Edited by Bersercker, 18 January 2018 - 08:10 AM.
0
Not Quite Dead Mech Bug(Possibly Desync?)
Started by Bersercker, Jan 18 2018 08:08 AM
2 replies to this topic
#1
Posted 18 January 2018 - 08:08 AM
So my mech got some damage and probably died but the UI showed me that its still alive. Could fire weapons too (as shown in the screenshot). The kill counter for the enemy team got increased by one though and the match ended when all the other mechs on my team were killed.
#2
Posted 18 January 2018 - 02:20 PM
Using the laser to prune the toe nails
I've had similar where the game has declared me dead, but I wasn't missing enough components to die
Also managed to cook myself overheating... at 92% heat
I've had similar where the game has declared me dead, but I wasn't missing enough components to die
Also managed to cook myself overheating... at 92% heat
#3
Posted 19 January 2018 - 01:47 PM
The cutest little Raven... Why are you using colors that don't blend in ANYWHERE?
Also, this problem is well know to be a missing packet issue. The client and server get slightly out of sync and there is such little network error correction in this game that stuff like this happens. (client never receives the packet that says that you died)
Also, this problem is well know to be a missing packet issue. The client and server get slightly out of sync and there is such little network error correction in this game that stuff like this happens. (client never receives the packet that says that you died)
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