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Machine Gun Visuals


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#1 Mechrophilia

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Posted 15 January 2018 - 05:52 PM

The little projectile visuals from machine gun fire don't seem to match up with the area being targeted while leading your shots and moving. Can someone explain to me then how you're supposed to lead your shots with a 100kph projectile whose visual seem to be unreliable?

Before posting I took the time to read some much older posts, and I read some interesting things about mwo machine guns that I didn't previously know.

#2 Y E O N N E

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Posted 15 January 2018 - 05:55 PM

Machine guns are hit-scan. The actual projectile is just a laser pulse. The visuals are just that: visuals.

#3 Mcgral18

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Posted 15 January 2018 - 05:55 PM

MGs are Lasers


Ignore everything else, they're hitscan with a CoF
Aim at what you want to hit, and shoot it.

#4 El Bandito

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Posted 15 January 2018 - 06:32 PM

View PostMechrophilia, on 15 January 2018 - 05:52 PM, said:

The little projectile visuals from machine gun fire don't seem to match up with the area being targeted while leading your shots and moving. Can someone explain to me then how you're supposed to lead your shots with a 100kph projectile whose visual seem to be unreliable?


Combine it with small lasers. Where the laser is touching, your bullets are hitting it.

#5 Mechrophilia

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Posted 15 January 2018 - 09:06 PM

Thanks fellas. What you're saying is what I suspected. A machine gun in MWO is basically an invisible TAG that does a small amount of DOT(damage over time) to the component being "tagged", if I'm understanding this right.

#6 Bombast

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Posted 15 January 2018 - 09:11 PM

View PostMechrophilia, on 15 January 2018 - 09:06 PM, said:

Thanks fellas. What you're saying is what I suspected. A machine gun in MWO is basically an invisible TAG that does a small amount of DOT(damage over time) to the component being "tagged", if I'm understanding this right.


It's essentially a never ending laser, yes.

#7 Mechrophilia

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Posted 15 January 2018 - 10:40 PM

I think a lot of non-forum-reading players may not know this information. It seems like the type of thing to slip through the cracks for a lot of folks' game knowledge. The projectile speed in the game's tooltip is what misled me all this time.

#8 Curccu

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Posted 15 January 2018 - 10:48 PM

View PostEl Bandito, on 15 January 2018 - 06:32 PM, said:

Combine it with small lasers. Where the laser is touching, your bullets are hitting it.

why not just use crosshair?

#9 Mechrophilia

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Posted 15 January 2018 - 11:27 PM

View PostCurccu, on 15 January 2018 - 10:48 PM, said:


why not just use crosshair?


I think he was just using that scenario to explain the MGs functionality.

#10 El Bandito

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Posted 15 January 2018 - 11:54 PM

View PostCurccu, on 15 January 2018 - 10:48 PM, said:

why not just use crosshair?


Cause crosshair is hard to see on certain mechs when your MGs are blinding you.

#11 Dogstar

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Posted 16 January 2018 - 12:21 AM

View PostEl Bandito, on 15 January 2018 - 11:54 PM, said:


Cause crosshair is hard to see on certain mechs when your MGs are blinding you.


Yes! The Pirate's Bane is mostly fired blind! Or at least that's my excuse...

#12 UnofficialOperator

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Posted 16 January 2018 - 12:30 AM

TIL Posted Image





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