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Devs Come In. How Are These People Still In T1 Matches?


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#1 UnofficialOperator

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Posted 08 December 2017 - 04:39 PM

Even during Primetime US, how are these people getting matched into T1 matches?

Posted Image

This guy has a lot of matches so its not a fluke. He is literally a lifetime 30 percenter of the population. How is he not in T4 or T5 matches?

He's the definition of my previous thread https://mwomercs.com...0th-percentile/

PS: obscured identity

Edited by UnofficialOperator, 08 December 2017 - 04:40 PM.


#2 MechaBattler

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Posted 08 December 2017 - 04:43 PM

Filler?

#3 The Lighthouse

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Posted 08 December 2017 - 04:45 PM

As I said in other thread, due to decrease of the population, PGI has probably stopped separating Tiers altogether. I think they initially allowed Tier 4 to join Tier 1 games, but after player outrage they restricted to Tier 1 and Tier 2 for higher tier matches, but then it seems they changed their minds again.

So we are back to old ways where all Tiers are playing together.

Edited by The Lighthouse, 08 December 2017 - 04:46 PM.


#4 UnofficialOperator

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Posted 08 December 2017 - 04:53 PM

Then there's this guy going full LRMs on a SNV!!!???, hides on polar just to LRM. After the inevitable loss, when called out on it, lies that he's always gotten way better scores and has way more matches than me when we've never met before.

Why are ******* like this in T1 matches?

Posted Image

Again 30% shouldn't be in T1 matches.

#5 The Lighthouse

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Posted 08 December 2017 - 04:55 PM

View PostUnofficialOperator, on 08 December 2017 - 04:53 PM, said:

Then there's this guy going full LRMs on a SNV!!!???, hides on polar just to LRM. After the inevitable loss, when called out on it, lies that he's always gotten way better scores and has way more matches than me when we've never met before.

Why are ******* like this in T1 matches?

Posted Image

Again 30% shouldn't be in T1 matches.


Man, read my reply. Obviously these guys are NOT Tier 1.

One thing matchmaker can and should is that you should be getting fair mount of those low skilled players for both sides.

#6 Khobai

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Posted 08 December 2017 - 04:57 PM

my understanding is that tier 3 and tier 1 can play together

tier 4 and tier 5 cant play with tier 1 though

#7 Koniving

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Posted 08 December 2017 - 05:00 PM

View PostUnofficialOperator, on 08 December 2017 - 04:39 PM, said:

Even during Primetime US, how are these people getting matched into T1 matches?

Posted Image

This guy has a lot of matches so its not a fluke. He is literally a lifetime 30 percenter of the population. How is he not in T4 or T5 matches?

He's the definition of my previous thread https://mwomercs.com...0th-percentile/

PS: obscured identity

Easy.

Stats.
Are,.
MEANINGLESS (in MWO)

From another thread.

View PostKoniving, on 08 December 2017 - 01:55 PM, said:

PGI's stats are horrifically inaccurate.
https://mwomercs.com...es-dont-add-up/
Why do you go by stats?
Check your own.

On mine, the difference between mech stats, and the overall stats which show the mech stats, is off by 371 games as of yesterday.

That's 371 games not actually counted toward anything. Now imagine how this accrues over seasons, overall, and how some stats don't change for an entire week.

In other words, stats are pretty much meaningless since they effectively reflect nothing about the game due to being untrue.
Even if they did, there's 23 other players to account for in every single match which in turn help to dictate how a match flows.

Ultimately, stats are not only untrue but cannot possibly reflect the prowess of the player (edit: when you go by "win/loss" ratio as a single player has little ability to change the outcome of the entire match if accompanied by even a single AFK player or a complete moron not to mention the possibility of having 11 of them; I've had more than two matches where 5 to 9 out of 12 players disconnected instantly as the match started) and therefore to rely on them is akin to a British major during World War 1 taking note of the rise of head injuries by over 600% in just two days of using the newly issued helmets was a sign that the helmets were hurting the soldiers and that they should be taken off immediately.
....when in fact the rise of head injuries reflected a rise in survivors from artillery shelling and combat that would have died if not for the helmet. Because of that one major's stupid misreading of stats, 533 people died as a result of the order to remove their helmets over the course of the week it took to get the matter straightened out and overturned. Five hundred and thirty three lives lost, many of whom had injuries that could have been survived had they not taken off the helmet under orders from a guy who only read "Part" of the statistics that came in.

