justcallme A S H, on 19 February 2018 - 07:46 PM, said:
To start a thread as a Mod for PGI, asking if it's a good idea to start a handout campaign for maps. In light of the fact of how much has been promised and never delivered or delivered in a way that it was promised. It is quite cheeky IMO.
I wonder why you think that a
volunteer mod is affiliated to PGI in any other way than moderating the forums? He probably won't get paid, has no employment contract and therefore zero obligations other than enforcing the forum rules in a polite way.
He can freely speak his mind including supporting or criticizing PGI as long as he adheres to the forum rules. So when he makes a suggestion it's not cheeky because no one at PGI instructed him to do so and he won't get any benefits from PGI anyway.
So this is just a suggestion like any other, him being a mod is not relevant to the discussion.
To contribute to the topic:
Personally i'm not a big fan of crowdfunding maps and think creating maps on a regular basis should be PGI's financial responsibility to keep the game alive and there should be no additional community funding necessary.
Andi Nagasia, on 19 February 2018 - 07:40 PM, said:
giving us creation kits to make maps wont solve the problem,
because for every 100 maps they get maybe only 1-2 will be good,
and PGI would have to vet them before they add them, which would take development time,
its not as clear cut as you would think, and it has its own set of problems,
I'm also quite sceptical to community created maps. Being a game developer in a similar-sized company i know by experience that Andi does have a point here.
It's indeed not always as easy as it sounds. Implementing just the process to do this can be a lot of work for a company much smaller than Bethesda, especially if not planned for right at the start of a project. And you will need a significant amount of resources to review all submissions from which usually most are not good enough.
A community-driven process using testservers is likely to fail either given the low audience that would participate in such when remembering past PTS sessions.
I won't say community-maps are impossible, but it's not "just do it" either. We don't even now if the mapcreation-tools they use can be distributed separately, it's probably more than just the cryengine itself. Maybe they even have contract clauses with crytek that prevents them from doing so.
Edited by Daggett, 20 February 2018 - 03:07 AM.