Unfair Light Mechs
#1
Posted 21 January 2018 - 03:57 AM
This realy idiotic game mechanic kill a lot of fun in the game and a lot of tactical oportunitys in game.
I wish me a fair play , slow down the light Mech speed that they cant run faster as the turning speed of other Mech.
Or give us the oportunity to vote out light Mech from Matches.
#2
Posted 21 January 2018 - 03:58 AM
#3
Posted 21 January 2018 - 04:01 AM
Sorry for being mean, kind of. Learn from this. Assaults bring the pain like nothing else, but need support to do so. Stay with your team and don't bring LRMs.
Edited by adamts01, 21 January 2018 - 04:02 AM.
#4
Posted 21 January 2018 - 04:04 AM
If big mech is a good shot = little mech gets one shot out of existence. (Talking from personal experience in something like a Locust)
#5
Posted 21 January 2018 - 04:07 AM
#6
Posted 21 January 2018 - 04:07 AM
HGAK47, on 21 January 2018 - 04:04 AM, said:
Dude you dont want to deal with lights or you arent the best shot? Weapons like LB-X`s, pulse lasers, srms or mrm`s generally are more forgiving when attacking fast lights.
If you can learn to shoot well then ppc`s and gausses can annihilate lights in one or two goes. I know thats a bit black and white but try using spread damage weapons, at least you will do something to those lights, take off a leg or side torso.
#7
Posted 21 January 2018 - 04:19 AM
#8
Posted 21 January 2018 - 04:25 AM
i see no reason why anyone would wanna pilot one this day's
not assaults the most heat problems do to weapon balance they also go to slow and have less armor then most med mechs.
#9
Posted 21 January 2018 - 04:33 AM
For the other Answer. That is that what i mean, it takes out a lot of tactical opportunitys when the bigger mechs are forced to stay in Groups. Many Times i was blocked from Teammates in Group and cant fight or move fast away from Enemy fire. Thats the result of the forced Group for the bigger Mechs.
And i realy think thats the Game will be better when the bigger mechs have a chance against light.
#10
Posted 21 January 2018 - 04:34 AM
But seriously stop wandering off alone and stick with the team generally a medium or fast heavy, if not have weapons in your arms and sweep fire, and hide your back in a wall.
Those are the counters help your survive against lights.
Edit: Forgot streaks scare lights away, if your mech have a spare missile hp drop in a ssrm 4 or 6.
Edited by Battlemaster56, 21 January 2018 - 04:35 AM.
#11
Posted 21 January 2018 - 04:35 AM
Terminus C54, on 21 January 2018 - 03:57 AM, said:
This realy idiotic game mechanic kill a lot of fun in the game and a lot of tactical oportunitys in game.
I wish me a fair play , slow down the light Mech speed that they cant run faster as the turning speed of other Mech.
Or give us the oportunity to vote out light Mech from Matches.
Read my signature.
#12
Posted 21 January 2018 - 04:55 AM
Terminus C54, on 21 January 2018 - 04:33 AM, said:
Actually it doesn't remove any tactical opportunity but rather associates a tactical risk to it. You still have the choice to go off on your own but at the risk of running into a small mech that makes your decision a bad one. So what you're really asking here isn't about "fairness" or "tactical opportunities" ... you simply want a form of "easy mode" based on the ill-conceived notion that an assault mech should - due to tonnage and C-Bill cost - get out of a combat engagement with a light mech scot free.
Terminus C54, on 21 January 2018 - 04:33 AM, said:
So both your and your team's positioning were "bad" ... which in turn leads you to believe that you should be able to run around on your own.
Terminus C54, on 21 January 2018 - 04:33 AM, said:
No, that's the result of bad positioning.
Terminus C54, on 21 January 2018 - 04:33 AM, said:
Of course you believe in the joy of you not having to fear lights while wandering around on your own. I just wonder how light mech pilots feel about getting rendered obsolete in one aspect of their already quite narrow niche that this game provides for them.
Edited by Der Geisterbaer, 21 January 2018 - 06:02 AM.
#13
Posted 21 January 2018 - 04:58 AM
There is nothing wrong with admitting to be a beginner and having to learn a lot. But refusing to learn and starting to blame the machines... that's not the way to success.
Btw, why is it that inexperienced players like the OP seem to favour assaults so often?
#15
Posted 21 January 2018 - 05:05 AM
Terminus C54, on 21 January 2018 - 03:57 AM, said:
This realy idiotic game mechanic kill a lot of fun in the game and a lot of tactical oportunitys in game.
I wish me a fair play , slow down the light Mech speed that they cant run faster as the turning speed of other Mech.
Or give us the oportunity to vote out light Mech from Matches.
Terminus C54, on 21 January 2018 - 04:33 AM, said:
For the other Answer. That is that what i mean, it takes out a lot of tactical opportunitys when the bigger mechs are forced to stay in Groups. Many Times i was blocked from Teammates in Group and cant fight or move fast away from Enemy fire. Thats the result of the forced Group for the bigger Mechs.
And i realy think thats the Game will be better when the bigger mechs have a chance against light.
Uninformed and inexperienced suggestions are bad.
As a light driver, you running off by yourself thinking your 90t is king of the battlefield is bread and butter of the light pilot.
Your soloyolo is what we look for in an easy KMDD.
#16
Posted 21 January 2018 - 05:05 AM
- See Light 'Mech
- Put Gauss Slug into Light 'Mech
- What Light 'Mech?
Edited by Luminis, 21 January 2018 - 05:06 AM.
#17
Posted 21 January 2018 - 05:20 AM
Terminus C54, on 21 January 2018 - 03:57 AM, said:
This realy idiotic game mechanic kill a lot of fun in the game and a lot of tactical oportunitys in game.
I wish me a fair play , slow down the light Mech speed that they cant run faster as the turning speed of other Mech.
Or give us the oportunity to vote out light Mech from Matches.
I do not intend to sound arrogant but you have a skill problem if lights can win you regularly 1 vs 1 duels.
Tips:
If a light is in your back, try to put said back against a wall, then the light will be in front of you.
If there's no wall don't turn all the time to the same side, try to surprise him by changing directions.
If you find difficult to hit lights once they are in front of you lower your mouse sensibility (this is pro tip) to improve your aim substantially.
Once light is at cross hair fire at light and destroy.
#18
Posted 21 January 2018 - 05:22 AM
Terminus C54, on 21 January 2018 - 03:57 AM, said:
This realy idiotic game mechanic kill a lot of fun in the game and a lot of tactical oportunitys in game.
I wish me a fair play , slow down the light Mech speed that they cant run faster as the turning speed of other Mech.
Or give us the oportunity to vote out light Mech from Matches.
I am not your cannon fodder. However, you are my lunch. Yum! Yum!
Having said that, I am going fishing next week.
Edited by Mystere, 21 January 2018 - 05:26 AM.
#19
Posted 21 January 2018 - 05:32 AM
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