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Shadowhawk 2D


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#1 Bless_O_Blee

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Posted 18 January 2018 - 02:06 PM

Anyone have any good/fun 2D builds? Right not I am running a gauss with a er ppc on it. Can't really find a build for it as of now.

#2 Catra Lanis

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Posted 18 January 2018 - 02:23 PM

View PostHawk Eye Gouge, on 18 January 2018 - 02:06 PM, said:

Anyone have any good/fun 2D builds? Right not I am running a gauss with a er ppc on it. Can't really find a build for it as of now.


Run mine with AC10 3xML or 3xEML and SRM4.

#3 Bless_O_Blee

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Posted 18 January 2018 - 02:39 PM

View PostCatra Lanis, on 18 January 2018 - 02:23 PM, said:


Run mine with AC10 3xML or 3xEML and SRM4.

What engine are you running?

#4 YueFei

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Posted 18 January 2018 - 02:40 PM

http://mwo.smurfy-ne...17f94854b839a0a

To quote Starbuck from nBSG: "Get closer, pull the trigger."

#5 Silas7

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Posted 18 January 2018 - 02:52 PM

I have two SHD builds i run:

SHD-2D2

SHD-GD

The 2D has the same hard points to run either.

#6 IllCaesar

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Posted 18 January 2018 - 03:22 PM

When I run my 2H(P) for C-Bill grinding I go with a simple MRM10, UAC10, and an ERML.

http://mwo.smurfy-ne...c13565082e782c0

The only real difference between the two builds on each variant is a minor +10% ballistic velocity quirk on the 2H. I'm sure its perfectly usable on the 2D. This comes with the disclaimer that I've always had difficulty making use of all of the hardpoints on Shadowhawks.

Now the main weakness with that build is close range combat. While not useless its very much outclassed by most other mechs of its weight class at close range and can't even effectively defend itself against light mechs, so if you're looking for something with more close range punch and utilizes its hardpoints that can still reach further out I'd modify it to something like this.

http://mwo.smurfy-ne...90e14d2482eeb7b

This is mostly guess work on my part though, if I'm being honest, as the 2D is the only Shadowhawk that I don't own. You can fit more ammo and even an additional SRM4 if you go with an XL instead but the 2D but I'm kind of iffy about using XLs in Shadowhawks since most of their payload is in their side torsos.

Here: I uploaded a few screencaps from when I did well with that 2H build.

Spoiler

Edited by IllCaesar, 18 January 2018 - 03:34 PM.


#7 BenAran

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Posted 19 January 2018 - 03:22 AM

SHD-2D
Something like this maybe?

#8 Levi Porphyrogenitus

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Posted 19 January 2018 - 05:05 AM

You could try something like this.

#9 Aidan Crenshaw

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Posted 19 January 2018 - 05:15 AM

Geez, Levi, you made it into a sexy Hollander...

Edited by Aidan Crenshaw, 19 January 2018 - 05:15 AM.


#10 Sjorpha

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Posted 19 January 2018 - 05:26 AM

Close range poptart with shield side.

Edited by Sjorpha, 19 January 2018 - 05:28 AM.


#11 El Bandito

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Posted 19 January 2018 - 07:32 AM

Never liked that variant.

#12 Curccu

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Posted 19 January 2018 - 10:39 AM

View PostEl Bandito, on 19 January 2018 - 07:32 AM, said:

Never liked that variant.

Loved 2D, and then clans came and that became obsolete.... :(

#13 El Bandito

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Posted 19 January 2018 - 11:13 PM

View PostCurccu, on 19 January 2018 - 10:39 AM, said:

Loved 2D, and then clans came and that became obsolete.... Posted Image


2D is getting buffs this patch! http://mwomercs.com/...14145-23jan2018

#14 YueFei

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Posted 19 January 2018 - 11:49 PM

View PostEl Bandito, on 19 January 2018 - 11:13 PM, said:


2D is getting buffs this patch! http://mwomercs.com/...14145-23jan2018


They gave extra structure to the arms.

Unfortunately I'm too potato to use the full potential of the arms for shielding.

I get my CT drilled out a lot. =/

PGI pls nerf enemy aim.

#15 Clownwarlord

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Posted 20 January 2018 - 12:16 AM

SHD-5M

I know it isn't the 2D but it might be interesting. Similar to a 50 ton enforcer build but with extras.

SHD-2D

Here is a 2D build for brawling in its weight class that might be interesting. 20 point pin point, and 25 splat. All close range. So it can work on finishing off mechs towards the end of a match and before then help keep friendly bigger mechs clean. Not able to do trading, pushing, or sniping but still good at chasing off light mechs. Mind you this mech and build also is not good at hunting light mechs two different things; hunting and chasing off. Hunting requires the ability to sorta keep up with lights while chasing off you just need to be able to do enough damage to scare them off and be able to be mobile enough to spin/torso twist/turn to hurt them.

Edited by Clownwarlord, 20 January 2018 - 01:22 AM.






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