostKhobai, on 08 December 2017 - 10:03 AM, said:


36+ tons is normal for 75 tonners


"Normal" would mean the majority, so you must be talking about running those mechs solely with 300 rated engines.

IS mechs literally have 36 tons free with an LFE300.

Edited by LT. HARDCASE, 08 December 2017 - 03:11 PM.


#30 Khobai

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Posted 08 December 2017 - 04:32 PM

Quote

"Normal" would mean the majority, so you must be talking about running those mechs solely with 300 rated engines.

IS mechs literally have 36 tons free with an LFE300.


im talking about the TW compared to other clan mechs obviously

we all know clan mechs are better than IS mechs

so why would I compare a timberwolf to an inferior IS mech? that would make no sense and just be a skewed comparison since IS 75 tonners need buffs too. obviously "normal" means other clan heavies.

im comparing it to the orion IIC and night gyr and the ebon jaguar. those are the mechs that make the most sense to compare it to. Since theyre all clan heavies too.

just because IS mechs need buffs doesnt mean the timberwolf doesnt need buffs. and were talking specifically about the timberwolf, not IS mechs. IS mechs have nothing to do with it.

based on lore and its oversized engine, the timberwolf should be way more agile than any other clan 75 tonner and its not. thats the problem in a nutshell.

Edited by Khobai, 08 December 2017 - 04:55 PM.


#31 Tincan Nightmare

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Posted 08 December 2017 - 04:59 PM

View PostKhobai, on 08 December 2017 - 10:03 AM, said:


27.5 tons isnt very much free tonnage for a 75 tonner. thats normal free tonnage for a 65 tonner like the ebon jaguar.

36+ tons is normal for 75 tonners. so the timberwolf is about 10 tons behind where it should be if it had the right size engine.

clan lasers being so tonnage efficient is literally the only reason the timberwolf was ever offensively viable.

once laser vomit gets nerfed the timberwolf is going to be even worse off than it is now

At the bare minimum, I expect medium and large lasers to get linked for ghost heat. Its possible that CERML damage will get reduced from 7 to 6 as well.


Well they could give a boost to a mechs base agility for using a CXL/LFE to compensate for the increased vulnerability they suffer from a side torso loss, and a larger boost to IS XL to compensate for the whole insta death due to side torso loss. It would at least reward Omni's with large locked engines that can't be changed, like the TW (or IS mechs that run XL to try and match firepower with clanners). Mechs should get some boost from larger engines, a 100 ton assault with a 400 rated engine should be far more agile than a 100 tonner running a 300 rated engine. It just shouldn't be more nimble than a mech 20 or more tons lighter.

I do have to say though, that the TW's 27 tons of pod space is only 'bad' when compared to say another clan mech (like your example of the EBJ). With their lighter and more compact weapons and equipment, against an IS mech of similar tonnage the end amount of actual firepower is going to be a lot closer for the clan machine even with less tonnage available. And even against the EBJ, the Timber only loses a ton of pod space but comes with max armor and heavier structure moving at the same speed.

edit* just saw your new post, but you almost must compare the TW to IS mechs as long as FW is going to be attempted.

Edited by Tincan Nightmare, 08 December 2017 - 04:59 PM.


#32 Troa Barton

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Posted 08 December 2017 - 05:02 PM

View PostWolfways, on 07 December 2017 - 06:26 PM, said:

My god those launchers are ugly Posted Image

Right? I go out of my way not to put missiles on my Timber Wolf because they are so hideous.
Really wish they would remodel them especially the two on the torso..

#33 Wolfways

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Posted 09 December 2017 - 12:11 AM

View PostTroa Barton, on 08 December 2017 - 05:02 PM, said:

Right? I go out of my way not to put missiles on my Timber Wolf because they are so hideous.
Really wish they would remodel them especially the two on the torso..

Same for the Mad Dog. Having missile ports along the mechs "nose" looks ridiculous Posted Image

#34 Beaching Betty

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Posted 09 December 2017 - 12:33 AM

I agree with OP. Timber used to be good but now, its just "Ok ok", but I still use him sometimes because he is my favourite Clan mech (I love how he looks).

#35 LT. HARDCASE

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Posted 09 December 2017 - 11:09 AM

View PostKhobai, on 08 December 2017 - 04:32 PM, said:


im talking about the TW compared to other clan mechs obviously

we all know clan mechs are better than IS mechs

so why would I compare a timberwolf to an inferior IS mech? that would make no sense and just be a skewed comparison since IS 75 tonners need buffs too. obviously "normal" means other clan heavies.

im comparing it to the orion IIC and night gyr and the ebon jaguar. those are the mechs that make the most sense to compare it to. Since theyre all clan heavies too.

just because IS mechs need buffs doesnt mean the timberwolf doesnt need buffs. and were talking specifically about the timberwolf, not IS mechs. IS mechs have nothing to do with it.

based on lore and its oversized engine, the timberwolf should be way more agile than any other clan 75 tonner and its not. thats the problem in a nutshell.

My point is that you can't say that 36+ tons is normal for the weight class. It simply isn't true in reality.

#36 C E Dwyer

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Posted 09 December 2017 - 11:31 AM

View PostKhobai, on 07 December 2017 - 05:44 PM, said:


but what we have is not a timberwolf

timberwolves are supposed to be incredibly agile mechs that move unnaturally for their tonnage

a timberwolf that isnt agile might as well not even exist


One could say that about many mechs in the game, agile for their tonnage, it's not just..the Timber Wolf, and it'd hardly a bad mech, just because it's no longer OP

#37 jss78

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Posted 09 December 2017 - 11:35 AM

I'm 95% IS player, however I do have a clanner account with a TBR-PRIME on it.

Just today for the first time in months I've been running that TBR-PRIME. Coming from the IS side, it certainly still feels like a good 'mech.





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