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Hidden Head Weapon Slot In Mechlab

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#1 Zirconium

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Posted 17 December 2017 - 05:12 AM

I am experiencing what seems to be a visual / game menu structure issue within the mechlab.

I have recently purchased a NTG-D and I am finding that I cannot place anything into the head omnipod hardpoint. There is a omnipod mounted with a suitable hardpoint, with the tonnage available etc. (i.e. I've eliminated the basics, stripping the mech back makes no difference).

It appears to be that the slot for the head omnipod is hidden behind the top of the centre torso omnipod block on the mechlab page, making it impossible to drag and drop the weapon into the head. I've tried dragging and dropping into various points on the head area to no avail.

Is there any known glitch and/or workaround here?

#2 Kaeb Odellas

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Posted 17 December 2017 - 05:35 AM

What resolution are you playing on?

#3 Zirconium

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Posted 17 December 2017 - 06:09 AM

Windowed mode, 1920 x 1080. I've run into the same problem with the COU-H that I've also recently bought. However, after re-starting the game the views on both mechlab pages sorted themselves out.

#4 Ensaine

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Posted 17 December 2017 - 06:15 AM

When that happens again, try ALT+ENTER once, then a second time to put you back into the mode you were in.... causes the UI to reload.. like /reload :)

#5 Zirconium

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Posted 17 December 2017 - 06:26 AM

After negotiating around the game a bit, including to the settings menu and back to check the resolution, the visual glitch in the mechlab has started to appear again. The slots aren't completely hidden at the moment but there is overlap between the bottom line of the head and the top of the centre torso sections.

I've tried the ALT + ENTER suggestion and this happily dips in and out of full window mode but doesn't make any difference.

#6 Daemon04

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Posted 17 December 2017 - 07:19 AM

that happens to basically every omnipod mech.
after a while in mechlab and the skill tree some slots get covered up by the rest.

its a feature.

#7 Tarl Cabot

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Posted 17 December 2017 - 07:50 AM

Put the egg nog down... Posted Image

View PostZirconium, on 17 December 2017 - 06:09 AM, said:

Windowed mode, 1920 x 1080. I've run into the same problem with the COU-H that I've also recently bought. However, after re-starting the game the views on both mechlab pages sorted themselves out.


What is the monitor's native resolution? Are you using your GPU HDR feature to allow a game to scale up then down to fit the monitor's resolution?

And have you run the repair tool?

Edited by Tarl Cabot, 17 December 2017 - 07:50 AM.


#8 Zirconium

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Posted 17 December 2017 - 08:15 AM

The monitor is 1920 x 1080 native. I have a GeForce GTX 750 Ti and the driver is automatically updating, although I don't know where to find the GPU HDR feature/toggle.

#9 Revis Volek

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Posted 17 December 2017 - 09:03 AM

How long were you in the mech lab?


There is a bug i get where the longer i toil with mechs the more the slots get moved (down) and eventually you cant see the bottom slots of any components. I wish i had a screen shot of it, maybe i can try and re create it if i sit around in the mech lab for a bit and get it to do it.


Anyway, the work around is just to restart the client for me. Gets the slots and mech bits lined back up and i can see it all again.

Edited by Revis Volek, 17 December 2017 - 09:04 AM.






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