

Fafnir Max Engine!
#1
Posted 05 January 2018 - 04:04 PM
fafnir engine rating max 325?
i mean they come standard whit a 300?
the norm is 120% of standard engine
now 300 time 1.2 is 360.
325 is the death nail of many mech's.
i will not buy if this is not corrected or a grantee that it will get special quirks.
like more armor to offset en engine cap to give it a different feel but as it stands this is bull.
PGI PLEASE
#2
Posted 05 January 2018 - 04:07 PM
Remember that you can't XL because it's a fat IS assault. You'd have to have a huge LFE or STD. Now consider that for most variants you will probably want to emphasize ballistic weapons that are plenty heavy on their own. At this point you may as well go down to a slightly smaller assault mech to achieve similar mobility at a more efficient engine weight.
PGI is basically preventing you from making stupid over-engined builds...yay?
Edited by FupDup, 05 January 2018 - 04:08 PM.
#3
Posted 05 January 2018 - 04:08 PM
The engine size is literally the least of ones worries for the mech...
#4
Posted 05 January 2018 - 04:11 PM
#5
Posted 05 January 2018 - 04:19 PM
#6
Posted 05 January 2018 - 04:32 PM
#7
Posted 05 January 2018 - 04:33 PM
FupDup, on 05 January 2018 - 04:07 PM, said:
These are all assuming you are using ECM-compatible variants that are not hero variants.
=Build 1=
(Armor shaved to 57 on legs, max in every other location. Stealth Armor.)
LFE 360
2X Gauss, 5X tons Gauss Ammo
4X ERML (Or ML)
1X GECM
=Build 2=
(Armor shaved to 73 on legs, max in every other location. Standard Armor.)
LFE 360
2X AC/20, 4X-6X tons AC/20 Ammo
4X ERML (Or ML)
1X GECM (Or extra 1.5X tons AC/20 Ammo, personal choice)
More builds along these lines, notably ones that don't use ECM or use more varied loadouts (Such as the ballistic-armed 6U, which would benefit with reducing the LPPCs to MPLs and getting some extra speed out of the deal). Basically, you can run a lot of slightly more mobile designs with a 360 engine, even if it's not always optimal for the loadout. For example, by downgrading the LFE a bit to a more sane rating, you can mount ECM+Stealth+twinGauss+twin ERPPC and stealth armor poke. IE, it's not always optimal to run a 360, but viable builds are possible with it and it is extremely nice to have the option.
EDIT; Note that in the above cases the machine could be considered relatively undergunned compared to some competition. I personally would run in the 340-350 range for a bit more laser backup or heat dissipation, but having the option to go to 360 is once again nice to have.
Edited by Catten Hart, 05 January 2018 - 04:36 PM.
#9
Posted 05 January 2018 - 04:39 PM
#10
Posted 05 January 2018 - 04:48 PM
SoYFooD, on 05 January 2018 - 04:04 PM, said:
fafnir engine rating max 325?
i mean they come standard whit a 300?
the norm is 120% of standard engine
now 300 time 1.2 is 360.
325 is the death nail of many mech's.
i will not buy if this is not corrected or a grantee that it will get special quirks.
like more armor to offset en engine cap to give it a different feel but as it stands this is bull.
PGI PLEASE
Once you reach a certain weight on engine size you start seeing reduced returns. Also Yes this is a FPS but IS Assaults where kind of always slow plodding weapons platforms, not much speed but a **** ton of firepower, the engine size fits that style.
#11
Posted 05 January 2018 - 04:49 PM

#14
Posted 05 January 2018 - 06:48 PM
Maybe even get a MLX...
#15
Posted 31 January 2018 - 07:05 AM
I play solely for fun. What works for a mech's playstyle is a matter of opinion and experience. Sometimes I like to try out wacked out builds that look fun (in my mind) to play. Most of the time I get smashed in them, but occasionally I find something that works for my play style. I intellectually know most of these builds won't work, but I like to prove it to myself and am occasionally surprised. In the end, I don't care if it is a "stupid" build, I am having fun playing my mech how I want.
Any restrictions reduce choice. They have already set arbitrary restrictions on the engine size. I would at least like to hear the reasoning behind why they made this decision. If it dealing with the ECM, are they going to nerf the D-DC?
It would be nice if this were some kind of typo, but I doubt it...
#17
Posted 31 January 2018 - 09:51 AM
#18
Posted 31 January 2018 - 10:04 AM
Opus Krokus, on 31 January 2018 - 07:05 AM, said:
Well, they gave the Annihilator a generous bonus on engine cap. The problem is if the were to give this a higher engine cap and ECM there is too much of an advantage over the Annihilator.
Honestly, I don't mind, I haven't come up with a build that would make use of a 325 let alone a 350.
Edited by Gas Guzzler, 31 January 2018 - 10:04 AM.
#19
Posted 31 January 2018 - 12:59 PM
#20
Posted 31 January 2018 - 01:15 PM
Gas Guzzler, on 31 January 2018 - 10:04 AM, said:
Well, they gave the Annihilator a generous bonus on engine cap. The problem is if the were to give this a higher engine cap and ECM there is too much of an advantage over the Annihilator.
Honestly, I don't mind, I haven't come up with a build that would make use of a 325 let alone a 350.
2x AC/10 + 2x HPPC on the 5B for an IS KDK-3 facsimile. Gets 15 DHS and a TC2, even.
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