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So About That Solaris 7 Atlas

BattleMechs Loadout Weapons

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#1 Troa Barton

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Posted 16 February 2018 - 10:15 PM

So yeah that Solaris 7 pack before anything else is said that's a good deal there PGI tip of the hat to you.
Under $5 per mech before factoring in all the other goodies is fantastic and doesn't really give me anything to be ungrateful for.

Thing is, that Atlas loadout is so..... Bland. It had no fire, no energy, no nothing! Y'know? It must pop POP POP!

As a long time Atlas connoisseur I have always wished for one thing, an Atlas with a ballistic in each torso. That's it nothing fancy, technically the missiles are better but its not always about what's best.

This is a huge opportunity to make an exciting Atlas not just another in the lineup with a cool camo.

Anybody with me on this?

#2 El Bandito

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Posted 16 February 2018 - 10:20 PM

Every mech except the Mad Dog hero is bland. I guess this new Mad Dog hero is technically Pay to Perform better, cause it has 2 energy in the CT, which all other variants lack? PGI, give us the C-Bill version of it as well!

Edited by El Bandito, 16 February 2018 - 10:20 PM.


#3 FupDup

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Posted 16 February 2018 - 10:32 PM

I have a hard time supporting the call for a double big-ballistic Atlas when we already have the Mauler, Cyclops, and Annihilator for that exact same role on the IS side. Soon we'll have the Fafnir to make it four. We don't need more bloat in an already contested area.

We don't even need another Atlas hero period (or more than one hero for any chassis really), how about make the existing and more unique Boar's head better first?

#4 N0ni

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Posted 16 February 2018 - 10:36 PM

The Atlas is like an RS if you traded 1 arm energy for 2 in the CT. I feel like it took no more than 10 seconds to think that up and call it good. The problem with that is that when was the last time you saw an RS? What makes you think it having 1 more energy hardpoint will make it any better?

Also, i doubt the quirk department will be any better. So if you have the Loyalty S or the Founders D, you're set for having the better C-Bill boosted mechs.

#5 FupDup

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Posted 16 February 2018 - 10:44 PM

View PostKhobai, on 16 February 2018 - 10:21 PM, said:

I feels like we need something "more" to differentiate variants than just hardpoints and quirks. Too bad we dont have anything like actual infotech/electronic warfare.

Quarks have plenty of potential to do it, the problem is that PGI doles them out in too low of quantities usually and they also don't pick a specific role. They give most mechs a weak medley of defensive and offensive quirks (the latter of which are mostly generic) rather than having specialists. I don't mean that a mech has to have quirks for only one specific gun, but perhaps a gun family like all PPCs, STD ACs, UACs, whatever.

And when weapon quirks are applied, you usually shouldn't get several different types. Like, for example, two variants of the same chassis should not each get 10% range and 10% cooldown like they do now. Give one variant 15% range and the other 15% cooldown, or something like that.

Edited by FupDup, 16 February 2018 - 10:45 PM.


#6 MrMadguy

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Posted 16 February 2018 - 11:04 PM

Hero 'Mechs - have always been about balance between giving something special and Pay2Win. New Atlas is just another K with extra Energy hardpoint? Ok. Good, cuz I'm not forced to buy it. Atlas with two Ballistic STs or two Missile STs - would be mandatory to buy, so they should have CB variants.

P.S. I also think, that the way Hero 'Mechs work should be changed. Hero should be about unique name, camo and 30% bonus. Variant itself should be accessible via CB, but of course without bonuses.

#7 W31rdWarrior

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Posted 16 February 2018 - 11:31 PM

I totally agree with you, this is another "seen" Atlas, not even a different hardpoint from the other 7 Atlases, I mean, neither a head HP -.-
Hope for some changes, but will be very hard to see any variation of the loadout :(

Quote

This is a huge opportunity to make an exciting Atlas not just another in the lineup with a cool camo.

Edited by W31rdWarrior, 16 February 2018 - 11:33 PM.


#8 PocketYoda

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Posted 16 February 2018 - 11:50 PM

Yes that Atlas needed Annihilator type loadouts and armor imo..

#9 InvictusLee

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Posted 17 February 2018 - 12:05 AM

Unlike some who think the pack is a good buy, it really isnt. Its just a rearranging of a mechs hard points. That was cool in the case of the kaiju. This however is just meh. If your gonna throw an atlas at me, atleast give us two torso ballistics in each CT or one in each or two in each arm or something..

