Basically the title, is it worth it to run a targeting computer for laser vomit? If so, is it normally just a TC1 to fill a slo/ton, or do you go larger?
Asking for a Supernova particularly, but curious about other builds too.
Thanks.
0
Do Laser Vomit Builds Run Tcs?
Started by Grammer Pollice, Feb 04 2018 08:27 PM
8 replies to this topic
#1
Posted 04 February 2018 - 08:27 PM
#2
Posted 05 February 2018 - 02:27 AM
Usually I don't purposely put TC in a build unless if its a PPC build. For Laser Vomit you might be better off with the extra DHS.
#3
Posted 05 February 2018 - 02:54 AM
Genneraly speaking it not worth it, you rather have extra heatsink since clan laser vomit are super hot mechs. Tc mostly used in laser if you have 1 ton left but only 1 free slot left like EBJ-A.
That being said trading tc1 over extra heatsink is acceptable if you really want 4% extra range.
That being said trading tc1 over extra heatsink is acceptable if you really want 4% extra range.
#4
Posted 05 February 2018 - 05:16 AM
I like a TC1 or TC2 but sometimes an extra CDHS is more useful.
#5
Posted 06 February 2018 - 06:36 PM
It depends on what i want to get. On slower mechs that can afford the tonnage its oftentimes a good idea just to get that 4% range boost (i run it on my 78 alfa mad2c, and my madcat2 with gauss vomit). That said, 90% of the time if you do laser vomit heat is the utmost priority, so adding but 1 more DHS is often more beneficial unless it comes down to a slot limit where you have 1 ton left and 1 slot left (in which case either 1 ton of gauss ammo or a TC-1).
That said, if you have ANY ERLLs on your mech (such as some hybrid mid range/sniper builds with 2ERLL+3-6ERML), you really outta bring the TC-1 since the ERLLs have such crazy range that that little bit oif extra range translates to a much easier time dealing damage past optimal.
That said, if you have ANY ERLLs on your mech (such as some hybrid mid range/sniper builds with 2ERLL+3-6ERML), you really outta bring the TC-1 since the ERLLs have such crazy range that that little bit oif extra range translates to a much easier time dealing damage past optimal.
#6
Posted 06 February 2018 - 09:37 PM
Never more than TC1, and that only because certain builds run out of crits before tonnage, are fast enough already, and couldn't shoehorn another DHS in anyway. Otherwise, more DHS or a larger engine.
So, basically, it's filler. Useful filler, but filler all the same.
So, basically, it's filler. Useful filler, but filler all the same.
#7
Posted 06 February 2018 - 09:52 PM
Palfatreos, on 05 February 2018 - 02:54 AM, said:
Genneraly speaking it not worth it, you rather have extra heatsink since clan laser vomit are super hot mechs. Tc mostly used in laser if you have 1 ton left but only 1 free slot left like EBJ-A.
That being said trading tc1 over extra heatsink is acceptable if you really want 4% extra range.
That being said trading tc1 over extra heatsink is acceptable if you really want 4% extra range.
Right now to complete against a WHM with range quirks, you need a TC1 to give that extra range.
Doesn't sound like a lot but always winning trades is the aim of the game with laser vom.
I have a TC1 on almost all my laser builds at a minimum. If ERL usually TC3-4+
#8
Posted 09 February 2018 - 10:45 AM
Thanks for the responses guys!
#9
Posted 09 February 2018 - 10:50 AM
And it is just not range. A TC has other pluses.
And sometimes you have one slot and one ton left over so...
And sometimes you have one slot and one ton left over so...
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