In other words, to rely on the stats you see is ******* ignorant. But if you actually read stats, then you didn't need this quick TL;DR.

(And would know that PGI's stats are meaningless.)

Edited by Koniving, 09 December 2017 - 04:56 PM.


#8 Troa Barton

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Posted 08 December 2017 - 05:05 PM

View PostScout Derek, on 08 December 2017 - 05:00 PM, said:

3 letters.

SJW

Sorry Ive been watching too much sargon, by SJW do you mean social justice warrior or something else?
Because if you're accusing me of being one you're barking up the wrong tree.
I'm just here for the outdated dank memes.

#9 Xmith

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Posted 08 December 2017 - 05:06 PM

It's their game and they can do what they want.

Ask Mother Nature why would she make so many rats, cockroaches, and bedbugs? Her answer would probably be, "because I can."

#10 Scout Derek

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Posted 08 December 2017 - 07:07 PM

View PostTroa Barton, on 08 December 2017 - 05:05 PM, said:

Sorry Ive been watching too much sargon, by SJW do you mean social justice warrior or something else?
Because if you're accusing me of being one you're barking up the wrong tree.
I'm just here for the outdated dank memes.


Not accusing you at all lol. It was just a joke.

#11 UnofficialOperator

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Posted 08 December 2017 - 07:11 PM

View PostPromessa, on 08 December 2017 - 05:22 PM, said:

Here's an extra cynical idea just for fun, as you go up in tiers, you see people who have played longer(In theory) and people who have played longer are more likely to have accumulated Heroes or bought mechs early on the website. A new player gets dumped into T1, they'll die because they are bad, maybe to a Direwolf Ultraviolet (Lol unlikely), it could be that player thinks he just needs to spend some real money to be competitive. So the matchmaking is bad to sell mechpacks.

I don't really think that though, I think it's just incompetence on part of people who manage the matchmaking tolerances. This game should have enough players To put 24 T1's together fairly frequently if the game searches for a minute. Tends to be though you press play, get an instant match, and run into people like op shared.


So the conspiracy theory would be the MM is incompetent to create lop sided mismatches in order to incentivize players to buy better mechs?

Just like this article on Activision?

https://dotesports.c...nsactions-18131

Edited by UnofficialOperator, 08 December 2017 - 07:12 PM.


#12 Ruslan Savelyev

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Posted 08 December 2017 - 08:45 PM

Both of those players are probably t2 or t3.

With player 1, over 150 match score will gain very very slowly with an even w/l. His w/l is low but with around 12,000 games in the last 17 mos. he is taking baby steps towards the higher tiers. Interestingly, scores in more recent seasons have not dropped, so nothing suggests that the skill level of his current tier-mates is too high. 170 match score means he probably does a bit less than 250 damage per game, which does not seem to be something you would notice as overwhelmingly negative.

Player 2 has one season with an average match score high enough(251) that he would lose no rating if he lost every single game. Another season(247) is on the very edge of that. Overall he probably does around 330 damage per game and does not seem to have any issues with current tier opponents as his recent season averages match his historical averages. The stats are slightly below average, but again, nothing here is overwhelmingly negative.

As a side note, keep in mind that the global KDR for this game is lower than 1.0 because the total pool of potential deaths is greater than the total pool of potential kills due to suicides. If only 1 person overheats and explodes every couple games, the KDR for a player who trades exactly at 1:1 in theoretical play would show an actual KDR statistic of around .96. One of many reasons KMDD should replace KB in leaderboard tracking.

#13 MrMadguy

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Posted 08 December 2017 - 09:13 PM

View PostUnofficialOperator, on 08 December 2017 - 04:39 PM, said:

Even during Primetime US, how are these people getting matched into T1 matches?

Posted Image

This guy has a lot of matches so its not a fluke. He is literally a lifetime 30 percenter of the population. How is he not in T4 or T5 matches?

