Issues Overheating
#1
Posted 17 February 2018 - 07:34 PM
#2
Posted 17 February 2018 - 07:36 PM
#3
Posted 17 February 2018 - 07:37 PM
#4
Posted 17 February 2018 - 07:43 PM
#6
Posted 17 February 2018 - 07:46 PM
#13
Posted 18 February 2018 - 12:00 AM
#14
Posted 18 February 2018 - 06:04 AM
Deathlike, on 17 February 2018 - 07:48 PM, said:
A bit of a clarification on this, the J key does not disable your ECM, it toggles your ECM between Disrupt and Counter modes. Disrupt is the default mode, it disrupts enemy sensors. Counter is ECCM (Electronic Counter-Counter Measures), it nullifies enemy ECM. (Note that an ECM in Counter mode isn't as good in that role as an Active Probe, as the Probe also boosts sensor range and speeds up target info gathering, but at least the ECM in Counter mode helps friendlies some.)
Edited by Escef, 18 February 2018 - 06:05 AM.
#15
Posted 18 February 2018 - 07:29 AM
Relishcakes, on 17 February 2018 - 10:52 PM, said:
It doesn't, I apologize.
"M" is the default key to disable Stealth Armor.
Teer Kerensky, on 18 February 2018 - 12:00 AM, said:
The only time you're supposed to use Disrupt mode is when you are fighting another ECM equipped target. This is rarely ever done due to laziness, poor NPE, and sheer ignorance.
Escef, on 18 February 2018 - 06:04 AM, said:
I had forgotten that Stealth Armor had its own toggle button. My bad on that.
With that said, rarely anyone uses the Disrupt mode on ECM back when ECM was actually a thing. It's sad people don't know this.
#16
Posted 18 February 2018 - 07:38 AM
Deathlike, on 18 February 2018 - 07:29 AM, said:
Back when the 2D Commando was all about the Streaks it was something you really needed to know, because you just didn't have the tonnage to pack a BAP.
#17
Posted 18 February 2018 - 09:13 AM
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