Kin3ticX, on 09 February 2018 - 09:36 PM, said:
Yeah sure we'll tweet Russ and ask him to nerf buildings, buildings OP. That will fix LRMs.
There just isnt a way to make LRMs more skill based. Its the nature of a homing weapon, it aims itself if you havent noticed.
I kinda agree, it's the homing problem that's the issue. Although it's kind of accurate to also say that with poor ammo-efficiency, it's kind of like LRMs compensate by having a lot of missiles just to do their thing. I want to remake the LRMs too. Although going at this direction isn't really all that bad, even if it doesn't address ALL that makes the LRMs not that good.
Think of it as a shotgun, in which it's a lot easier to hit people because of it's multiple projectile than a rifle. Which is more of a waste? A missed 1 shot of AC10 or AC20?
So we need to go along with the direction of the rifle to make the LRMs a bit more demanding of skill. And that is make volleys a lot more important than they can just piss away, prompting them to make more educated lurming than just spamming it over and over since a few volleys are bound to land.
Edited by The6thMessenger, 09 February 2018 - 09:44 PM.