

Why Clan Mechs Carry More Streak Missiles
#1
Posted 25 September 2017 - 04:38 PM
#2
Posted 25 September 2017 - 04:39 PM
ಠ_ಠ
#3
Posted 25 September 2017 - 04:40 PM
Edited by Damnedtroll, 26 September 2017 - 01:15 PM.
#4
Posted 25 September 2017 - 04:42 PM
Scout Derek, on 25 September 2017 - 04:39 PM, said:
ಠ_ಠ
Ya of course those, but I can deal with each in their own way. Commandos really are eternal.. undying almost lol.
#5
Posted 25 September 2017 - 04:44 PM
#6
Posted 25 September 2017 - 04:47 PM
Streaks are the weapons you use against faster Lights that you may not be able to hit as reliably with relatively less HP than other Lights, like the Cheetah. Especially against Lights that will be more likely out in the open than the Urbanmech.
Edited by Krivvan, 25 September 2017 - 04:49 PM.
#7
Posted 25 September 2017 - 04:49 PM
/cackles gleefully
Edited by stealthraccoon, 25 September 2017 - 04:49 PM.
#8
Posted 25 September 2017 - 04:49 PM
#9
Posted 25 September 2017 - 04:50 PM
And it's not really a glass cannon. just glass mostly.
Best matches I've had are with 2 ER large on the CT.
#11
Posted 25 September 2017 - 05:04 PM
Bombast, on 25 September 2017 - 04:53 PM, said:
Could be worse - It could be an IS Jenner. I swear those things take damage from people just looking at them.
This has got to be the polar opposite of what it is, a hero. It is undoubtedly the worst JennerIIc as far as variation of effective loadout, and performance. Sure, I can throw a 250XL on here and lobb around a CUAC10 with 2 med lasers, but that's why too much firepower in the arm that will assuredly get blown off.
Sorry I digressed, just doing the IIC hero challenge so ya.
#12
Posted 25 September 2017 - 05:14 PM
But yeah, Fury sucks. We have found the mech worse than a Vindicator.
#13
Posted 25 September 2017 - 05:33 PM
Bombast, on 25 September 2017 - 04:53 PM, said:
Could be worse - It could be an IS Jenner. I swear those things take damage from people just looking at them.
IS Jenners aren't bad anymore. They just get overshadowed by mechs like the Wolfhound. But with more HP than a Jenner IIC, it's quite likely that an IS Jenner actually beats a Jenner IIC in a 1v1 (depends on builds on both of course).
The problem with the size and profile of course is mostly in team play, but the Jenner IIC isn't really any better in that regard.
Edited by Krivvan, 25 September 2017 - 05:34 PM.
#14
Posted 25 September 2017 - 05:36 PM
stealthraccoon, on 25 September 2017 - 04:49 PM, said:
/cackles gleefully
Hilarious, coming from you
To the OP, commandos don't have the benefit of jumpjets, so despite their agility you can take them down if you're a half decent shot, and at least cripple them otherwise. Aim for the gun arm on the missile variants; it takes two thirds of the firepower off the table.
Using streaks on an urbie is going to fail the majority of the time. Just dump your clan alpha into their gun arms, and they can no longer poke. EZ. They've got to expose that gun arm to poke in the first place, anyway.
Javelins are the bane of my existence. They're the closest thing to an actual good light mech; I'd say they're fine. Assassins are just larger, more easily hit javelins, no issue there.
Myth lynx arms fall off at the sneeze of a medium mech, so I don't see the issue there.
Cheetahs are terribly clunky compared to other lights and they're probably the easiest lights to leg next to ravens.
Edited by Snazzy Dragon, 25 September 2017 - 05:37 PM.
#15
Posted 25 September 2017 - 05:41 PM
Snazzy Dragon, on 25 September 2017 - 05:36 PM, said:
Assassins are the slightly larger far better Javelins with armor on part with a 50 to 55 tonner. Javelins lack armor to the point where a decent pinpoint shot ruins them unlike Assassins.
The best Lights in the game right now are generally considered to be the Wolfhound (in large part due to its convergence), the Cheetah, and the 6 MG (rather than 8 MG) Mist Lynx which has 40+ arm armor rather than something like 18. There are others that shine in different niches though. Even the Mist Lynx is less useful in a comp match. but it dominates almost all other Lights in a 1v1.
Edited by Krivvan, 25 September 2017 - 05:42 PM.
#16
Posted 25 September 2017 - 05:45 PM
#17
Posted 25 September 2017 - 08:30 PM
I've seen a few fury with med or er lasers just not only mgs.
#18
Posted 25 September 2017 - 09:02 PM
JediPanther, on 25 September 2017 - 08:30 PM, said:
I've seen a few fury with med or er lasers just not only mgs.
Who plays a Fury with only MGs? It quite obviously lends itself to MG + 2 ERML/MPL/similar builds. I'd have to look into it further, but it's not likely to be bottom tier.
#19
Posted 25 September 2017 - 09:29 PM
With mediums you want to have firepower to take out heavies and with heavies you want to be able take out assults.
On FP I've used them a little on Mad Dog as you can outrange SRMs and med pulse for short time.
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