Valyknir, on 16 February 2018 - 06:03 PM, said:
I doubt we'll notice much of a difference. Light mechs will go down just as fast with more streaks hitting their torsos. Streaks biggest advantage against lights is the fact that they don't miss, while lights can't afford to take any damage.
This.
I like that they are trying to balance streaks across the weight classes (been asking for that forever). However I don't think this change will do it. This change doesn't address the issue of the auto aim streaks ignoring the major defensive strength of a brawling light which is being harder to hit. It also doesn't change the amount of damage that streaks do, which can be a lot. ~72 damage slamming into a light mech is a lot, no matter where it hits.
This very well could end up being a bad thing for lights since-
The pro and cons of this might just cancel out and make streaks no less as effective against lights.
However streaks are getting a buff against all other mechs so we will likely see more streaks in game.
And even though streaks are buffed vs bigger mechs, those streak mechs will probably still primary light mechs.
So effectively it might be a nerf against lights because more mechs will have streaks and they are not nerfed vs lights, just buffed vs bigger mechs. They might even be buffed vs ISXL lights. Hopefully I'm wrong, will have to see but thats what I'm thinking.
Hopefully if this does end up being a nerf for lights they catch it pretty quick and make some more changes soon. It is nice seeing some effort put toward helping the little guy

If so, to really fix the issue I would suggest
-Streak tracking based on target's weight (bigger mechs get hit more in torsos, smaller mechs more spread).
-Lower damage/alpha of streaks. Even if cooldown was buffed so that dps is the same, a lower alpha would give you more time to disengage and would require more peaking from streak mechs that are getting locks outside of LOS.
If we could get both of these then I would lower not just the alpha but also the dps. This would nerf streaks vs lights while buffing them vs bigger mechs since a tighter spread against bigger mechs would mean more effective damage even though its less total damage. I think this is what would be needed in order to actually balance the weapon vs the classes. If we can't get the tracking based on target's weight then i would at least nerf the alpha. Actually I would probably just lower the alpha and dps either way, but by different amounts if we got tracking by weight or not.
Edited by dario03, 16 February 2018 - 09:13 PM.