

Psa: Two Lrm10 Launchers Does Not Make Me An Lrm Boat.
#1
Posted 20 January 2018 - 05:46 PM
Thank you for your time.
#2
Posted 20 January 2018 - 05:53 PM
#3
Posted 20 January 2018 - 05:56 PM
Mole, on 20 January 2018 - 05:46 PM, said:
Thank you for your time.
While I may not agree with your build, if you end up on the same team as I do, I will do my best to help you and the others on my team.
I will also refrain from calling your mech a boat if that is something you desire and since you have taken the time to make me aware of this (not that I am one of the persons in question).
Hope you have a good night.
#4
Posted 20 January 2018 - 05:57 PM
Seranov, on 20 January 2018 - 05:53 PM, said:
The honest answer is that I want the aesthetics of the ears. There are certain 'mechs that have an iconic look that I feel like I must have and the ears on the Timber Wolf and the Mad Cat MKII are a couple of them. The big round shoulder missile pot on the Summoner is another, which is why my Summoner sports an ATM12. I would prefer to use ATMs on my Mad Cat but the tonnage for that and two Gauss Rifles just is not there.
Edited by Mole, 20 January 2018 - 05:57 PM.
#5
Posted 20 January 2018 - 05:58 PM
Seranov, on 20 January 2018 - 05:53 PM, said:
That's the default build for the MCII. Perhaps he likes to run it stock?

#6
Posted 20 January 2018 - 06:00 PM
Mole, on 20 January 2018 - 05:57 PM, said:
Okay. That's an answer I can understand, though I don't particularly agree with it. It ain't my mech, though, so you do you.
El Bandito, on 20 January 2018 - 05:58 PM, said:

Is it really? I literally stripped all of my MCIIs the instant they were put in the game so I could start messing around with loadouts, so I have no idea what they have stock.
#7
Posted 20 January 2018 - 06:01 PM
#8
Posted 20 January 2018 - 06:12 PM
HammerMaster, on 20 January 2018 - 06:01 PM, said:
Your answer reminds me of the days when I got my first Mad Dog. My friend suggested on odd build to me that it turned out I REALLY enjoyed playing. It was a Mad Dog that had 5 MPLs and 2 LRM10s. The LRMs were merely a closing weapon and the real fireworks were in the MPLs which, back then, 8 damage each which was a (at the time) whopping 40 damage. It was quite common for people to target my Mad Dog, see LRMs in my loadout, and then charge me thinking they were going to eat themselves a defenseless LRM boat only to get torn to shreds at brawling distance by my pulse lasers. Sometimes they would realize their error and go critical and then try to disengage, resulting in me finishing them with a couple of LRM volleys as they tried to get away from me. It was great times. So great, in fact, that I mimiced the build on a lot of my other clan heavies, such as my Hellbringer and Timberwolf. Due to new tech though and the nerfing of clan MPLs most of these 'mechs have switched to ATMs because they simply fit the role of sidekick missile far better than LRMs and ERMLs since I saw no reason to pay two tons for something that does the same damage as another laser that costs 1 ton and has longer range.
Edited by Mole, 20 January 2018 - 06:18 PM.
#9
Posted 21 January 2018 - 05:16 AM
#10
Posted 22 January 2018 - 12:56 AM
Mole, on 20 January 2018 - 05:46 PM, said:
Thank you for your time.
Us LRM users define a "LRM Boat" as a mech who's primary weapons are LRM launchers..
Sounds like you mech's primary weapons are Gauss riffles, which makes it not a LRM boat.
Also, LRM boats are not stupid.

#11
Posted 22 January 2018 - 01:12 AM
Vellron2005, on 22 January 2018 - 12:56 AM, said:
Us LRM users define a "LRM Boat" as a mech who's primary weapons are LRM launchers..
Sounds like you mech's primary weapons are Gauss riffles, which makes it not a LRM boat.
Also, LRM boats are not stupid.

Anything more than a 50/50 LRM direct fire hybrid is stupid and I'm someone who will defend the honor of lrm's more than most.
#13
Posted 22 January 2018 - 08:15 AM
Seranov, on 20 January 2018 - 05:53 PM, said:
To be able to add fire support when closing the gap or getting into position?
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