

Shadowhawk 2D
Started by Bless_O_Blee, Jan 18 2018 02:06 PM
14 replies to this topic
#1
Posted 18 January 2018 - 02:06 PM
Anyone have any good/fun 2D builds? Right not I am running a gauss with a er ppc on it. Can't really find a build for it as of now.
#4
Posted 18 January 2018 - 02:40 PM
#6
Posted 18 January 2018 - 03:22 PM
When I run my 2H(P) for C-Bill grinding I go with a simple MRM10, UAC10, and an ERML.
http://mwo.smurfy-ne...c13565082e782c0
The only real difference between the two builds on each variant is a minor +10% ballistic velocity quirk on the 2H. I'm sure its perfectly usable on the 2D. This comes with the disclaimer that I've always had difficulty making use of all of the hardpoints on Shadowhawks.
Now the main weakness with that build is close range combat. While not useless its very much outclassed by most other mechs of its weight class at close range and can't even effectively defend itself against light mechs, so if you're looking for something with more close range punch and utilizes its hardpoints that can still reach further out I'd modify it to something like this.
http://mwo.smurfy-ne...90e14d2482eeb7b
This is mostly guess work on my part though, if I'm being honest, as the 2D is the only Shadowhawk that I don't own. You can fit more ammo and even an additional SRM4 if you go with an XL instead but the 2D but I'm kind of iffy about using XLs in Shadowhawks since most of their payload is in their side torsos.
Here: I uploaded a few screencaps from when I did well with that 2H build.
http://mwo.smurfy-ne...c13565082e782c0
The only real difference between the two builds on each variant is a minor +10% ballistic velocity quirk on the 2H. I'm sure its perfectly usable on the 2D. This comes with the disclaimer that I've always had difficulty making use of all of the hardpoints on Shadowhawks.
Now the main weakness with that build is close range combat. While not useless its very much outclassed by most other mechs of its weight class at close range and can't even effectively defend itself against light mechs, so if you're looking for something with more close range punch and utilizes its hardpoints that can still reach further out I'd modify it to something like this.
http://mwo.smurfy-ne...90e14d2482eeb7b
This is mostly guess work on my part though, if I'm being honest, as the 2D is the only Shadowhawk that I don't own. You can fit more ammo and even an additional SRM4 if you go with an XL instead but the 2D but I'm kind of iffy about using XLs in Shadowhawks since most of their payload is in their side torsos.
Here: I uploaded a few screencaps from when I did well with that 2H build.
Spoiler
Edited by IllCaesar, 18 January 2018 - 03:34 PM.
#9
Posted 19 January 2018 - 05:15 AM
Geez, Levi, you made it into a sexy Hollander...
Edited by Aidan Crenshaw, 19 January 2018 - 05:15 AM.
#10
Posted 19 January 2018 - 05:26 AM
#11
Posted 19 January 2018 - 07:32 AM
Never liked that variant.
#13
Posted 19 January 2018 - 11:13 PM
Curccu, on 19 January 2018 - 10:39 AM, said:
Loved 2D, and then clans came and that became obsolete.... 

2D is getting buffs this patch! http://mwomercs.com/...14145-23jan2018
#14
#15
Posted 20 January 2018 - 12:16 AM
SHD-5M
I know it isn't the 2D but it might be interesting. Similar to a 50 ton enforcer build but with extras.
SHD-2D
Here is a 2D build for brawling in its weight class that might be interesting. 20 point pin point, and 25 splat. All close range. So it can work on finishing off mechs towards the end of a match and before then help keep friendly bigger mechs clean. Not able to do trading, pushing, or sniping but still good at chasing off light mechs. Mind you this mech and build also is not good at hunting light mechs two different things; hunting and chasing off. Hunting requires the ability to sorta keep up with lights while chasing off you just need to be able to do enough damage to scare them off and be able to be mobile enough to spin/torso twist/turn to hurt them.
I know it isn't the 2D but it might be interesting. Similar to a 50 ton enforcer build but with extras.
SHD-2D
Here is a 2D build for brawling in its weight class that might be interesting. 20 point pin point, and 25 splat. All close range. So it can work on finishing off mechs towards the end of a match and before then help keep friendly bigger mechs clean. Not able to do trading, pushing, or sniping but still good at chasing off light mechs. Mind you this mech and build also is not good at hunting light mechs two different things; hunting and chasing off. Hunting requires the ability to sorta keep up with lights while chasing off you just need to be able to do enough damage to scare them off and be able to be mobile enough to spin/torso twist/turn to hurt them.
Edited by Clownwarlord, 20 January 2018 - 01:22 AM.
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