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What Made Battlemechs So Salvageable?


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#21 Alex Morgaine

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Posted 02 January 2018 - 03:00 PM

View PostKoniving, on 01 January 2018 - 08:59 AM, said:

(Exactly how or why is beyond me, at that point WizKidz took over, and "Exaggerations" of mechs over 14.4 meters became 'fact', with one Atlas being 25 meters with a KITCHEN and a CREW OF ******* 3 COOKS in its stomach! WHAT THE ****!? I dropped that **** like a bomb and ran after that.)


Wat. A chef-las, with a full kitchen instead of medium lasers?

Brain.exe has stopped working

Edited by Alex Morgaine, 02 January 2018 - 03:01 PM.


#22 Karl Streiger

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Posted 02 January 2018 - 11:56 PM

Well most Mechs or at least in the Heavy and Assault Class would have enough room for a fieldkitchen and a sink (picture of the roomy Grand Titan Cockpit)

But a Mech would be a bad place to cook food - although considering you dearly want to have a kitchen and a chef on your tour on inhabitable systems a Atlas sounds like a good place Posted Image

#23 Koniving

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Posted 03 January 2018 - 08:05 AM

View PostAlex Morgaine, on 02 January 2018 - 03:00 PM, said:

Wat. A chef-las, with a full kitchen instead of medium lasers?

Brain.exe has stopped working

Yep.
A kitchen takes 3 tons and can be mounted (apparently) in anything.

So its on a mech... to make sure the fat pilot gets his eats.

Can you imagine trying to cook while the machine walks, gets hit and is shooting?

The more ludicrous tidbit sadly, is it being a 25 meter tall Atlas yet still 100 tons... where heights above 14 meters were usually exaggerations by panicking pilots or those trying to blow a story out of proportion to make them seem great.

#24 Metus regem

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Posted 03 January 2018 - 08:53 AM

View PostKoniving, on 03 January 2018 - 08:05 AM, said:

Yep.
A kitchen takes 3 tons and can be mounted (apparently) in anything.

So its on a mech... to make sure the fat pilot gets his eats.

Can you imagine trying to cook while the machine walks, gets hit and is shooting?

The more ludicrous tidbit sadly, is it being a 25 meter tall Atlas yet still 100 tons... where heights above 14 meters were usually exaggerations by panicking pilots or those trying to blow a story out of proportion to make them seem great.



I always felt the Atlas should be around 11m, still big, but not totally unreasonable.... mind you at only a 100t fully loaded feels about as right as Bethesda in Fallout 4 saying that a sack of fertilizer only weighs 4 pounds....Posted Image

#25 Lanzman

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Posted 03 January 2018 - 01:23 PM

View Postslide, on 18 December 2017 - 06:40 PM, said:

-the population mostly sick of constant war likely wouldn't care and would just follow the new regime whilst going about their lives

The BT universe is has a lot of "might is right" to it. The side with the biggest stick, often won, even without using it.


This point is mentioned explicitly a couple of times in the BT literature. A small military force defended a world, and a small military force could conquer a world. The general population often barely noticed, simply seeing that the flags flying on the official government buildings had changed again. Border worlds changed hands often enough that it was just part of life. And IIRC the incoming conquerors would rarely be too heavy-handed lest the population revolt and tie up resources better used elsewhere.

Unlike in MWO, in the later stages of the Third Succession War especially, battles were not fought to complete destruction. Once one side had reached a certain amount of damage sustained, they would withdraw and concede the battlefield. Despite the near-constant border skirmishes it was all very civilized.

#26 Koniving

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Posted 04 January 2018 - 07:34 AM

View PostMetus regem, on 03 January 2018 - 08:53 AM, said:



I always felt the Atlas should be around 11m, still big, but not totally unreasonable.... mind you at only a 100t fully loaded feels about as right as Bethesda in Fallout 4 saying that a sack of fertilizer only weighs 4 pounds....Posted Image

Take a peek at TRO 3025. Ever wondered why the Atlas's head was so big?
The most commonly mentioned height when the narrating character is not in distress or boasting, is 13.6 meters or "Just under 14 meters."