He's the definition of my previous thread https://mwomercs.com...0th-percentile/

PS: obscured identity

Looks similar to my stats and I'm in Tier 3. What is wrong with this game - is that PGI treats T1 players as players, who have some sort of priority - their matches should be filled with players, no matter what. Lower Tier players are taken as filler for them, while this fact isn't compensated for this players anyhow. I.e. ok, you take me as filler for Tier 1 for 1 match? Please take another Tier 3 player for the next match and my next match should be against Tier 4/5 to compensate fact of bad match with Tier 1. Because if game has matchmaker - then stats should be even across all Tiers. Not 4 W/L + 4 K/D for TIer 1 and 0.5 W/L + 0.5 K/D for Tier 3. That's, why I play this game lesser and lesser.

#14 Asym

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Posted 08 December 2017 - 09:34 PM

Wow. In the face of the obivious: no one is left..... I'd bet there are less than 1000 players active and of those, we'd have to sort out the alternative accounts. I've seen a team mate play four accounts tonight for the event....

As I said in May and many times, there was a pretty big exodus after the May skill tree. Entire teams went and many more teams lost 30 or 40 %..... The forum has been reporting that for months. The same scouting martches wwith the same 24 people. Ghost drops or default wins all over the place. The same 3 to 6 players on either team every night.... A few weeks ago, 6 players on the same team for 14 stomps in a row on HPG.....

Right now, there are 2 of the team I am on players on line in MWO (there are 57 of us). There are 12 playing WoW right now....... You do the math. There aren't enough players for random assignments so you see the same pilots all night long. Look at the FORUM pilots and who played MWO tonight? Out of 100 or so long time T1 players and founders, who's playing?...............Not the comp teams. Not the upper divison teams .... I couldn't find a scouting match or a FP match earlier (I waited 15 minutes.....and just gave up.)

HOW? because not one is left out there tonight.

Edited by Asym, 08 December 2017 - 09:36 PM.


#15 The Lighthouse

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Posted 08 December 2017 - 09:40 PM

WIth full of irony, I think tonight is like complete, utter desert for matchmaking on Mech-Con Eve.

....Maybe it's due to the fact that PUBG released its new map, and the combined concurrent player (main + testserver) now smashed 3 million people.

Day by day, I am quite regretting that I spent money on this game.

#16 LordNothing

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Posted 08 December 2017 - 09:58 PM

bubble up, kill it, kill it with fire. bad mechanic is bad. t1 should in theory be at most the top 20% of players.

#17 arcana75

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Posted 08 December 2017 - 11:09 PM

All this is easily solved, by having the previous season's results define your tier for the next season.

#18 5th Fedcom Rat

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Posted 08 December 2017 - 11:26 PM

View PostXmith, on 08 December 2017 - 05:06 PM, said:

It's their game and they can do what they want.

Ask Mother Nature why would she make so many rats, cockroaches, and bedbugs? Her answer would probably be, "because I can."


Actually, it's humans who are responsible for the success of all those 3 critters you listed. They love the habitats we create for them. I find it deeply ironic and fitting that the animals which multiply most rapidly in our presence are all perceived by many people to be dark and creepy. Whereas the most colourful and beautiful animals on earth are already extinct or going extinct directly because of humans. You can tell a lot about the intrinsic character and nature of a man's soul by the company he keeps, and the company that enjoys living in the cities and homes he creates.

#19 Appogee

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Posted 08 December 2017 - 11:55 PM

I've been getting low tier players in my matches since the beginning of last year.

I am not sure why the myth persists about not being dropped with people more than 2 tiers away. It's just not true. It hasn't been true for almost two years now.

The key issue with matchmaking is that low skill players aren't evenly distributed on the two teams. That's partly because PGI uses tiers to determine skill, but every potato increases in tier over time due to the upwards bias in the system. The other key reason is that there's no Elo-like distribution of relative skill across the two teams, or even anything that distributes players from the same unit across the teams.

Garbage into a poorly-designed system, garbage out in terms of team composition and matches.

Edited by Appogee, 08 December 2017 - 11:55 PM.


#20 Wolfways

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Posted 09 December 2017 - 12:25 AM

View PostKoniving, on 08 December 2017 - 05:00 PM, said:

Easy.

Stats.
Are,.
MEANINGLESS (in MWO)

From another thread.

I told pgi their "matches played" stats were wrong years ago. I can't remember if I got a reply though.





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