My over all question is what "stat" best illustrates the class and role I'm best at? "Stats" being damage done, time in match, win/loss ratio, assists, etc.
Medium; I bought my 1st mech after a few matches, it was a crab as I thought it looked cool and it's profile seemed lower than most. I set it up as a sniper and thought to tag along with other snipers and shoot at what they shoot at, hoping my lower weight class would make me less of a target. Unfortunately, it seems to make me more of a target. My "assists" are pretty high in this role/class but I tend to die before the match ends more often than not.
Heavy; Lore wise this is my favorite, but using the trial mech; Hellbringer I tend to do more damage than other weight classes but I also die quicker.
Light; Using the trial Adder with all medium lasers, I tend to seek out the biggest friendly assault mech and play body guard. In all honesty, this is my highest time in match class/role. I feel like my light mech's speed is being wasted as I spend most of my time in the shadow of an assault mech but when the enemy tries to flank said assault mech, the assault and I really clean house. My damage is low but my win/loss ratio has been high and I "feel" like I'm making the biggest team contribution.
Assault; haven't tried yet, my past experience with other MechWarrior games taught me I don't do so well with the walking turrets (unless it's a Sunder with beefed up engines).
So in conclusion, and again; what "stat" (time in match, damage done, assists, win/loss, etc.) is generally valued more than the others in deciding weight class and role?
Edited by Andres Gomez, 02 February 2018 - 04:50 PM.