A huge head would be needed to uncomfortably seat two people inside.
So it's about right. 11 meters is just shy of the length that a T-rex is long, though.
Posted Image

For some reason, 12 meters long doesn't seem all that long. And yeah this isn't actually to scale. I put them side by side and nope.

But here's 5'6" to 8 meters (Catapult shunt-legged version.)
Posted Image
Shunt-legged Catapult.
Posted Image
Stilt legged catapult
Posted Image

Both canonically exist (with those that are expressly stated to be one or the other also able to share variants, so you could have a C1 shunt or stilt legged Catapult). The difference between them is Shunt-legged catapults are frequently used on planets or regions with flatter terrain and minimal cover. Stilted versions are preferential for mountainous terrain, and terrain with exceptionally tall obstacles such as deep forests. Both are used in city scapes, with the stilted version preferable for areas with larger barrier walls with the notion of being able to 'stand tall' and shoot over them.

The K2 is the most commonly expressed stilted Catapult. The stilted Catapult and its shunt-legged counterpart have identical armor and structure values on the legs, but the longer legs are thinner and the armor plating at any specific point is also 'thinner' as the armor is spread over the length of the legs. As such you'd have an easier time shooting through the armor into an actuator against a stilted Catapult.

The stilted Catapult is stated to be roughly 10 to 11 meters in height (depending on what you read or game you play; Mechwarrior 1 has a stilted catapult that's 11 meters; it does not feature shunted catapults). The more common shorter version is often stated to be 8 to 9 meters in height. In some cases they were more general, with the silliest comparison being "as tall as a Commando." But that wasn't so silly when I came to find out that a Commando is said to be 8.1 meters tall in the same source.

As for how tall 13.6 meter is (what I've come to accept out of the many descriptions of an Atlas's height), you can find out in game very easily.

Look at a Hunchback.
13.6 meters tall.
Wanna know something funny?
The Hunchback is one of the shortest mediums to exist, hence the Hunch and externally mounted ammunition supply (the drum on its left torso; CENTER torso if it is the 4SP as depicted in the only canonical art of a 4SP). It happens to be the same height as a certain Catapult.
Posted Image
The only thing shorter in the 50 to 55 ton category is a Shadowhawk 1 or 2. Here's an SHK. I should note while I generally accept this to be a 2D or 2H, it isn't expressly stated and this could be a Shadowhawk 1R, but this really doesn't look like its carrying 14 tons of armor even if it is primitive. It visually has the right equipment to be a 1R, and it is slower than molasses (60 kph).

So. Yeah. Scale fun.

Little tidbits about scale: A mech's scale is greatly affected by its structure and armor type. Endo makes mechs huge. People can't just modify a mech to have endo steel, its gotta be done by a factory during production. (Technically you can do it in Megamek but it is so difficult that even with God-modded impossibly great clones of Star Trek's Scotty, and access to a factory, you'll have more than 80% failures and in the worst case scenario it cost more than 7 Atlas K's [keep in mind an Atlas K costs 26 million cbills] just to have a 35 ton paperweight made out of few tons of endo-steel and a lot of useless equipment on a machine that doesn't run) Ferro makes things bulkier. But in general it doesn't get really bad unless it has both. Also affecting scale is whether or not it has a torso twist function; all mechs without torso twist are inherently smaller than mechs that have it. An Ebon Jaguar is a squat little **** without torso twist, for example. Catapults, Locusts, Urbanmechs, Jenners, Novas, and several others also lack twisties.

Edit: Got into the Catapult tangent because of this image, where the BT team at harebrained schemes went with the novel-inspired height for the Catapult. They couldn't make the model that small due to issues with the model (and fit a person in it but in that game that didn't matter), but they did it for the art.
Posted Image

#27 Metus regem

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Posted 04 January 2018 - 08:35 AM

View PostKoniving, on 04 January 2018 - 07:34 AM, said:


-Stuff-




Don't disagree, with anything you said, just always felt that an Atlas' height didn't feel inline with the supposed weight... Just as an example, the M1A2 Abrams tank is 9.77m long by 3.66m wide by 2.44m tall with a weight of 65t (72 short tons).

