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Faction Playerbase Size Should Not Affect Cbill Bonuses


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#1 Armored Yokai

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Posted 24 December 2017 - 02:51 AM

Faction Player size should not affect Cbill income and should rather focus on how many planets lost by each faction, thereby increasing the CBill pay for losing Factions to allow them to stay in power.

Mercenaries should NOT be rewarded for playing for clans and should receive negative income % instead because Clans hate mercenaries for their disrespect of warfare to only gain money instead of their "Honor".

Edited by Armored Yokai, 24 December 2017 - 02:53 AM.


#2 SeventhSL

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Posted 24 December 2017 - 04:11 AM

The contract system for Mercs has been broken from the start. It allows, and even rewards them for stacking a side and seal clubbing the PUG population. It has caused the death of FW. I mean come on, when Clan basically held most of the inner sphere the highest contract rewards were still with Clan. Just broken.

There is so many cool, fun and lore friendly ways to solve to Merc issues but..... it is not going to happen anytime soon.

#3 N0ni

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Posted 24 December 2017 - 07:13 AM

View PostArmored Yokai, on 24 December 2017 - 02:51 AM, said:

Mercenaries should NOT be rewarded for playing for clans and should receive negative income % instead because Clans hate mercenaries for their disrespect of warfare to only gain money instead of their "Honor".

Yeah... and do you think it'll happen given these are the same guys that can't even give planet descriptions?

!LOAR
"PGI doesn't care about lore."





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