The idea :
- Each time a player loses an invasion, he gains +5T to his Deck weight limit.
- Each time a player wins an invasion, his Deck weight limit is restored to the default value.
This idea is based on the same mechanic as the Quick Play voting system, where the more your vote fails, the higher your next vote counts.
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Using Deck Weight Limit To Balance Players In Invasion Mode.
Started by Warning incoming Humble Dexterer, Feb 02 2018 08:48 PM
2 replies to this topic
#1
Posted 02 February 2018 - 08:48 PM
#2
Posted 07 February 2018 - 11:37 AM
This still has the problem of your previous idea, requiring more drop decks. And what happens when someone loses 30 times in a row? He gets to come out with 4x 100t assaults? What happens when he continues to lose?
Any dynamic drop tonnage is never going to happen, simply because it is impossible to do it without breaking everything.
Any dynamic drop tonnage is never going to happen, simply because it is impossible to do it without breaking everything.
#3
Posted 07 February 2018 - 03:35 PM
So, you could just lose the games which do not matter as much to get a tonnage boost for the games that count?
Such a system would be easily abused.
Such a system would be easily abused.
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