#10 Khobai

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Posted 17 February 2018 - 12:16 AM

its a good buy for someone who has no mechs.

the atlas hero can still do your basic UAC20/MRM30x2 build for example on top of getting the 30% cbill bonus

but yes its very bland for anyone who already owns atlases

there is no role in the game for a 5E overheating low mounted laser atlas that does nothing else of note.


they couldve given it 1B in each side torso

they couldve given it high energy hardpoints in the head and/or side torsos

they couldve even given it jumpjets lol

literally anything to make it different in an interesting way

Edited by Khobai, 17 February 2018 - 12:25 AM.


#11 WrathOfDeadguy

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Posted 17 February 2018 - 12:27 AM

What that Atlas really needs is a head laser that fires out of the right eye. That would be a perfect gimmick for a Solaris 'Mech. Take the second E hardpoint out of the RA, stick it in the head. Sure, it means you can only run a medlas on it, but it'd be a friggin' Atlas eye laser.

...and also give it a ballistic in the LT. Or in one of the arms. Or, basically, anywhere other than the RT so that the thing could run dual heavy ballistic configs besides dual LB10X, and do it with LFE. Take away a missile hardpoint to make it happen!

#12 W31rdWarrior

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Posted 17 February 2018 - 12:31 AM

I keep dreaming Posted Image :
  • AS7-K2 Atlas Jedra Used by Lord Jedra Kean of Vega this variant of the Atlas removed the standard weaponry. Each arm carried a Light Gauss Rifle. The right and left torsos each carried a pair of ER Medium Lasers and a single SRM 4. The center torso carried a single ER Medium Laser. The armor protection, heat sinks, and ground performance remained identical to a standard AS7-K2. BV (2.0) = 1,971[38]

Edited by W31rdWarrior, 17 February 2018 - 12:32 AM.


#13 CycKath

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Posted 17 February 2018 - 12:45 AM

Hmmm, is it Jason Bloch or Ervin Rebelke I wonder. Rebelke reportedly has a custom Atlas, but can't recall if Bloch's was anything fancy.

#14 PocketYoda

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Posted 17 February 2018 - 03:55 AM

If i buy them its not for a circle jerk arena its for a circle jerk quickplay.. And damn them for creating a Pink urbie.. How the hell am i going to abstain now....

#15 Sigmar Sich

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Posted 17 February 2018 - 06:40 AM

I agree on mechpack, lack of creativity is just disheartening. Even more than usually. It is amazing how less and less effort PGI manages to put in this game. It's almost like antimatter generator.

I disagree on Atlas. Too many assault mechs already have ballistic hardpoints in each side. And upcoming Fafnir.
I would prefer missiles in each torso, like MRM80 Atlas, or many SRMs. Sure, some 90-100 tonners can do it too, but not as many as ballistic mechs.
P.S. MGs or missiles in CT could be also nice touch. Laser in the head, from the eye...

#16 Ken Harkin

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Posted 17 February 2018 - 06:54 AM

That Atlas is simply moronic. XL engine and cause, what could go wrong?

#17 Troa Barton

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Posted 17 February 2018 - 07:51 PM

View PostSigmar Sich, on 17 February 2018 - 06:40 AM, said:

I agree on mechpack, lack of creativity is just disheartening. Even more than usually. It is amazing how less and less effort PGI manages to put in this game. It's almost like antimatter generator.

I disagree on Atlas. Too many assault mechs already have ballistic hardpoints in each side. And upcoming Fafnir.
I would prefer missiles in each torso, like MRM80 Atlas, or many SRMs. Sure, some 90-100 tonners can do it too, but not as many as ballistic mechs.
P.S. MGs or missiles in CT could be also nice touch. Laser in the head, from the eye...


I mean I can get behind missiles in each torso, that would be fun too. Thing about an atlas with double ballistics is where they are located. Down low on huge side torsos that are notoriously easy to shoot off. The Annihilator has them up high, Fafnir at cockpit level, Mauler up higher than the atlas and closer together, and the cyclops has a very narrow profile in comparison.
So it would be different especially if it gets all the Atlas armor quirks since an Atlas has more armor than an Annihilator.

MGs in the CT would be interesting, and I think we can all agree that an Atlas with a laser eye needs to be a thing.

#18 Y E O N N E

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Posted 17 February 2018 - 07:51 PM

Aren't all of the Solaris 7 heroes from the books?

#19 Troa Barton

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Posted 17 February 2018 - 07:52 PM

View PostKen Harkin, on 17 February 2018 - 06:54 AM, said:

That Atlas is simply moronic. XL engine and cause, what could go wrong?

You can almost hear the engineers giggling.
But hey free XL engine for other mechs or a good resale value.

#20 Bombast

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Posted 17 February 2018 - 08:02 PM

I'm pretty sure the focus of this discounted MechPack was not performance, but aesthetics.





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