#28 Lanzman

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Posted 04 January 2018 - 02:06 PM

It's not just the physical dimensions, tho. There's the density of the materials used to build the thing. Mech armor is strong enough that it has to be pretty dense. Shielding around the fusion engine as well, and of course the bigger the engine the heavier it is. Myomer must be pretty heavy in order to have the strength it does. And so forth. So yeah, a mech migh look too small to be as heavy as it is, but that shell is packed full of solid, weighty components.

#29 Metus regem

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Posted 04 January 2018 - 02:59 PM

View PostLanzman, on 04 January 2018 - 02:06 PM, said:

It's not just the physical dimensions, tho. There's the density of the materials used to build the thing. Mech armor is strong enough that it has to be pretty dense. Shielding around the fusion engine as well, and of course the bigger the engine the heavier it is. Myomer must be pretty heavy in order to have the strength it does. And so forth. So yeah, a mech migh look too small to be as heavy as it is, but that shell is packed full of solid, weighty components.



More that I think that don't weigh enough to be as small as they are said to be.... This goes double for MWO's take on them.

#30 Karl Streiger

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Posted 05 January 2018 - 12:10 AM

View PostMetus regem, on 04 January 2018 - 08:35 AM, said:

Don't disagree, with anything you said, just always felt that an Atlas' height didn't feel inline with the supposed weight... Just as an example, the M1A2 Abrams tank is 9.77m long by 3.66m wide by 2.44m tall with a weight of 65t (72 short tons).


As you know I toying around with the vehicles (sry Yellow Jacket is on hold, need better skillz) - and for the Demolisher I used the Jagdtiger as dimension....until i realized that the same performance as the Jagdtiger would only need a vehicle of maybe 30tons or even less, protection is the question. Or take the Nashorn - you can have the better performance even more mobile on the Striker with 105mm autoloader.

If you apply this to BT - the M1A2 might become nothing bigger but a Scorpion in BT - this means when you have a 60t mbt like the rommel and place it next to a M1A2 the Rommel might be bigger.

#31 Metus regem

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Posted 05 January 2018 - 05:05 AM

View PostKarl Streiger, on 05 January 2018 - 12:10 AM, said:


As you know I toying around with the vehicles (sry Yellow Jacket is on hold, need better skillz) - and for the Demolisher I used the Jagdtiger as dimension....until i realized that the same performance as the Jagdtiger would only need a vehicle of maybe 30tons or even less, protection is the question. Or take the Nashorn - you can have the better performance even more mobile on the Striker with 105mm autoloader.

If you apply this to BT - the M1A2 might become nothing bigger but a Scorpion in BT - this means when you have a 60t mbt like the rommel and place it next to a M1A2 the Rommel might be bigger.


/shrug

I've always put the Abrams more along the lines of the Patton rather than the Scorpion.

#32 Karl Streiger

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Posted 05 January 2018 - 06:17 AM

View PostMetus regem, on 05 January 2018 - 05:05 AM, said:

I've always put the Abrams more along the lines of the Patton rather than the Scorpion.

this is the "standard" like some artists did with the later artworks Marsden and Merkava. But considering the armament and technology advancement (the speed given in TROs is obviously an error - because its based on the average combat speed)*

Some artworks give a good idea about the size - take the Guerteltier - this 100t menace has an artwork with infantry. I think this huge land cruiser has the correct scale - and with those huge tanks Mechs are not such a bad idea.

*) about speed.... its similar when driving a car overland. For example I used a route that had approx 260km. Only sometimes i did not need 4 hours. So if my good old green Peugot 206 would have an TRO page - it would have a 4/6 wheeled drive rating. It doesn't take into consideration that there were times were I drove 120kph (clearly in miss regard of the regulations)
With everything in the BT universe its the same. Doesn't matter if helicopter, tank or soldier.
(Ok 30m in 10seconds.... is very fast for a human beeing - not a sprint but not a walk either)

Edited by Karl Streiger, 05 January 2018 - 06:18 AM.






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