I have many Ideas related to this, but first I want to say that banning or doing ANYTHING based off IP addresses or MAC addresses is a very bad idea. Those are both very easily spoofed and would not be a useful deterrent, and could even negatively impact someone who isn't doing any of this. (IP bans might make it impossible to play this game at a library if some ******* did this while there)
With that out of the way, here are my ideas.
If someone does more than 2 TK (or if they do more than 80% damage to at least 1 friendly component on more than 1 allied mech) per match, and/or 20 TK (or TK equivalent as previously defined) per 20 matches, they should have a set of different penalties.
Match TKs:
1. They appear hostile to all players.
2. They have all their weapons reduced to 0 outgoing damage.
3. They are always visible on the map to all players, and fully targetable by both sides.
4. ECM/Stealth Armor effects disabled regardless of the component's active state.
5. All other players appear friendly to them.
6. They recieve no match rewards at all and their Match Score is 0.
7. They get the maximum PSR reduction possible in a single match.
8. All other players on their original team get a 20% bonus to all match rewards. (to compensate for losing a total of 3 teammates)
9. Any other player that damages them gets a bonus of 100k C-bills and 800xp.
10. The player that gets the KMDD on them gets a bonus of 150k C-bills, and 1600xp on top of the damaging bonus.
11. Any player that was TKed by the TKer gets +100 to their Match Score, +100k C-bills, and +800xp.
12. This penalty is the only way to get into T6.
Total TKs:
1. Puts the TKer in the "Penalty Box". (simply puts a large red warning across the QP button, and disables the FP button)
2. Penalty removed after 100 matches if less than 5 TKs total are made during that time, with less than 2 in any given match.
3. 1 hour ban from matchmaking initially, doubling for each match with a TK in it thereafter.
4. -50% Current Total PSR per new TK if not in T6 on top of whatever PSR reduction from their match scores.
5. Exponential increase in -PSR for TKs when in T6, starting with the maximum PSR reduction possible in other tiers.
6. Unable to vote on maps or modes unless in T6.
7. If a 7 day ban time is reached with this penalty, the account is deleted and the registration e-mail associated is blacklisted.
T6 itself would be similar to regular QP gameplay, (FP disabled for T6 players) except that you don't earn any XP or C-bills, and you aren't listed on any leaderboard. Can not use Trial mechs or purchase new mechs with C-bills. (MC and real money are fine though, that way they can still pay the company for their ****** gameplay) If the player only has Trials, they can only use the mech they last selected. Selling things does not generate C-bills in T6. T6 players are put in a completely separate matchmaking group from the rest of the Tiers. If they reach the "bottom" of T6 or don't log in again for more than 30 days, their account is deleted, and their registration e-mail associated is blacklisted.
Edited by BTGbullseye, 06 January 2018 - 12:43 AM.