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You Nerfed The Shadowhawk Too Hard


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#41 YueFei

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Posted 29 January 2018 - 12:14 AM

View PostSunstruck, on 28 January 2018 - 05:23 PM, said:


Yes the Shadowhawk does have a larger CT but you need to use the jump jets and poptart more with it. I use an Ultra 10 on the Grey Death with some srms and er med lasers and its nice at burst damage pop tarting. Still you want to put a lot into the survival tree. The hunch sp used to be my main scouting mech so I have a lot of time in both chassis, its more of a brawler. The shadowhawk imho is better as skirmisher, the jump jets are key with it.


Yeah, using the jump jets to poptart is a way to mitigate the incoming damage, which works well with the high mounts. I did put nearly maxed survival tree, and heavily front-loaded the armor. Still, I've been slapped out of the sky a few times by some alert pilots. Only really timid players would just sit there letting me slam them repeatedly without punishment.

Like I said, I imagine it must be really tough for Shadowhawk pilots using anything other than instant-fire weapons. If I had to jump even higher to be able to deliver burst-fire or laser burns, I think it'd be even more difficult. On the other hand, maybe my experiences are due to using short-ranged weapons, which make me a larger target (and hence less precision is required for the enemy to CT me).

#42 Kubernetes

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Posted 29 January 2018 - 01:25 PM

Yeah I really wish they would remove a lot of the agility nerfs. Most Mediums are terribad in this respect. I know the Summoner is very special in terms of its agility, but it’s better than almost every medium >40T. The 55T IS mechs now are worse than the old Quickdraws.

#43 Tarl Cabot

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Posted 29 January 2018 - 03:50 PM

I had rarely played my Shadowhawks for a long time, until the Huntsman went live. For quick play I run through 3-4 Huntsman and 3-4 Shadowhawks for that daily bonus, and also due to mediums usually being one of the low percentages being used.

#44 LowSubmarino

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Posted 30 January 2018 - 10:35 AM

View PostJonathan8883, on 28 January 2018 - 05:44 AM, said:

It's a bit outdated, but you want to see this post for agility comparisons:

https://mwomercs.com...eference-sheet/


haha goddamit. I knew the summoner was way more agile.

A heavy mech. Way more agile then a friggin medium mech. i need mechs as fast as the shadowcat (at the very least) or the Uziel the lowest very least.

Anythign else is just complete garbage.

They move as if stuck in mud. With this kind of firepower we have atm, and clan heavis and assaults (as well as IS assaults like annhilator) that dish out insane amounts of dmg, its just suicide runnign around in these IS mediums that are just way too slow, with xl engine, and with slow I mean....they are the opposite of fast, agile skirmishers.

No wonder I only play the shadowcat and uziel. They actually feel like agile, medium mechs. The rest.....nah. Just too slow.

I dont even smile anymore when I run around in clan mechs and just destroy those awkward IS mediums. You can just kill them left and right. They so slow. Some of them so huge, and slow at the same time, with XL engines, theyre just juicy targets. But skirmishers and snipers have always been hated be the community and by the deveolpers.

Sniping has been nerfed hard into the ground . Latest punch in the face of snipers was yet another (the 1000th) ppc nerf. They just feel the nerf hammer every other week. Soon, their cooldown will be 15 seconds. Cause...reasons. Why do ppl hate sniping so insanely much in mwo? Why do you all hate sniping so much and whine about it all the time so that pgi just nerfs it over and over again.

#45 Dread Render

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Posted 30 January 2018 - 10:50 AM

View PostAn Innocent Urbie, on 28 January 2018 - 01:46 AM, said:

it is working as intended


how do you know this? How could you know the intentions of the designer.
you sir, are a punk Troll ;-)

#46 Kanjejou

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Posted 06 May 2018 - 06:56 AM

well every med mech are unfortunately very unresponsiv... AND WAY TOO BIG so you can:

-up the med mech agility turning torso twist and eep the speed
-up the speed
-nerf eveyr heavier mech that are actually way way way more responsiv...
-reduce their size by a good 25%


that an atlas turn and twist better than most 50-55mechs is ********...and is only a head bigger than say a centurion...or hunchback

Edited by Kanjejou, 06 May 2018 - 06:57 AM.


#47 LowSubmarino

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Posted 06 May 2018 - 07:49 AM

Theres just no reason to take the shadowhawk.

Almost all other mediums are either way (x 100) more agile, or much, much sturdier.

I used the 2k as a sniper. But even its high hardpoints dont really make up for how sluggish it moves and twists. I feel like im stuck in molasses. As if im stuck in mud, when piloting that thing.

My summoner is heavier and is much more agile even without any agility skills whatsoever.

Something went very wrong with the shadowhawk.

It wasnt among the strongest mediumsto begin with, so I dont understand why they nerfed it so massively.

Edited by LowSubmarino, 06 May 2018 - 07:49 AM.


#48 LordNothing

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Posted 06 May 2018 - 12:18 PM

heavy gauss shawk was doing pretty well in solaris.

#49 Stridercal

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Posted 06 May 2018 - 12:23 PM

The Shadowhawk is a sniper. If you're trying to brawl with it, you're doing it wrong.

#50 Khobai

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Posted 06 May 2018 - 12:36 PM

View PostKanjejou, on 06 May 2018 - 06:56 AM, said:

well every med mech are unfortunately very unresponsiv... AND WAY TOO BIG so you can:


this

most mediums are just worse heavies

theyre only slightly faster and slightly more agile than heavies and have way less weapons and armor.

they need to give most mediums better base agility and a max speed bonus quirk

and rescale the ones that are way too big

Edited by Khobai, 06 May 2018 - 12:38 PM.


#51 Angel of Annihilation

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Posted 06 May 2018 - 12:47 PM

View PostKhobai, on 06 May 2018 - 12:36 PM, said:


this

most mediums are just worse heavies

theyre only slightly faster and slightly more agile than heavies and have way less weapons and armor.

they need to give most mediums better base agility and a max speed bonus quirk

and rescale the ones that are way too big


Honestly I think you are pretty much right. I don't feel like the mediums are half as bad as people want to make them out to be but the do generally feel to sluggish. It isn't so bad for some of the Clan mediums because in quite a few cases you can outfit them with enough firepower to make a heavy mech jealous but IS mechs typically can't do this, not without an XL and most of them aren't exactly all that XL friendly. Personally I would like to see them up the mobility stats fairly aggressively on most of the IS mediums and perhaps adjust it to some degree on the more sluggish, slower Clan mediums as well.

#52 Erronius

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Posted 06 May 2018 - 07:43 PM

View PostAn Innocent Urbie, on 28 January 2018 - 01:46 AM, said:

it is working as intended

I just wish Shadowhawks dropped better loot, but turns out PGI never populated their loot table and left a placeholder in it.

#53 Elizander

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Posted 06 May 2018 - 08:57 PM

Torso speed nodes helped make all my sluggish mechs feel more agile compared to the hard break/kinetic/anchor turn nodes.





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