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Cw Game Modes


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#1 BROARL

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Posted 04 February 2018 - 08:32 PM

1. conquest does not belong in CW except perhaps as some kind of 12 player scouting mess or something.
2. mining colony belongs in CW.
3. the CW bar would keep many more players happy if it were assault, incursion, invasion, counter attack. skirmish and domination are tolerable but probably wouldn't be missed.
4. the radar rubbish that replaced Long Tom is frivolity at best and can be replaced by... just about anything reasonable.
5. it would be nice to have the option fight IS vs IS and clan vs clan again etc, even if only occassionally.
6. it would be nice to be able to win planets in defence as we once could, albeit temporarily.
7. it may be nice to be able to spend your tonnage allowance on fewer than four mechs if you are fool enough to wish to do so, or to be able to share tonnes between team mates (*a long shot, i know).
8, 9, and 10. conquest does not belong in Faction, and i dare say escort probably doesn't either.

Edited by redbellyblack, 04 February 2018 - 09:00 PM.


#2 Yondu Udonta

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Posted 04 February 2018 - 11:58 PM

View Postredbellyblack, on 04 February 2018 - 08:32 PM, said:

1. conquest does not belong in CW except perhaps as some kind of 12 player scouting mess or something.
2. mining colony belongs in CW.
3. the CW bar would keep many more players happy if it were assault, incursion, invasion, counter attack. skirmish and domination are tolerable but probably wouldn't be missed.
4. the radar rubbish that replaced Long Tom is frivolity at best and can be replaced by... just about anything reasonable.
5. it would be nice to have the option fight IS vs IS and clan vs clan again etc, even if only occassionally.
6. it would be nice to be able to win planets in defence as we once could, albeit temporarily.
7. it may be nice to be able to spend your tonnage allowance on fewer than four mechs if you are fool enough to wish to do so, or to be able to share tonnes between team mates (*a long shot, i know).
8, 9, and 10. conquest does not belong in Faction, and i dare say escort probably doesn't either.


Conquest belongs, though the points required to win should be increased to around 1500 since generally not all mechs get to be used unless it is a stomp.

Mining Collective (Colony) does not belong to FP just like Caustic Valley because it is too small.

Incursion is the biggest joke in FP. Against some noob premade I get base rushed all day by LBKs or any damn lights. Ez win, ez sub 1 KDR. Skirmish should stay, a 48 mech slugfest is always awesome without some dumb objectives. Domination needs a bigger circle or a longer timer.

I agree Radar Jammer is rubbish and PGI should change the voice line saying 'artillery active' when it has been removed from FP for god knows how long ago.

Agree

Neutral

Would love for flexibility like that, would help some newer pilots who do not have an extensive range of mechs to choose from.

Conquest belongs and Escort shouldn't even exist in MWO anyways.





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