Draconis March, on 14 July 2017 - 06:23 AM, said:
All I wanted was for the Uziel to look like this. Then PGI gave it a huge diaper, made it stand too tall, made it not-round, make its feet and arms dinky, and butcher the torso/leg ratio. What we got is basically a joke in comparison. I'm so disappointed.
absolutely, i wonder when they will get their act together and hire new and better 3d artists. i see so many of these butcherings from the concept art to 3d model stage, i have to wonder does their 3d artist need glasses, does he have a visual acuity or spatial perception issue? of course not all of them are bad. some of them are exceptional and iconic. atlas and spider are works of art. but wow, so many times they ruin some concept details or completely change them for no reason and it just ends up looking like utter ****.
someone needs ot stand up for the concept artist(s). they do good work, follow their lead, don't do unecessary and huge changes to their work. your 3d modelers DEFINITELY DO NOT have a better eye for aesthetics than the concept artist(s)