SHRedo, on 17 January 2018 - 08:51 AM, said:
The lighting, the shaders, the graphics detail on the mechs,
the weapon sounds (they are still very good now but i think there they was at its best),
the feel of the mechs heavyness, the special sound FX
and visual impact of an ammo explosion was epic (not sure if visible in this vid)
I find it kinda sad that this graphics quality isnt optional for players who have a rig
capable of handling it.I mean, its 2018.
only because some guys are still playing on 2010 potatoes (sorry but true)
this shoudnt be a reason to dump the entire game down.
I mean if you want to play PS4 games, your PS2 wont do the job!
guess what?
BUY A DAMN PS4 or play tekken 2 and the like,
I know this was brought at least 20 times in the past 6 years but i thought i bring this up
for the new players.
P.S. I really enjoy the game how it is, AAA quality of course.
But it hurts to see what this game meant to be in the first place graphics wise and
whats left of it.
gameplay starts at 3:33.the talk before that is mainly nonsense
This was actually back when MWO was fun and looked and played much better than it does today you can see in the video the mechs took much more damage than they do today now its almost like NHUA=NO HEAT UNLIMITED AMMO in MechWarrior4 which is total crappola now its almost 1 shot 1 kill BS like a E-SPORT WANNABE GAME I do wish PGI would do a stat rewind back to the end of closed beta on most things in MWO and start over.
Maybe if they did do a stat rewind back to closed beta they would not Fup the game this time.
Edited by KingCobra, 02 February 2018 - 09:31 AM.

























