Jump to content

Shadow Error On Map

Bugs Graphics

1 reply to this topic

#1 The Real Don

    Member

  • Pip
  • The Patron Saint
  • The Patron Saint
  • 19 posts
  • LocationAwaiting drop from the Roger Young

Posted 27 January 2018 - 09:28 PM

On a few occasions while in the Frozen city map, I have noticed bugs related to the shadows of mechs. They are either have a segment cut off or even removed as a separate part from the mech and move differently then the rest of the mech.

Such examples are with the UrbanMech K-9 Hero, the lights will be removed and not move with the mech so it creates a changing gap. Examples below:

http://steamcommunit.../?id=1283841443

http://steamcommunit.../?id=1283841422

http://steamcommunit.../?id=1283841374

Or when in 3rd person view parts are lost like example:

http://steamcommunit.../?id=1137860419

http://steamcommunit.../?id=1137860443

Edited by TheOnlyRealDon, 27 January 2018 - 09:31 PM.


#2 The Real Don

    Member

  • Pip
  • The Patron Saint
  • The Patron Saint
  • 19 posts
  • LocationAwaiting drop from the Roger Young

Posted 27 January 2018 - 09:33 PM

Sorry for nonworking links, editor didn't like them and was only displaying the codes





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users